Elellon Level 1 of the Dungeon (0, 0, D:1) 20 arrows (2, 5, D:1) 15 stones (9, 3, D:1) a cursed +0 dagger (18, -19, D:1) 21 stones (18, 12, D:1) 25 sling bullets (23, 3, D:1) a +0 hunting sling (29, -10, D:1) a cursed -1 club (30, -25, D:1) a +0 robe (51, -7, D:1) 3 large rocks (52, -18, D:1) a +0 club (53, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -11, D:2) a +0 spear (10, 13, D:2) a +0 robe a +0 club (19, 7, D:2) a +0 hand axe (20, 24, D:2) a +0 robe (29, 37, D:2) a +0 mace (31, 32, D:2) a +0 short sword a stone (35, -6, D:2) a +0 long sword (35, 21, D:2) a +0 dagger (36, 23, D:2) 12 stones (39, 20, D:2) a +0 whip 2 stones (39, 21, D:2) a +0 club (40, 18, D:2) 25 bolts (40, 25, D:2) a +0 club (41, 8, D:2) a +0 club a stone (43, 17, D:2) a +0 ring mail (44, 5, D:2) a +0 club (44, 6, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 19 stones a +0 club a +0 hunting sling (1, -4, D:3) a stone (2, -38, D:3) a +0 dagger (2, -3, D:3) a +0 ring mail (4, -1, D:3) a +0 leather armour a cursed -3 whip (5, 0, D:3) a +0 robe a +0 dagger (6, 1, D:3) a +0 flail a +2 trident of flaming (7, -38, D:3) a +0 club (8, -38, D:3) a +0 club (9, -37, D:3) 4 stones a +0 whip (10, -35, D:3) a +0 club (16, -40, D:3) 22 stones (19, -10, D:3) a +0 dagger (20, -33, D:3) a +0 hunting sling 17 stones (21, -43, D:3) 25 stones (21, -18, D:3) a +0 dagger (22, -2, D:3) a +0 whip (23, -3, D:3) a stone (24, 2, D:3) 3 stones (25, -37, D:3) 15 stones (36, -26, D:3) a +0 short sword 3 stones (43, -27, D:3) 2 stones Level 4 of the Dungeon (5, -21, D:4) 13 stones (7, -5, D:4) a +0 ring mail (14, 2, D:4) a +0 short sword (17, 2, D:4) a +0 trident a +0 ring mail (19, -27, D:4) a +0 mace (19, -24, D:4) a book of Conjurations (29, -3, D:4) a +0 giant club (40, -12, D:4) a +0 ring mail of magic resistance a +0 flail a +0 short sword (41, -12, D:4) a +0 robe a +0 dagger (42, -11, D:4) a +0 robe a +0 dagger (43, -10, D:4) a +0 scale mail a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail of protection a cursed +0 ring mail (11, -32, D:5) a +0 dagger a +0 robe (13, -31, D:5) a +0 hand axe (14, -31, D:5) a +0 trident a +0 ring mail a +0 hand axe (15, -4, D:5) 27 stones (23, -33, D:5) a +0 robe (50, -30, D:5) 7 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 1, D:6) a +0 robe (17, 23, D:6) a +0 robe (29, -11, D:6) 19 stones (31, 15, D:6) 3 arrows (33, 15, D:6) an arrow (34, 18, D:6) 20 arrows a +0 shortbow (35, 17, D:6) the +3 ring mail of Demons {+Inv +Fly} It lets you turn invisible. It lets you fly. (41, -10, D:6) a +0 robe (44, -18, D:6) 16 bolts (45, -5, D:6) a +0 short sword (52, -6, D:6) a +0 hunting sling (53, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 2, D:7) a +0 hunting sling (5, 15, D:7) a +0 giant spiked club (10, 28, D:7) a +0 dagger (12, 29, D:7) a +0 war axe 2 boomerangs of dispersal (12, 30, D:7) a +0 dagger a +0 halberd of venom a +0 chain mail (14, 32, D:7) a +0 robe (15, -9, D:7) a +0 club (15, 31, D:7) a +0 dagger a +0 robe (16, 33, D:7) a +0 flail (17, -11, D:7) a +0 plate armour (25, 5, D:7) 18 bolts (30, 2, D:7) 24 arrows (42, 32, D:7) a +0 mace (63, -7, D:7) a +3 flail a +0 robe (63, -6, D:7) a +3 falchion of freezing a +0 robe (63, -5, D:7) a +2 mace a +0 robe (63, -4, D:7) a +0 scimitar a +0 robe Level 8 of the Dungeon (1, 34, D:8) a +0 club (2, 33, D:8) a +0 flail a +0 leather armour (3, 32, D:8) a +0 whip a +0 leather armour (4, 33, D:8) a +0 club (6, 13, D:8) 20 sling bullets (6, 31, D:8) a +0 dagger a +0 robe (8, -6, D:8) a +0 broad axe (15, 10, D:8) a +0 ring mail (16, -13, D:8) a +0 dagger a +0 robe (17, -17, D:8) a +0 chain mail (19, -3, D:8) a +0 dagger (19, 27, D:8) a +1 vampiric hand axe (20, 6, D:8) a +0 plate armour (21, 8, D:8) a scroll of noise (23, -4, D:8) an uncursed staff of conjuration a +0 ring mail a +0 trident a +0 robe (24, -3, D:8) a +0 leather armour (26, -2, D:8) a +0 plate armour a +0 trident (26, 20, D:8) the +11 morningstar "Bext" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (28, 23, D:8) 19 arrows (29, 22, D:8) 14 sling bullets (30, -3, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 20 stones (4, 12, D:9) a +0 battleaxe (7, 7, D:9) a +0 giant club (8, -21, D:9) 29 arrows (11, -23, D:9) a +0 giant club (23, -11, D:9) a +0 battleaxe a +0 chain mail (24, -11, D:9) a +0 short sword 3 boomerangs a +0 flail a +0 ring mail (25, -20, D:9) a fan of gales (33, -8, D:9) a +0 robe (34, 1, D:9) a +2 mace of protection (42, 12, D:9) a +0 giant club (43, 11, D:9) 24 sling bullets (44, 9, D:9) 19 bolts (48, -19, D:9) a +0 leather armour (48, -18, D:9) a +0 short sword (48, -17, D:9) a +0 scimitar a +0 plate armour (48, 3, D:9) a +0 giant club (48, 4, D:9) a +0 giant club a +0 giant club (49, -16, D:9) a +0 hand axe a +0 flail Level 10 of the Dungeon (0, 0, D:10) 17 stones (17, -9, D:10) a cursed -1 rapier (41, 11, D:10) a +0 short sword a cursed +0 robe (42, 19, D:10) 22 stones a +0 flail (43, 16, D:10) a +0 fustibalus a +0 hand axe (44, 39, D:10) a +0 hand axe (45, 5, D:10) a +0 plate armour a +0 war axe (45, 15, D:10) a +0 leather armour a +0 flail (45, 37, D:10) a cursed +0 robe a +0 ring mail a +0 dagger a +0 flail (45, 38, D:10) a +0 robe a +0 dagger (45, 48, D:10) a +0 falchion (46, 37, D:10) a throwing net a +0 club a +0 leather armour a +0 dagger 4 boomerangs a +0 short sword a +0 ring mail a +0 hand axe (47, 37, D:10) a cursed +0 robe a +0 dagger a +0 hand axe (48, 3, D:10) a +0 leather armour a +0 flail (48, 37, D:10) a +0 robe a +0 dagger (48, 41, D:10) a +0 mace (49, 1, D:10) a +0 dagger (49, 6, D:10) a +0 mace (50, 37, D:10) a +0 ring mail (51, 42, D:10) a +0 short sword a +0 club a +0 leather armour (53, 43, D:10) a +0 robe (54, 31, D:10) a +0 giant club (55, 46, D:10) a +0 hand axe a +0 leather armour (57, 47, D:10) a +0 vorpal dire flail a +1 plate armour of fire resistance (58, 48, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, -12, D:11) a +0 falchion a +0 robe (2, -25, D:11) 3 potions of degeneration (2, -15, D:11) 32 arrows (14, -39, D:11) the +11 hunting sling of Varoh {freeze, +Blink Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It lets you blink. (16, -6, D:11) a +0 war axe (16, -5, D:11) a +0 war axe (17, -39, D:11) a +0 club (17, -23, D:11) a +0 falchion (18, -40, D:11) a +0 robe a +0 dagger (20, -41, D:11) a +0 chain mail a +0 war axe (21, -11, D:11) the +1 leather armour of Valour {rC- Slay+5 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It makes you more stealthy. the +0 robe of Ummalaf {rC+ MR+ Str-5} It affects your strength (-5). It protects you from cold. It affects your resistance to hostile enchantments. (25, -11, D:11) a +0 great sword a +0 plate armour (26, -28, D:11) a +0 giant club (27, -14, D:11) a large rock (27, -10, D:11) a +2 halberd of flaming (28, -16, D:11) a large rock (28, -15, D:11) a large rock (30, -45, D:11) a +0 flail (32, -5, D:11) a +0 flail (34, -32, D:11) a large rock (37, -31, D:11) 20 sling bullets (43, -29, D:11) a +0 flail a cursed +0 leather armour (44, -3, D:11) a +0 robe a +1 dagger of distortion (45, -28, D:11) a +0 giant spiked club (46, -27, D:11) a +0 hand axe a +0 plate armour a +0 dire flail a +0 plate armour a +0 battleaxe a +1 plate armour of poison resistance a +0 long sword a +0 scale mail a +0 whip a +0 chain mail a +0 hand axe (47, -27, D:11) a +0 short sword a +0 scale mail a +0 leather armour a +0 flail a +0 chain mail a +3 dire flail a +0 giant club (48, -27, D:11) a +0 chain mail a +0 dire flail (49, -44, D:11) a +0 club (50, -44, D:11) a +2 whip of electrocution 9 stones (51, -45, D:11) 4 stones a +0 dagger (51, -31, D:11) a +0 short sword a +0 scale mail (52, -30, D:11) a +0 whip (53, -32, D:11) a +0 halberd a +0 plate armour (56, -25, D:11) a +0 club (56, -21, D:11) a +0 plate armour a +0 dire flail (56, -16, D:11) 19 stones (56, -13, D:11) a +0 leather armour (57, -42, D:11) a stone a +1 dagger of draining (58, -22, D:11) a +0 leather armour a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (1, 11, D:12) a cursed +0 plate armour (11, 2, D:12) a +1 centaur barding (12, 0, D:12) a +0 dagger a +0 robe (14, -2, D:12) a +0 chain mail (14, -1, D:12) a +0 dagger a +0 robe (15, -2, D:12) a +0 dagger of speed a +0 robe (16, 2, D:12) a +0 robe (22, 3, D:12) 15 arrows (25, 13, D:12) a +0 giant spiked club a +0 giant spiked club (26, 26, D:12) 22 stones (28, 33, D:12) a +0 falchion (29, 35, D:12) a +0 halberd a +0 plate armour (29, 36, D:12) a +0 giant club (29, 37, D:12) a +0 leather armour a +0 dagger (35, 10, D:12) a +0 robe (35, 21, D:12) 21 stones (45, 11, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (49, 46, D:12) a cursed +0 war axe Level 15 of the Dungeon (0, 0, D:15) 20 gold pieces the Ecumenical Temple