ElephantJack the Dungeon [Shop] Nefett's Antique Armour Boutique a +0 pair of boots of running (850 gold) a +0 robe of magic resistance (207 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +1 scale mail of poison resistance (351 gold) a +0 pair of gloves (121 gold) a cursed +0 ring mail (27 gold) a +0 ring mail (108 gold) a +2 ring mail of positive energy (486 gold) [Shop] Enliti's Distillery a potion of resistance (120 gold) a potion of brilliance (48 gold) a potion of resistance (120 gold) 2 potions of might (96 gold) a potion of resistance (120 gold) 2 potions of haste (240 gold) a potion of magic (96 gold) [Shop] Joaboh's Weapon Boutique 6 arrows (15 gold) a +0 war axe of chopping (93 gold) a +0 whip (32 gold) a +0 mace (39 gold) the +4 arbalest "Pefaco" {elec, rF+} (587 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. a cursed -2 hand axe (1 gold) a +0 halberd of venom (88 gold) a +2 shortbow of flaming (226 gold) [Shop] Ehaetwes's Book Shop a book of Alchemy (825 gold) a book of Frost (385 gold) a book of Cantrips (220 gold) a book of Misfortune (220 gold) a book of Necromancy (330 gold) a book of Summonings (770 gold) a book of Changes (275 gold) a book of Spatial Translocations (715 gold) a book of Misfortune (220 gold) (0, 0, D) 4 large rocks (0, 1, D) 7 poisoned javelins (0, 9, D) a +0 short sword a +0 morningstar (0, 11, D) a +0 animal skin a +0 falchion (0, 16, D) a +4 quarterstaff of speed a +2 halberd of distortion a +2 morningstar of protection a +3 war axe of chopping a +2 rapier of electrocution (0, 17, D) an uncursed staff of energy (0, 18, D) 2 scrolls of amnesia (0, 49, D) a +0 flail a +0 leather armour (0, 51, D) a +0 war axe (0, 56, D) a +0 whip a +0 club (0, 57, D) a +0 club a +0 club (2, 23, D) a +1 arbalest of velocity (2, 24, D) a +0 dagger a +0 robe (4, 1, D) a +0 pair of gloves (4, 2, D) a +0 pair of gloves a +0 cloak (4, 3, D) a +0 centaur barding (4, 8, D) a +0 short sword (4, 31, D) a +6 glaive of venom (4, 40, D) a +5 hunting sling of flaming (4, 47, D) the +10 glaive "Meteh" {vamp, Str+5 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It makes you more stealthy. (6, 7, D) a +1 robe of fire resistance (8, 7, D) a +0 dire flail a cursed -2 plate armour (8, 15, D) a +2 halberd of venom a +3 great sword of protection a +8 antimagic great sword a +2 scimitar of flaming a +1 chain mail a +2 short sword of venom a +0 chain mail (8, 16, D) a +1 long sword a +0 chain mail a cursed +0 long sword a +0 plate armour (8, 17, D) a +0 scimitar a +0 plate armour a +0 great sword a +0 plate armour (8, 18, D) a +0 trident a +0 chain mail a cursed -3 dire flail a +0 chain mail a +0 scimitar a +0 plate armour (8, 19, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail (8, 20, D) a cursed +0 plate armour (8, 21, D) a cursed -1 scimitar a +0 plate armour (8, 31, D) a +0 mace a +0 plate armour 5 large rocks (8, 32, D) a cursed +0 hand axe a +0 leather armour a +0 war axe a +0 glaive a +0 chain mail a +0 flail a +0 chain mail a +0 mace a cursed +0 plate armour a +0 hand axe a +0 chain mail (8, 33, D) a +0 club (8, 34, D) a +0 great sword of distortion a +0 halberd a +0 plate armour a +0 dire flail a +0 chain mail a +0 mace a +0 plate armour (8, 39, D) a +2 dagger of venom a +0 flail 3 tomahawks a +0 chain mail (8, 40, D) a +0 flail a +0 leather armour a +0 falchion a +0 dagger a cursed +0 robe (8, 41, D) a tomahawk a +1 lajatang of electrocution a +0 hand axe a +0 chain mail (8, 43, D) a +0 scimitar a +0 plate armour (8, 44, D) a +0 hand axe (8, 45, D) a +4 triple sword of electrocution a +0 dagger a +0 robe (8, 46, D) a +0 short sword a +0 ring mail (8, 47, D) a +0 dagger a +0 robe (8, 48, D) a +0 dagger a +0 robe (10, 32, D) 3 curare-tipped needles (10, 35, D) a curare-tipped needle (10, 36, D) the +3 short sword of Trog {pierce, rPois rF+ Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It makes you more stealthy. (10, 37, D) a +2 short sword of distortion a +0 blowgun 3 curare-tipped needles the kobold corpse of Sonja (skeletalised by now) (12, 15, D) a +0 long sword a +0 robe (12, 16, D) a large rock (12, 17, D) a +2 arbalest of flaming (12, 18, D) a large rock (still there?) a +0 shortbow (still there?) 19 arrows (still there?) (12, 20, D) an arrow (12, 30, D) a +0 chain mail (12, 32, D) a +2 plate armour (12, 33, D) a +3 plate armour of positive energy (12, 36, D) +0 acid dragon scales (12, 37, D) a +0 chain mail (12, 39, D) a +1 great mace (12, 40, D) a +1 giant spiked club (12, 41, D) a +1 giant spiked club (12, 42, D) a +2 vampiric whip (12, 43, D) a +1 spear of distortion (12, 44, D) a +1 great sword (12, 45, D) a +1 great sword (12, 46, D) a +0 triple crossbow (12, 48, D) an uncursed ring of see invisible (12, 50, D) an uncursed ring of see invisible