ElephantJack the Dungeon (0, 0, D) a +0 giant club (unseen) (1, 0, D) a +0 whip (4, 0, D) 3 inedible chunks of flesh (11, 0, D) a +2 ring mail (12, 0, D) a +0 helmet (13, 0, D) a +0 helmet (14, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of crushing a +1 broad axe of chopping a +2 rapier of draining (15, 0, D) an uncursed staff of energy (53, 0, D) a +0 dagger (54, 0, D) a +0 club