Elmgren Level 1 of the Dungeon (0, 25, D:1) a +0 short sword (7, 9, D:1) an amulet of faith (8, 9, D:1) 21 stones (11, 30, D:1) 12 stones (15, 12, D:1) a +0 dagger (18, 3, D:1) a +0 club (18, 5, D:1) a +0 animal skin (23, 2, D:1) 11 stones (33, 0, D:1) a +0 leather armour (37, 1, D:1) 21 stones (39, 6, D:1) a +0 leather armour (40, 9, D:1) a +0 club (41, 4, D:1) 18 stones (52, 41, D:1) a +0 dagger Level 2 of the Dungeon (2, 1, D:2) 13 stones (3, 21, D:2) 4 large rocks (17, 21, D:2) a +0 robe (23, 10, D:2) 18 stones (38, 13, D:2) a +0 dagger (40, 13, D:2) a +0 dagger (41, 16, D:2) a +0 dagger (43, -9, D:2) a +0 hand axe (47, 25, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (0, 1, D:3) 11 gold pieces (0, 2, D:3) 13 gold pieces (1, 0, D:3) 4 gold pieces (1, 1, D:3) 12 gold pieces (1, 2, D:3) 8 gold pieces (2, 1, D:3) 19 gold pieces (8, -22, D:3) a +0 short sword 5 stones (8, -16, D:3) a +0 club (10, 1, D:3) a +0 club a +0 leather armour (34, -12, D:3) 6 stones (34, 13, D:3) 24 stones (40, -19, D:3) a +0 quarterstaff (41, 17, D:3) a +0 robe (47, 4, D:3) a +0 club (53, 7, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -8, D:4) a +0 dagger (4, -17, D:4) a +0 helmet (4, -8, D:4) a +0 club (5, -8, D:4) a +0 club a +0 club (7, -31, D:4) 6 atropa-tipped darts (10, -20, D:4) an amulet of faith (14, -40, D:4) a +0 short sword a stone (14, -12, D:4) a +0 hand axe a +0 leather armour (15, -27, D:4) a +0 club a book of Pain (15, -12, D:4) a +0 club (15, -11, D:4) a +0 whip (16, -12, D:4) a +0 dagger a +0 dagger (16, -10, D:4) a +0 scythe a +0 robe (17, -12, D:4) a +0 short sword 4 poisoned darts (19, -34, D:4) a +0 great sword (26, 9, D:4) a +0 scale mail (31, -30, D:4) 28 stones (31, -19, D:4) a +0 leather armour (35, -12, D:4) a +0 club (42, -1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +2 falchion of freezing (26, 19, D:5) 20 sling bullets (31, -18, D:5) a ring of willpower a +6 ring of dexterity (34, 6, D:5) 6 bolts (35, -26, D:5) 19 stones (35, 19, D:5) a ring of wizardry (43, 1, D:5) a +2 whip of venom (45, 22, D:5) a +0 hand axe (46, -9, D:5) a +0 leather armour (49, -16, D:5) a book of the Senses (51, -14, D:5) 13 sling bullets (53, -7, D:5) a scarf of harm (57, 5, D:5) a +0 flail (57, 6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 18 sling bullets (4, -31, D:6) a +0 scale mail (4, -30, D:6) a +0 hat (5, -11, D:6) a +0 robe a +0 dagger a +0 dagger a +0 club a +0 falchion (7, -32, D:6) 26 bolts (7, -11, D:6) a +0 leather armour a +0 club (13, 1, D:6) a +0 giant club (14, -15, D:6) a +0 mace (18, -8, D:6) a +0 spear (20, -9, D:6) a +0 whip a +0 halberd a +0 whip (21, -9, D:6) a +0 whip a +0 leather armour (30, -2, D:6) a +1 vorpal flail a +0 ring mail a +0 dagger a +0 dagger a +0 robe (37, -16, D:6) a +0 ring mail (42, -11, D:6) 20 stones (44, 3, D:6) a +0 whip a +0 ring mail (46, -14, D:6) 18 bolts Level 7 of the Dungeon [Shop] Soutzisa's Antique Armour Shop a +1 leather armour of poison resistance (330 gold) a +0 robe (21 gold) a +1 chain mail of poison resistance (405 gold) a +0 leather armour (60 gold) a +2 ring mail of fire resistance (630 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) +1 steam dragon scales (1410 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (879 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +2 ring mail of poison resistance (540 gold) a +0 scale mail (120 gold) a +3 ring mail of fire resistance (780 gold) (0, 0, D:7) a +0 spear (8, -2, D:7) 18 stones (23, -14, D:7) a +0 chain mail (24, -24, D:7) a +0 mace (26, -4, D:7) a +0 short sword a +0 leather armour (27, -6, D:7) a +0 flail of holy wrath a +0 ring mail (27, -4, D:7) a +0 hand axe (28, -3, D:7) a +0 club (46, -11, D:7) a +0 spear (54, 3, D:7) a +0 leather armour (59, -34, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 16 sling bullets (2, -5, D:8) 26 stones (3, -2, D:8) a staff of fire (5, -10, D:8) 19 arrows (7, 9, D:8) a +0 club (9, 5, D:8) the +5 hunting sling "Minotaur's Curse" {freeze, Dex+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). (11, 6, D:8) a +0 hand axe a +0 ring mail (12, 7, D:8) a +0 giant spiked club a +0 giant club (15, 11, D:8) a +0 hand axe (15, 12, D:8) a +0 morningstar (16, 12, D:8) a +0 dagger a +0 plate armour (16, 13, D:8) a +1 trident of flaming a +0 chain mail (17, 13, D:8) a +0 whip a +0 chain mail (18, 13, D:8) a +0 falchion a +0 leather armour (18, 14, D:8) a +0 dagger a +0 robe (18, 20, D:8) a +0 scale mail (19, 14, D:8) a +0 hand axe (21, -2, D:8) a scroll of identify (23, -8, D:8) a book of Lightning (25, -6, D:8) a +0 giant spiked club an ogre corpse (25, -4, D:8) 10 gold pieces (26, -6, D:8) a +7 great mace (still there?) an ogre corpse (still there?) (26, -4, D:8) a potion of attraction (27, -4, D:8) 15 gold pieces (28, 17, D:8) a +0 whip (28, 26, D:8) a +0 leather armour (32, 4, D:8) 19 sling bullets (34, 9, D:8) a yak skeleton (34, 10, D:8) a +3 hand axe a +4 vorpal battleaxe a +3 plate armour (34, 13, D:8) a +0 ring mail (35, -6, D:8) a +0 leather armour (35, 10, D:8) a yak skeleton (37, 19, D:8) a +0 falchion (40, -11, D:8) a +0 spear (40, -9, D:8) a +0 club (40, -8, D:8) a +0 halberd a gnoll corpse (40, -1, D:8) a staff of poison (41, -11, D:8) a +0 halberd the Ecumenical Temple