Dungeon Crawl Stone Soup version 0.29-a0-961-gfab03dca74 (webtiles) character file. Game seed: 1032688220897128386 18 Elmgren the Ducker (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on July 30, 2022. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:31 (1986 turns). Elmgren the Ducker (Djinni Fire Elementalist) Turns: 1986, Time: 00:02:32 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 90% Gold: 32 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of curing {unknown} Skills: + Level 2.9 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 10% 2 c - Conjure Flame Conj/Fire 11% 6-21 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 2d6 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your magical contamination has completely faded away. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm but does no damage. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! Your foxfire dissipates! The foxfire hits the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The endoplasm attacks as you move away! The endoplasm hits you. You die... #.###.#.###.#..##. #.# #.#.# #.#..... #.###.#.# #.#####. #.....#.###.### #. #######.......# #. #######.###.#.# ## #.............# #.#########.#.# #@# #.#.# #J#########.#†#### #................. ################## You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (others) 106 foxfires (D:1) 106 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elmgren the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Elmgren set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 464 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 763 | D:1 | Found a faded altar of an unknown god. 1985 | D:1 | HP: 1/21 [frozen (6)] 1986 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, chequers_ecumenical_altar_island, serial_bayou_pond_d Action || total -------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 78 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1985 | 1985 | 0 | 239 | 1575 | 1 | 1985.0 | Dungeon | 1985 | 1985 | 0 | 239 | 1575 | 1 | 1985.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1985 daAuts