Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file. Game seed: 3483171972560895523 7 Elmgren the Firebug (level 1, 14/14 HPs) Began as a Draconian Fire Elementalist on June 10, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (370 turns). Elmgren the Firebug (Draconian Fire Elementalist) Turns: 370, Time: 00:01:52 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 15 God: Gold: 55 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 1.9 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Inventory: Missiles b - 8 stones Potions a - a potion of magic c - a potion of attraction {unknown} d - a potion of ambrosia {unknown} e - a potion of curing {unknown} f - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5630 Altars: #.#.# . #...# . ##..# #. #..# #####..####### .#............. ........#.##### .###....#.##### #...@).....: #.#.######.# !..#. ...###. ### #. #. ## There were no monsters in sight! Message History 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You don't have enough magic to cast this spell. No target in view! You now have 34 gold pieces (gained 12). You now have 50 gold pieces (gained 16). You now have 55 gold pieces (gained 5). A quokka comes into view. 😎 MP[+3] Your mp is fully restored (3). Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the quokka. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a quokka (moderately wounded, ally target) There is not enough space to conjure foxfire! The quokka barely misses you. The quokka closely misses you. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! You barely miss the quokka. The quokka misses you. You closely miss the quokka. Your punch misses the quokka. The quokka bites you. x2 😕 HP[-2] You take 2 damage, and now have 12/14 hp. You hit the quokka but do no damage. The quokka barely misses you. You miss the quokka. You tail-slap the quokka, but do no damage. The quokka closely misses you. You miss the quokka. The quokka bites you but does no damage. 😕 HP[+1] You barely miss the quokka. Your tail-slap misses the quokka. The quokka misses you. You miss the quokka. The quokka closely misses you. The quokka misses you. You closely miss the quokka. Your tail-slap misses the quokka. The quokka bites you but does no damage. 😕 MP[+1] Your mp is fully restored (3). You hit the quokka. Your tail-slap misses the quokka. The quokka misses you. You barely miss the quokka. The quokka bites you but does no damage. 😎 HP[+1] Your hp is fully restored (14). You hit the quokka. You kill the quokka! No target in view! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone completely misses you. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. x2; The kobold hits you but does no damage. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The kobold hits you with a +0 dagger. 😕 HP[-1] MP[-1] You take 1 damage, and now have 13/14 hp. You lost 1 mp, and now have 0/3 mp. You don't have enough magic to cast this spell. Okay, then. The foxfire hits the kobold. You kill the kobold! No target in view! f - a smoky silvery potion 😎 HP[+1] MP[+3] Your hp is fully restored (14). Your mp is fully restored (3). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Unarmed || 20 Tailslap || 5 Cast: Foxfire || 12 Armour: Skin || 5 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elmgren the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 370 | D:1 | Quit the game Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 21 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 20 Tailslap || 5 Cast: Foxfire || 12 Armour: Skin || 5 Dodge: Dodged || 15 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 16 | 285 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 16 | 285 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts