Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 326050909273798091 148 Elmgren the Magician (level 5, 28/28 HPs) Began as a Deep Elf Venom Mage on June 21, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:08:43 (3595 turns). Elmgren the Magician (Deep Elf Venom Mage) Turns: 3595, Time: 00:08:43 Health: 28/28 AC: 2 Str: 5 XL: 5 Next: 8% Magic: 14/14 EV: 12 Int: 22 God: Gold: 168 SH: 0 Dex: 15 Spells: 11/14 levels left rFire . . . d - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons d - a +2 dagger of electrocution (weapon) (You took it off a goblin on level 3 of the Dungeon) Armour a - a +0 robe (worn) m - a +0 pair of boots (You found it on level 1 of the Dungeon) Jewellery c - a ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) l - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls j - a scroll of noise {unknown} n - a scroll of immolation {unknown} o - a scroll of identify {@r1} Potions b - a potion of magic e - a potion of mutation {unknown} f - 2 potions of heal wounds {@q2, !d} g - a potion of might {unknown} h - a potion of attraction {!q} i - a potion of lignification {unknown} k - 4 potions of degeneration {unknown} p - a potion of haste {unknown} Skills: + Level 0.4 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting - Level 1.1 Transmutations + Level 5.0 Poison Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 76% 1d6 2% 1 b - Poisonous Vapours Pois/Air 34% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 28% N/A 12% 4 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Dazzling Flash Conj/Hex 10% N/A 28% 3 Vhi's Electric Charge Tloc/Air 10% N/A 28% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 67% 4 Arcjolt Conj/Air 2% 1d12 95% 5 Plasma Beam Fire/Air 2% 2x1d14 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Yredelemnul Shops: D:2 [ Annotations: D:3 1 runed translucent door Message History An orc is nearby! You closely miss the orc. The orc hits you but does no damage. An orc is nearby! Casting: Sting (safe; 2% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: an orc, wielding a +0 club (74% to hit) The sting hits the orc. The orc is poisoned. The orc barely misses you. You now have 13/14 mp. Casting: Sting (safe; 2% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: an orc, wielding a +0 club (almost dead, poisoned, 74% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! You now have 12/14 mp. Casting: Sting (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You see here a +0 club. p - a fizzy inky potion MP restored: 14 No target in view! Found a stone staircase leading down. No target in view! Found an escape hatch in the ceiling. No target in view! There is a stone staircase leading down here. You now have 146 gold pieces (gained 10). You now have 152 gold pieces (gained 6). Found a stone staircase leading up. No target in view! You see here a +0 whip. You see here a +0 whip. There is a stone staircase leading up here. Found a stone staircase leading down. No target in view! You now have 160 gold pieces (gained 8). There is an escape hatch in the ceiling here. 2 jackals come into view. The jackal barks! x2 There are monsters nearby! Casting: Sting (safe; 2% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: a jackal (67% to hit) The sting hits the jackal. The jackal is poisoned. The jackal bites you. You take 1 damage, and have 27/28 hp. You now have 13/14 mp. Casting: Sting (safe; 2% risk of failure) Aiming: Poisonous Vapours (safe; 5% risk of failure) Aim: a jackal (almost dead, poisoned) Poisonous vapours surround the jackal! The jackal looks even sicker. You kill the jackal! Health restored: 28 You now have 11/14 mp. Casting: Poisonous Vapours (safe; 5% risk of failure) Aiming: Poisonous Vapours (safe; 5% risk of failure) Aim: a jackal Poisonous vapours surround the jackal! The jackal is poisoned. The jackal barely misses you. The jackal bites you but does no damage. You now have 9/14 mp. Casting: Poisonous Vapours (safe; 5% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: a jackal (poisoned, 67% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal bites you. You take 1 damage, and have 27/28 hp. You now have 8/14 mp. Casting: Sting (safe; 2% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: a jackal (severely wounded, very poisoned, 67% to hit) The sting misses the jackal. The jackal completely misses you. The jackal closely misses you. You now have 7/14 mp. Casting: Sting (safe; 2% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: a jackal (severely wounded, very poisoned, 67% to hit) The sting misses the jackal. The jackal barely misses you. Health restored: 28 You now have 6/14 mp. Casting: Sting (safe; 2% risk of failure) Aiming: Sting (safe; 2% risk of failure) Aim: a jackal (almost dead, very poisoned, 67% to hit) The sting hits the jackal. The jackal looks even sicker. You kill the jackal! No target in view! You now have 168 gold pieces (gained 8). Done exploring. MP restored: 14 No target in view! Done exploring. No target in view! Done exploring. Search for what [Enter for "@", or ? for help]? @ You see here a +0 club. There is an open door here. There is a stormy altar of Qazlal here. You kneel at the altar of Qazlal. Saving game... please wait. Level annotation: 1 runed translucent door Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, Elmgren the Deep Elf Venom Mage. ####.#####. #.......... #.##.#####. #############.##<#####. #..........##.##......) ####..###'###.##.#######.† #.....#.....#.##.# ##... ##.###.#.....#.##.## #.... #..# #.#..@..#.#...####.... ###..###.#.....#........#.... ##........#.....#...#.##.##... ##..######.#######..##.##.###.. #..## #.............##.# ### #.#### ##..........#.##.# ## #....#####..#####.........# #. ####.......## ####.###### #. ######### #.......# #. There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) 4 adders (D:2 D:3) 2 worms (D:1 D:2) A dart slug (D:3) An orc (D:3) 5 ball pythons (D:2 D:3) 7 bats (D:1 D:2 D:3) 2 endoplasms (D:1 D:3) A giant cockroach (D:2) 7 goblins (D:1 D:2 D:3) 6 hobgoblins (D:1 D:2 D:3) 6 jackals (D:2 D:3) 3 frilled lizards (D:1 D:2) A kobold (D:2) 5 rats (D:1 D:2) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elmgren the Deep Elf Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 467 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1351 | D:2 | Reached skill level 4 in Spellcasting 1351 | D:2 | Reached skill level 4 in Poison Magic 1386 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1389 | D:2 | Learned a level 2 spell: Poisonous Vapours 1735 | D:2 | HP: 8/19 [goblin/sling bullet (5)] 1922 | D:2 | Noticed Terence 1939 | D:2 | Killed Terence 1940 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 2130 | D:2 | Found Idooggo's Antique Armour Shop. 2335 | D:2 | Noticed Jessica 2344 | D:2 | Killed Jessica 2345 | D:2 | Reached skill level 5 in Spellcasting 2646 | D:3 | Found a runed translucent door. 2646 | D:3 | Noticed a human 2652 | D:3 | Found a basalt altar of Yredelemnul. 2953 | D:3 | Found a stormy altar of Qazlal. 2965 | D:3 | Reached skill level 5 in Poison Magic 2971 | D:3 | Reached XP level 5. HP: 21/28 MP: 5/14 3595 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, nicolae_wormholes D:2: layout_basic, serial_shops, nicolae_shop_peninsula, corexii_leaking_fountain, guppyfry_early_lair_pool, uniq_terence, uniq_jessica D:3: layout_loops_cross, amcnicky_altar_gilded, dk_yredelemnul_ordeal, minmay_misc_feat_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Poison Magic | 4 5 | 5.0 Short Blades | | 0.4 Dodging | | 2.4 Stealth | | 2.4 Transmutations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | 6 || 26 Cast: Sting | 35 | 40 || 75 Poisonous Vapours | 19 | 12 || 31 Use: Scroll | 4 | 1 || 5 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 31 | 20 || 51 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, nicolae_wormholes D:2: layout_basic, serial_shops, nicolae_shop_peninsula, corexii_leaking_fountain, guppyfry_early_lair_pool, uniq_terence, uniq_jessica D:3: layout_loops_cross, amcnicky_altar_gilded, dk_yredelemnul_ordeal, minmay_misc_feat_cross Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3596 | 3494 | 102 | 657 | 2393 | 3 | 1198.7 | Dungeon | 3596 | 3494 | 102 | 657 | 2393 | 3 | 1198.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1295 daAuts D:2: 1157 daAuts D:3: 1143 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.7 +-------+-------+-------+-------+-------+----------------------