Elminster Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (9, -24, D:1) a +0 club (10, -24, D:1) a +0 short sword (14, -28, D:1) a +0 robe (15, -14, D:1) a +0 club (15, -10, D:1) a cursed -3 club (23, 1, D:1) a cursed +0 scale mail (32, 3, D:1) 3 datura-tipped darts (38, -3, D:1) 21 bolts (40, -29, D:1) a +0 robe (48, -30, D:1) a cursed -2 dagger Level 2 of the Dungeon (4, -12, D:2) a +0 dagger (7, -16, D:2) 6 gold pieces (30, 1, D:2) a +0 robe (35, -24, D:2) 23 sling bullets (43, -14, D:2) a ration (45, -18, D:2) a +0 whip (unseen) (51, -5, D:2) a +0 trident (62, 1, D:2) 17 arrows (62, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -12, D:3) a +0 falchion (4, 14, D:3) a cursed ring of teleportation (5, 13, D:3) a +0 robe (10, -1, D:3) a +0 flail (unseen) (11, -7, D:3) a +0 leather armour a +0 hand axe a +0 mace 5 boomerangs (12, -8, D:3) 8 silver javelins (20, 11, D:3) a +0 dagger (22, -22, D:3) a +0 club (22, -2, D:3) 12 poisoned darts (26, 12, D:3) 14 arrows (34, -18, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Iqo Xues's Armour Emporium a +0 robe (7 gold) the +4 ring mail of Grottiness {rElec MR- Regen+ Int+7} (485 gold) It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 leather armour (20 gold) a +3 leather armour of magic resistance (240 gold) a +0 ring mail (40 gold) the +0 leather armour "Faoblefuho" {rElec Dex+2} (202 gold) It affects your dexterity (+2). It insulates you from electricity. a +0 leather armour (20 gold) a cursed +0 ring mail (10 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) the +1 robe of the Pink Corner {*Slow rElec rPois Str+4} (267 gold) It affects your strength (+4). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. a +2 ring mail of magic resistance (210 gold) [Shop] Fujesey's Weapon Emporium a +0 trident (38 gold) a +2 falchion of draining (191 gold) a cursed +0 dagger (11 gold) a +0 hunting sling (16 gold) 17 sling bullets (93 gold) a +3 vampiric glaive (401 gold) a +0 halberd of freezing (101 gold) a +0 long sword (38 gold) a +1 mace of protection (116 gold) a +1 vampiric demon whip (572 gold) [Shop] Tidooc's Distillery a potion of might (44 gold) a potion of brilliance (44 gold) a potion of invisibility (88 gold) 2 potions of curing (66 gold) 2 potions of curing (66 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) 2 potions of lignification (66 gold) a potion of curing (33 gold) a potion of agility (44 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) [Shop] Baxoj's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of fog (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of silence (82 gold) a scroll of noise (11 gold) [Shop] Muzxink's Weapon Shoppe a +0 great sword (84 gold) a +0 club (13 gold) the +1 rapier of the Saviour {protect, Str+2} (273 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). a +0 mace (39 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a +0 flail of protection (80 gold) a +0 short sword (39 gold) (2, -1, D:4) an arrow (3, 1, D:4) an arrow (3, 3, D:4) 22 sling bullets (3, 6, D:4) 16 gold pieces (3, 36, D:4) an uncursed staff of summoning {!a} (4, 0, D:4) an arrow (5, 47, D:4) a +0 halberd (8, 49, D:4) a +0 spear (10, 49, D:4) a cursed -2 club (12, 26, D:4) a +0 dagger (19, 3, D:4) a +0 leather armour (20, 21, D:4) a +0 helmet (25, 33, D:4) 7 gold pieces (27, 47, D:4) a +0 leather armour (31, 48, D:4) a +0 mace (42, 32, D:4) 20 arrows (50, 43, D:4) a +0 club Level 5 of the Dungeon [Shop] Faoqeb's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:5) a +0 shortbow (unseen) (0, 2, D:5) a scroll of identify (3, 0, D:5) an arrow (4, 1, D:5) a +1 whip of freezing a +0 robe an arrow (5, 0, D:5) an arrow (7, 0, D:5) an arrow (11, -16, D:5) a +0 mace a +0 ring mail (12, -16, D:5) a +0 leather armour (12, -15, D:5) a cursed +0 falchion (12, -14, D:5) a +0 hand axe a +0 ring mail (13, -23, D:5) a +0 dagger (13, -13, D:5) a +0 dagger a +0 robe (13, -12, D:5) a +0 club (15, 15, D:5) a +0 helmet (22, -2, D:5) a +0 falchion a +0 ring mail (23, -2, D:5) a +0 giant club (25, -22, D:5) a +0 dagger a +0 robe (26, -14, D:5) a +0 club (unseen) (30, 7, D:5) a +0 spear (31, 2, D:5) a +0 ring mail (32, 5, D:5) a +0 shortbow 16 arrows (34, 4, D:5) an arrow (35, 4, D:5) 2 arrows (38, 1, D:5) a +0 dagger (unseen) (39, 2, D:5) a +0 leather armour (unseen) (41, 3, D:5) a +0 club (43, -25, D:5) a cursed -1 dagger a +0 robe (45, -25, D:5) a +0 dagger (47, -9, D:5) 26 bolts (59, -8, D:5) 4 gold pieces (61, -8, D:5) 14 arrows (61, -4, D:5) a +0 quarterstaff Level 6 of the Dungeon (13, -3, D:6) 6 gold pieces (19, -18, D:6) a cursed -1 ring mail (20, 5, D:6) a +0 quarterstaff (24, 18, D:6) a +0 leather armour (28, -18, D:6) 24 arrows (34, 5, D:6) 6 silver javelins (39, 9, D:6) a +0 leather armour a +0 flail (40, 9, D:6) a cursed -1 spear (40, 13, D:6) a +0 flail (unseen) (41, -22, D:6) a +0 robe (41, 3, D:6) 6 large rocks (41, 10, D:6) a +0 spear of flaming (unseen) (41, 11, D:6) (unseen) (42, 12, D:6) a cursed +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 23 arrows (4, 5, D:7) a +0 short sword (6, -2, D:7) a +0 dagger (9, -16, D:7) 19 sling bullets (20, -12, D:7) a +0 leather armour (23, 25, D:7) an uncursed staff of fire {rF+} (24, -6, D:7) a +0 dagger (28, -7, D:7) a throwing net {=f, !d} (29, -8, D:7) a +0 giant club (39, 0, D:7) a +0 hand axe (40, 3, D:7) a +2 halberd of venom (48, 13, D:7) a +0 mace (51, 20, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (10, 6, D:8) 17 arrows (17, -16, D:8) 21 bolts (17, 21, D:8) a +0 chain mail (21, 25, D:8) a +0 glaive (26, 33, D:8) a +0 hand axe (27, -14, D:8) a +0 giant club (31, 27, D:8) a +0 ring mail (40, 25, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (1, -6, D:9) a +0 short sword (5, 2, D:9) a potion of curing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (2, -9, Lair:1) a yak corpse (skeletalised by now) (4, -5, Lair:1) a yak corpse (skeletalised by now) (6, 28, Lair:1) a +0 war axe (7, -14, Lair:1) a yak corpse (skeletalised by now) (9, -12, Lair:1) a yak corpse (skeletalised by now) (12, 4, Lair:1) a +0 leather armour (15, 3, Lair:1) 12 sling bullets (15, 9, Lair:1) 19 poisoned darts (22, 16, Lair:1) 21 gold pieces (25, 37, Lair:1) a +0 ring mail (26, -2, Lair:1) a +0 hand axe (26, 32, Lair:1) a +0 hunting sling (38, 16, Lair:1) 3 large rocks (40, -5, Lair:1) 19 sling bullets (45, 4, Lair:1) the +1 leather armour "Gifrit" {Str+2} It affects your strength (+2). (62, 35, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an iguana corpse (3, 5, Lair:2) a chunk of flesh (4, -2, Lair:2) a chunk of flesh (16, 14, Lair:2) a crocodile corpse (20, 10, Lair:2) a +0 war axe