Elric Level 1 of the Dungeon [Shop] Teenap's Antique Weapon Shop a +0 mace (63 gold) a +0 club (21 gold) a +0 quarterstaff (84 gold) the +5 quarterstaff of the Dark Horse {flame, rC- Str+6 Int+4} (1117 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+6). Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. a +2 trident of venom (340 gold) a +0 dagger (42 gold) a +0 spear (63 gold) a +0 spear (63 gold) (0, 0, D:1) a +0 leather armour (1, -15, D:1) a +0 club (3, -15, D:1) a +0 dagger (5, -35, D:1) a +0 club (7, 2, D:1) a +0 dagger (8, -30, D:1) a +0 ring mail (13, -30, D:1) 4 stones (23, -24, D:1) a +0 club a +0 ring mail (29, -28, D:1) a +0 dagger 4 atropa-tipped darts (31, -32, D:1) a +0 club (33, -12, D:1) a +0 whip (37, -1, D:1) 5 stones Level 2 of the Dungeon (9, -28, D:2) 6 stones (14, -27, D:2) a +0 club (14, -8, D:2) 4 stones (15, -14, D:2) a +0 spear (16, -13, D:2) a +0 club (17, -5, D:2) a +0 dagger (20, -22, D:2) a +0 dire flail (22, -11, D:2) a +0 pair of gloves (28, 3, D:2) a +0 rapier (50, -4, D:2) a +0 dagger Level 3 of the Dungeon (2, 0, D:3) a hobgoblin corpse (23, 4, D:3) a +0 leather armour (26, 6, D:3) a jackal corpse (27, 5, D:3) a +0 whip a gnoll corpse (skeletalised by now) (32, 7, D:3) 7 stones (34, 9, D:3) a +0 whip a gnoll corpse (skeletalised by now) (38, 16, D:3) a +0 chain mail