Dungeon Crawl Stone Soup version 0.30-a0-367-g839099abd5 (webtiles) character file. Game seed: 16596645609652180423 5 Elric the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Nov 18, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (33 turns). Elric the Conjurer (Octopode Conjurer) Turns: 33, Time: 00:00:22 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! The jackal moves out of view. You see here a jackal corpse. The jackal barks! x2 You tentacle-slap the goblin but do no damage. You grab the goblin. You constrict the goblin. The goblin barely misses you. You tentacle-slap the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal misses you. The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barely misses you. You completely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. x2 There is a large open door here. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. You die... #### P.. #### ..# #<.# P.# #..#####.# #'##...#.# #..#.♣h'.# ##.'.@hw.# #.#####.# ### ♣.†# #8....)...... #######...... #...). ..... .... #.# You could see a dart slug and 2 jackals. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elric the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, shapermc_ecumenical_altar_ellora Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 11 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 11 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts