Elric Level 1 of the Dungeon (7, -1, D:1) 4 stones a +0 dagger (15, 37, D:1) a +0 club (28, 2, D:1) 6 stones (28, 18, D:1) a +0 pair of gloves (28, 49, D:1) a +0 scale mail (29, 6, D:1) a +0 spear (32, 20, D:1) a +0 club (34, 4, D:1) a +0 dagger (38, 38, D:1) 6 stones (48, 30, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -5, D:2) 6 datura-tipped darts (8, 32, D:2) a +0 club (19, 14, D:2) a +0 chain mail (21, 9, D:2) a +0 scale mail (24, 21, D:2) 4 stones (28, 33, D:2) 6 stones (31, -3, D:2) a +0 dagger (34, -5, D:2) 4 stones (34, -1, D:2) a +0 whip (38, 19, D:2) a +0 dagger (41, 1, D:2) a +0 sling Level 3 of the Dungeon [Shop] Lienoy's Weapon Shop a +0 spear (39 gold) a +0 scimitar (52 gold) a +0 vorpal spear (84 gold) 5 stones (6 gold) 6 datura-tipped darts (31 gold) 6 stones (7 gold) a +3 spear of venom (267 gold) a +0 mace (39 gold) a +1 dagger of electrocution (156 gold) a +0 whip (32 gold) (0, 0, D:3) a +0 short sword (5, 29, D:3) a +0 dagger (8, 6, D:3) a +0 sling (19, 11, D:3) a +0 dagger a +0 animal skin (22, 40, D:3) a +0 dagger 5 stones (32, 20, D:3) 5 stones a +0 short sword (36, 38, D:3) a +0 falchion (43, 8, D:3) 2 stones (55, 28, D:3) a +0 robe a +0 dagger a +0 club a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +5 dagger (still there?) a +0 dagger (still there?) a goblin corpse (still there?) (1, 1, D:4) a hobgoblin corpse (1, 2, D:4) a +0 dagger (2, 1, D:4) a +0 dagger a goblin corpse (3, 1, D:4) a +0 dagger (26, 6, D:4) 6 stones (30, -11, D:4) a +0 battleaxe a +0 robe (35, -12, D:4) the +11 war axe "Jellybane" {flame, rF- rCorr Str+3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (44, -12, D:4) a hound corpse