Elric Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, -39, D:1) a +0 ring mail (36, -33, D:1) a +0 whip (36, -1, D:1) a +2 helmet (38, -7, D:1) a +0 dagger of speed (42, -5, D:1) a +0 dagger 5 stones (43, -5, D:1) a +0 club (52, -2, D:1) a +0 ring mail Level 2 of the Dungeon (5, -33, D:2) a +0 dagger (12, -16, D:2) a +2 dagger of freezing a stone (12, -15, D:2) a +0 club a +0 robe (12, 12, D:2) 9 stones (34, -20, D:2) a +2 vorpal spear (36, -20, D:2) 6 stones (38, 6, D:2) a +0 club (47, -6, D:2) a +0 leather armour Level 3 of the Dungeon (4, 38, D:3) a +0 ring mail (6, 16, D:3) a +0 short sword (11, 6, D:3) a +0 ring mail (25, 14, D:3) a +0 robe (40, 29, D:3) the +5 ring mail of the Arcane {Harm rF+ rN+ Will-} rF: It protects you from fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (41, 17, D:3) a staff of poison Level 4 of the Dungeon (0, 0, D:4) a +0 vampiric dagger (unseen) (3, -24, D:4) 6 stones (23, -37, D:4) an adder corpse (skeletalised by now) (27, -27, D:4) a +0 whip (29, -27, D:4) a +0 dagger a +0 robe (30, -26, D:4) a +0 hand axe (31, -20, D:4) 4 boomerangs