Elsvaer Level 1 of the Dungeon [Shop] Maxum's Antique Weapon Shop a +0 hunting sling (39 gold) a +0 quarterstaff (104 gold) a +0 dagger (52 gold) a +1 mace of protection (275 gold) a +0 hand axe (78 gold) a +0 hunting sling (39 gold) a +0 mace (78 gold) a +2 hand crossbow of freezing (475 gold) (0, 0, D:1) a +0 dagger (2, -12, D:1) 4 javelins (19, -11, D:1) a +0 ring mail (25, 4, D:1) a +0 scale mail (27, 5, D:1) a +0 short sword 2 stones (28, -11, D:1) a +0 ring mail (31, 13, D:1) 15 sling bullets (35, 7, D:1) a +0 short sword 2 stones (42, -33, D:1) 2 poisoned darts (45, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (19, 32, D:2) a +0 short sword (26, 39, D:2) 14 arrows (29, 10, D:2) a +0 whip (29, 19, D:2) a +0 club (42, 9, D:2) a +0 leather armour (52, 34, D:2) a +0 club (53, 0, D:2) 20 sling bullets (54, 7, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) 22 arrows (2, -9, D:3) a +0 hand axe (5, -20, D:3) a +0 hand axe (7, -14, D:3) a +0 flail (10, -13, D:3) a +0 whip (10, -2, D:3) 8 arrows (13, -11, D:3) a +0 hunting sling a +0 dagger 23 stones (24, 0, D:3) a +1 dagger of electrocution 8 poisoned darts (26, 14, D:3) a +0 club (40, -18, D:3) a +0 club Level 4 of the Dungeon [Shop] Kevoegi's Jewellery Emporium a ring of fire (325 gold) a ring of wizardry (390 gold) a +4 ring of evasion (468 gold) a ring of flight (227 gold) a ring of wizardry (390 gold) a ring of wizardry (390 gold) the ring "Laog" {Str+2 SInv} (340 gold) [ring of see invisible] Str: It affects your strength (+2). SInv: It lets you see invisible. a ring of wizardry (390 gold) a ring of positive energy (260 gold) (1, -1, D:4) a +0 dagger (5, -53, D:4) a +0 club (5, -45, D:4) a +0 dagger (5, -24, D:4) 5 poisoned darts (6, -48, D:4) a +0 chain mail (9, -52, D:4) a +0 robe (9, -41, D:4) a +0 leather armour (10, -17, D:4) a +0 hunting sling (21, -22, D:4) a +0 mace (22, -18, D:4) a +0 great mace (29, -20, D:4) 12 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -49, D:5) a +1 hand axe of flaming (15, -38, D:5) a +0 club (still there?) a gnoll corpse (still there?) (16, -40, D:5) a +0 whip (still there?) a gnoll corpse (still there?) (18, -47, D:5) a +0 leather armour (18, -46, D:5) a +0 falchion (19, -43, D:5) a +0 chain mail a +0 hand axe (23, -16, D:5) a +0 dagger (27, -57, D:5) 18 sling bullets (31, -33, D:5) 26 sling bullets (31, -14, D:5) a +0 long sword (32, -41, D:5) a +0 whip (35, -56, D:5) a +0 arbalest (36, -16, D:5) a +0 hand axe (37, -18, D:5) a +0 dagger a +0 chain mail (38, -22, D:5) a +0 quarterstaff (39, -20, D:5) a +0 mace (42, -22, D:5) a +0 flail a +0 hunting sling a +0 ring mail (42, -21, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, 1, D:6) the +0 scale mail of the Slightly Bent {Contam rF- Int+4 SInv} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (11, 9, D:6) a +0 trident (11, 15, D:6) 12 stones (12, 17, D:6) 19 stones (15, 19, D:6) a +0 chain mail (26, 17, D:6) a +0 club (26, 18, D:6) a +0 flail a +0 flail (27, 13, D:6) a +0 whip a +0 robe (27, 17, D:6) a +0 spear (27, 25, D:6) a +0 leather armour (29, -6, D:6) a +0 dagger (29, -3, D:6) a +0 hand axe a +0 ring mail (30, -3, D:6) a +0 club a +0 hand axe (31, -3, D:6) a +0 club (45, -17, D:6) a +0 whip (still there?) a +0 robe (still there?) (52, -3, D:6) a +0 dagger a +0 leather armour