Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5577436899123657170 121 Elsvaer the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 12, 2022. Slain by an orc ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (2016 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 2016, Time: 00:02:42 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 77% Magic: 7/12 EV: 12 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . SeeInvis . d - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of resist corrosion MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves Magical Staves d - a staff of poison (weapon) Jewellery i - a ring of resist corrosion (left hand) Wands h - a wand of acid (8) Potions b - a potion of might {unknown} g - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations + Level 2.4 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 72% N/A 3% 1 Confusing Touch Hex 18% N/A 10% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Vampiric Draining Necr 6% 2d6 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Cause Fear Hex 9% N/A 30% 4 Iron Shot Conj/Erth 9% 9d3 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc shouts! The orc wizard hits you with a +0 dagger. The orc barely misses you. The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You are confused. The orc hits you but does no damage. The orc closely misses you. You're too confused to cast spells. Unknown command. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb upwards. Reactivating autopickup. You feel less confused. There is a stone staircase leading down here. Deactivating autopickup; reactivate with Ctrl-A. You hit something. The orc barely misses you. Something hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) The orc closely misses you. The orc hits you with a +0 whip. You die... ####### #.....### ###################.......# ........†......o@##.....#.# ################)##.[...#.### #.##..[..#...# #.##.....###.#### ########### #........##.....# ..........# #.####.......##.# #########.# #.# #.####.###.# #.# #.# #.# #.# #.# #.## #.# #.# #.###.# You could see an orc. Vanquished Creatures 2 orc wizards 2 adders A worm (D:2) A dart slug (D:1) 5 orcs (D:3) A ball python (D:1) An endoplasm (D:1) 3 giant cockroaches 5 hobgoblins 6 jackals 2 frilled lizards 5 goblins 4 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 308 | D:1 | Learned a level 2 spell: Searing Ray 978 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1033 | D:2 | Learned a level 3 spell: Dazzling Flash 1066 | D:2 | Found a faded altar of an unknown god. 1075 | D:2 | Reached skill level 5 in Conjurations 1353 | D:2 | Reached skill level 1 in Hexes 1482 | D:2 | Got the Collected Works on Damaging Bewitchment 1865 | D:3 | Reached XP level 4. HP: 6/24 MP: 0/12 2016 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, chequers_serial_rivers_large_b, serial_park_tiny_1 D:2: layout_basic, basic_ecumenical_altar, chequers_serial_rivers_small_3 D:3: layout_loops_ring, nicolae_ashenzari_panopticon, minmay_cut_off Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.4 Hexes | 1 2 | 2.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 7 || 7 Cast: Magic Dart | 76 | 5 || 81 Searing Ray | 4 | 2 || 6 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Armor: Robe | 4 | 4 || 8 Dodge: Dodged | 13 | 13 || 26