Elsvaer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 27, D:1) a +0 spear (4, -5, D:1) a +0 spear (9, -5, D:1) a +0 club (10, 15, D:1) a +1 spear of freezing (11, 15, D:1) a +0 short sword 5 stones (13, -8, D:1) a +0 dagger (14, 3, D:1) a +0 leather armour (20, 12, D:1) 17 stones (27, 26, D:1) a +0 dagger (29, 2, D:1) 11 stones (30, -20, D:1) a +0 scale mail (31, 15, D:1) a +0 short sword 5 stones (40, -10, D:1) a +0 club (44, -5, D:1) a +0 mace (44, 16, D:1) a +0 club Level 2 of the Dungeon (6, 24, D:2) a +0 tower shield (12, -10, D:2) a +0 mace (16, 1, D:2) 5 large rocks (17, 24, D:2) a +0 leather armour (18, 27, D:2) a +0 robe (19, 8, D:2) a +0 dagger (21, -9, D:2) a +0 mace (21, -8, D:2) a +0 mace (21, -1, D:2) a +0 short sword (22, -10, D:2) a +0 mace (22, -9, D:2) a +0 mace (22, -8, D:2) a +0 mace (22, -7, D:2) a +0 mace (23, -10, D:2) a +0 mace (23, -9, D:2) a +0 mace (23, -8, D:2) a +0 mace (23, -7, D:2) a +0 mace (24, -10, D:2) a +0 mace (24, -9, D:2) a +0 mace (24, -8, D:2) a +0 mace (24, -7, D:2) a +0 mace (24, 21, D:2) a +0 hand axe (25, -10, D:2) a +0 mace (25, -8, D:2) a +0 mace (29, -7, D:2) a +0 dagger 2 stones (29, -4, D:2) a +0 leather armour (39, 14, D:2) a +0 club the +0 chain mail of Sin {Harm rCorr MP-9 SInv} MP: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (43, 9, D:2) 2 poisoned darts (45, 13, D:2) a +0 club (46, 30, D:2) a +0 dagger (51, 9, D:2) a +0 dagger (52, 10, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a rat corpse (3, 10, D:3) a +0 trident a +0 chain mail the human corpse of Terence (6, -14, D:3) a +0 whip a kobold corpse (skeletalised by now) (12, 0, D:3) an adder corpse (skeletalised by now) (15, 19, D:3) a +0 club (17, 16, D:3) a frilled lizard corpse (27, -31, D:3) 20 arrows (35, -13, D:3) 15 stones