Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1208032504610469729 1419 Elsvaer the Magician (level 8, -3/45 HPs) Began as a Deep Elf Conjurer on Mar 19, 2022. Was an Initiate of Vehumet. Killed by an exploding fulminant prism (30 damage) ... on level 7 of the Dungeon. The game lasted 00:09:00 (9253 turns). Elsvaer the Magician (Deep Elf Conjurer) Turns: 9253, Time: 00:09:01 Health: -3/45 AC: 4 Str: 8 XL: 8 Next: 43% Magic: 3/21 EV: 12 Int: 26 God: Vehumet [......] Gold: 409 SH: 0 Dex: 13 Spells: 12/22 levels left rFire + . . SeeInvis + D - +7 mace of Variability {chain chaos} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... q - +1 pair of boots "Ykioc" {+Inv Str+4} Stlth ++........ (no amulet) HPRegen 0.15/turn d - ring of fire MPRegen 0.17/turn k - ring of see invisible @: marked A: no striking features a: Renounce Religion, Evoke Invisibility You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 409 gold pieces. Inventory: Hand Weapons D - the +7 mace of Variability (weapon) {chain chaos} (You found it on level 5 of the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. Missiles A - a throwing net Armour a - a +0 robe (worn) q - the +1 pair of boots "Ykioc" (worn) {+Inv Str+4} (You found it on level 4 of the Dungeon) Str: It affects your strength (+4). +Inv: It lets you turn invisible. z - a +0 buckler Jewellery d - a ring of fire (left hand) f - an amulet of faith k - a ring of see invisible (right hand) H - a +4 ring of evasion Wands o - a wand of digging (5) p - a wand of charming (6) y - a wand of flame (6) B - a wand of iceblast (8) Scrolls l - 2 scrolls of fog v - 4 scrolls of amnesia w - 4 scrolls of teleportation I - a scroll of fear Potions b - 2 potions of attraction c - 3 potions of haste e - 2 potions of resistance g - a potion of magic {unknown} h - a potion of lignification {unknown} i - 5 potions of might j - 2 potions of degeneration {unknown} m - a potion of flight {unknown} n - a potion of cancellation {unknown} r - 2 potions of heal wounds s - a potion of brilliance {unknown} t - a potion of invisibility {unknown} u - a potion of mutation {unknown} x - 3 potions of curing Skills: + Level 2.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.7 Spellcasting + Level 7.4 Conjurations + Level 7.7 Hexes You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Dazzling Flash Conj/Hex 98% N/A 1% 3 d - Fulminant Prism Conj/Hex 24% 3d13 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ? Annotations: D:7 Harold Message History Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Harold throws a throwing net. The throwing net hits you. You become entangled in the net! Your fulminant prism crackles loudly. You see here a throwing net. You struggle against the net. Your fulminant prism explodes! The blast of energy engulfs Harold! Harold is moderately wounded. You hear an angry buzzing noise. x3; You hear a shout! You hear an angry buzzing noise. You hear a shout! x2 Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, wielding a +0 battleaxe, wearing a +0 scale mail and quivering 4 throwing nets (moderately wounded, ally target, 90% to hit) The searing ray hits Harold. Harold is moderately wounded. (Press . to maintain the ray.) Harold casts a spell at you. A sentinel's mark forms upon you. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. The searing ray hits Harold! Harold is heavily wounded. Harold fires a harpoon shot at you. The harpoon shot hits you!! You are yanked forward by the harpoon shot. Your fulminant prism explodes! The blast of energy engulfs you!! Ouch! That really hurt! You die... .... #.###<..# ###.... #.#.....# ##..( #.###.#.#...# .... ...#.#.#.### #..####.#.....# #...........### ..###..(.#..##### .....#..##..# .......@.#..# #.####.@....# ..........## #.###.....# ##...## #...# #...# #...# ..... You could see Harold. Vanquished Creatures A centaur (D:6) 2 necrophages 3 kobold brigands (Sewer) A gnoll sergeant (D:6) A wyvern zombie (D:5) A scorpion (D:6) 3 wights (D:6) A jelly (D:5) An orc priest (D:5) A hound (D:5) A gnoll shaman (D:5) A bullfrog skeleton (D:6) 3 orc wizards 13 gnolls 8 adders 9 river rats A shadow imp (D:7) A white imp (D:6) An ufetubus (D:6) A worm (D:2) A dart slug (D:1) 12 orcs 4 bats 9 endoplasms 2 giant cockroaches (D:1) 5 goblins 8 hobgoblins 4 jackals (D:3) 13 ball pythons 6 frilled lizards 24 kobolds 27 rats 169 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:7) 3 creatures vanquished. Grand Total: 172 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 305 | D:1 | Learned a level 2 spell: Searing Ray 998 | D:1 | Reached skill level 5 in Conjurations 998 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1277 | D:1 | Learned a level 3 spell: Dazzling Flash 1461 | D:2 | Reached skill level 1 in Hexes 2011 | D:2 | Found a faded altar of an unknown god. 2141 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2181 | D:3 | Learned a level 4 spell: Fulminant Prism 2233 | D:3 | Found an iron altar of Okawaru. 2702 | D:3 | Reached XP level 5. HP: 25/28 MP: 3/14 3397 | D:4 | Reached skill level 5 in Spellcasting 3673 | D:4 | Identified the +1 pair of boots "Ykioc" {+Inv Str+4} 3695 | D:4 | Found Dinast's Magic Scroll Shop. 3818 | D:4 | Found a glowing drain. 3833 | Sewer | Entered a sewer 4017 | Sewer | Reached XP level 6. HP: 29/32 MP: 3/16 4567 | Sewer | Reached skill level 5 in Hexes 5001 | Sewer | Reached XP level 7. HP: 36/36 MP: 10/18 5815 | D:4 | Identified the +2 leather armour of Weak Brilliance {rPois | Str-5 Int+2} 5856 | D:5 | Entered Level 5 of the Dungeon 6143 | D:5 | Reached skill level 1 in Fighting 6436 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6436 | D:5 | Found an opulent altar of Gozag. 6436 | D:5 | Found a burning altar of Makhleb. 6444 | D:5 | Found a sacrificial altar of Ru. 6560 | D:5 | Found a hide-covered altar of Uskayaw. 6561 | D:5 | Found a blossoming altar of Fedhas. 6564 | D:5 | Found a hazy altar of Hepliaklqana. 6567 | D:5 | Found a shimmering blue altar of Sif Muna. 6568 | D:5 | Found a snail-covered altar of Cheibriados. 6667 | D:5 | Found the +7 mace of Variability {chain chaos} 6828 | D:5 | Found a staircase to the Ecumenical Temple. 7047 | Temple | Entered the Ecumenical Temple 7091 | Temple | Became a worshipper of Vehumet 7454 | D:6 | Reached XP level 8. HP: 13/44 MP: 5/20 8460 | D:6 | Found a glowing golden altar of the Shining One. 9240 | D:7 | Noticed Harold 9253 | D:7 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis D:3: layout_basic, old_standard_altar D:4: layout_loops_ring, portal_sewer_entry_c, serial_shops, nicolae_shop_temple_entry_statues_fountains D:5: layout_rooms, nicolae_overflow_hallway_of_the_gods, minmay_temple_entry_ruins D:6: layout_basic, mainiacjoe_overflow_brackets D:7: layout_loops_cross, uniq_pikel, uniq_harold Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.7 Conjurations | 5 6 7 | 7.4 Hexes | 2 3 4 6 7 | 7.7 Fighting | 1 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 4 | || 4 Cast: Magic Dart | 81 | 149 | 73 || 303 Searing Ray | | 13 | 30 || 43 Fulminant Prism | | | 3 || 3 Use: Scroll | 4 | 1 | 10 || 15 Potion | | 3 | 1 || 4 Armor: Robe | | 10 | 4 || 14 Dodge: Dodged | 3 | 44 | 29 || 76