Elsvaer Level 1 of the Dungeon [Shop] Veav Nejopp's Jewellery Emporium a ring of protection from cold (250 gold) an amulet of faith (400 gold) a +4 ring of evasion (360 gold) an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) a +4 ring of protection (360 gold) a ring of see invisible (150 gold) an amulet of magic regeneration (300 gold) (0, 0, D:1) a +0 club (7, 1, D:1) a +0 ring mail of poison resistance (13, -8, D:1) a +0 dagger (29, -33, D:1) 25 arrows (38, 10, D:1) a +0 robe (51, -20, D:1) 6 arrows (57, -28, D:1) a +0 dagger (60, 6, D:1) a +0 short sword Level 2 of the Dungeon (5, -25, D:2) a +0 robe (5, 12, D:2) a +0 mace (6, -20, D:2) a +0 dagger (6, 11, D:2) a +0 leather armour (33, 3, D:2) a +0 robe (42, -17, D:2) a +0 leather armour (50, -32, D:2) a +0 leather armour (50, -31, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -24, D:3) 20 arrows (8, -1, D:3) a +0 leather armour (17, -22, D:3) a +0 ring mail a +0 trident (19, -20, D:3) a +0 club a +0 flail (19, -12, D:3) a +0 club a +0 leather armour (19, -11, D:3) a +0 spear (21, -35, D:3) a +0 dagger (23, -16, D:3) a +0 long sword (32, -37, D:3) a +0 dagger (35, -22, D:3) a +0 hunting sling (36, -35, D:3) a +0 robe (38, -33, D:3) a +0 ring mail (52, -32, D:3) a +0 dagger of protection a +0 leather armour (60, -8, D:3) 16 arrows Level 4 of the Dungeon [Shop] Qujot's Antique Weapon Shoppe a +0 club (17 gold) a +0 longbow (76 gold) a +0 long sword (59 gold) a +0 dagger (34 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1404 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +5 falchion of holy wrath (550 gold) a +0 trident (59 gold) the +1 rapier of the Endless March {pain, Will+} (469 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. a +0 trident (59 gold) a +4 vorpal falchion (450 gold) (0, 0, D:4) a +0 short sword a +0 hand axe a +0 mace (0, 2, D:4) a +0 dagger a +0 ring mail (1, 0, D:4) a +0 whip (4, 9, D:4) a +0 helmet (4, 36, D:4) a +0 club (5, -1, D:4) a +0 spear (7, 33, D:4) a +0 helmet (13, -1, D:4) a +0 robe (17, 44, D:4) a +0 short sword a +3 scale mail (20, 50, D:4) a +0 hand axe (22, 13, D:4) a +0 ring mail a +0 falchion (24, 13, D:4) a +0 short sword (25, 13, D:4) a +0 mace (33, 45, D:4) a +0 giant club (39, 10, D:4) 24 sling bullets (43, 46, D:4) a +0 giant spiked club (46, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 21 bolts (1, 7, D:5) a +0 dagger a +0 robe (1, 8, D:5) a +0 hand axe a +0 ring mail (3, 2, D:5) a +0 dagger (8, 11, D:5) a +0 whip (9, 23, D:5) a +0 whip (22, 46, D:5) a +0 club a +0 ring mail (23, 1, D:5) a +0 flail (23, 9, D:5) 16 bolts (26, 10, D:5) a +0 club (27, 10, D:5) a +0 whip (28, 10, D:5) a +0 whip (30, 43, D:5) a +0 spear (35, 28, D:5) a +0 robe (38, 33, D:5) a +0 short sword (48, 26, D:5) a +2 whip of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, -14, D:6) 21 arrows (4, -1, D:6) a +0 giant spiked club (4, 0, D:6) a +0 whip 19 sling bullets (5, 4, D:6) a +0 club a +0 dagger a +0 leather armour a +0 dagger (6, 5, D:6) a +0 dagger a +1 leather armour of positive energy (6, 6, D:6) a +0 club a +0 leather armour a +0 club a +0 flail a +0 scale mail (14, -12, D:6) a +0 short sword a +0 leather armour (14, -7, D:6) a +0 short sword (15, -11, D:6) a +0 club a +0 dagger a +0 club (15, -9, D:6) a +0 short sword (15, -8, D:6) a +0 short sword (15, -6, D:6) a +0 spear a +0 club a +0 short sword a +0 short sword a +0 leather armour a +0 club 3 boomerangs (15, -1, D:6) a +0 dagger (18, -4, D:6) a +1 mace of holy wrath a +0 leather armour a +0 falchion (18, -3, D:6) a +0 dagger (18, 1, D:6) a +0 long sword (19, -11, D:6) a +0 morningstar a +0 ring mail (29, 0, D:6) a +0 flail (34, 24, D:6) a +0 giant club (40, 15, D:6) a +0 club (41, 10, D:6) a +0 club (41, 11, D:6) a +0 flail (42, 14, D:6) a +0 short sword a curare-tipped dart (42, 16, D:6) a +1 dagger of venom (45, -8, D:6) a +0 whip (45, -5, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, 17, D:7) a +0 plate armour (5, 22, D:7) a +0 ring mail (10, 17, D:7) 6 poisoned darts (13, -16, D:7) a +0 shortbow 23 arrows (13, 4, D:7) a +0 shortbow 19 arrows (15, 14, D:7) a +0 giant club (17, 23, D:7) a +0 mace (22, -1, D:7) a +0 leather armour (25, -11, D:7) a +4 chain mail a +0 battleaxe (25, -10, D:7) a +0 mace a +0 robe a +0 dagger a +0 hand axe (26, 10, D:7) a +0 flail (28, 11, D:7) a +0 halberd (30, 8, D:7) a +0 flail (30, 11, D:7) a +0 club a +0 leather armour (31, 8, D:7) a +0 club (33, 9, D:7) a +0 spear Level 8 of the Dungeon [Shop] Tuciex's Tempting Trifles a +0 triple crossbow of freezing (220 gold) a manual of Translocations (880 gold) a book of Transfigurations (440 gold) a tin of tremorstones (2/2) (440 gold) a +0 trident (38 gold) a +0 troll leather armour (165 gold) 3 scrolls of torment (247 gold) a There-And-Back Book (330 gold) a throwing net (33 gold) a +0 triple sword (110 gold) a book of the Tundra (374 gold) a manual of Throwing (880 gold) a manual of Transmutations (880 gold) [Shop] Wydoag's Distillery a potion of brilliance (52 gold) a potion of flight (39 gold) a potion of invisibility (104 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) (0, 0, D:8) +0 acid dragon scales (2, -19, D:8) a +0 ring mail (3, 3, D:8) a +0 war axe (3, 13, D:8) a +0 robe (8, -2, D:8) a +0 hunting sling (18, -17, D:8) 16 sling bullets (19, -8, D:8) 17 arrows (19, -7, D:8) a +0 hand crossbow (19, 23, D:8) a +0 giant club a +0 giant spiked club (20, -26, D:8) 14 sling bullets (21, 11, D:8) 5 javelins (37, 27, D:8) a +0 shortbow a staff of conjuration 16 arrows (41, 15, D:8) a +0 dagger (42, -16, D:8) 19 arrows (44, -17, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (8, 13, D:9) a +0 chain mail (13, 2, D:9) a +0 scale mail (13, 14, D:9) a +0 club (14, 15, D:9) a +0 troll leather armour (14, 17, D:9) a +0 short sword a +0 chain mail (14, 18, D:9) a +0 dagger a +0 ring mail (18, 18, D:9) a +0 trident a +0 plate armour (40, -7, D:9) a +0 leather armour (40, 0, D:9) a +3 mace a +0 robe (40, 1, D:9) a +0 dire flail a +0 robe (41, 1, D:9) a +3 hand axe a +0 robe (42, -8, D:9) a +0 dagger 4 poisoned darts (42, 3, D:9) a +0 shortbow 14 arrows (43, 0, D:9) a +0 dagger (44, -9, D:9) a +0 dagger (44, -8, D:9) a +0 dagger 3 poisoned darts (45, 36, D:9) a +0 mace a +0 scale mail (46, 34, D:9) a +0 flail (46, 37, D:9) a +0 hand axe (52, 36, D:9) 30 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (still there?) a +0 giant club (still there?) a two-headed ogre skeleton (still there?) (3, 2, D:10) a +0 shortbow (still there?) a +0 mace (still there?) 11 arrows (still there?) 2 potions of ambrosia (still there?) a centaur skeleton (still there?) (5, 4, D:10) 13 stones (5, 6, D:10) 29 gold pieces (6, 3, D:10) 19 bolts (6, 7, D:10) a +0 glaive (7, 3, D:10) +0 ice dragon scales (7, 7, D:10) the +4 scimitar of Amorality {vamp, rElec} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. (8, 3, D:10) 22 gold pieces (8, 7, D:10) 12 bolts (9, 4, D:10) a +0 trident (9, 5, D:10) the +4 broad axe of Wyujepnu {vamp, Fragile rElec Str+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (9, 6, D:10) a potion of curing the Ecumenical Temple