Elsvaer Level 1 of the Dungeon (0, 0, D:1) a +0 whip (21, 11, D:1) a +0 club (22, 5, D:1) a +0 leather armour (31, 23, D:1) a +0 dagger (34, -5, D:1) a +0 robe (42, 25, D:1) a +0 club (56, 15, D:1) a +0 club (57, -16, D:1) 30 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 14, D:2) a +0 ring mail (6, -5, D:2) a +0 dagger (11, 3, D:2) a +0 club (17, -9, D:2) a +0 dagger (21, 10, D:2) a +0 dagger (22, -15, D:2) a +0 club (25, 13, D:2) a +0 quarterstaff (26, 16, D:2) a +0 leather armour (35, -17, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 16 arrows (4, -30, D:3) 22 arrows (9, -17, D:3) a +0 dagger (10, -19, D:3) a +0 dagger (10, -11, D:3) a +0 short sword (10, -10, D:3) a +0 short sword a +0 scale mail a +0 short sword (10, -9, D:3) a +0 trident a +0 leather armour (11, -20, D:3) a +0 club (11, -9, D:3) a +0 war axe 3 boomerangs a +0 chain mail (24, 3, D:3) a +0 short sword (27, -15, D:3) a +0 falchion a +0 leather armour a +4 short sword a +0 leather armour (30, 6, D:3) a +0 club a +0 hunting sling a +0 leather armour (34, 0, D:3) a +0 dagger (38, -11, D:3) a +0 hand axe (52, -27, D:3) 15 arrows (52, 17, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip of holy wrath (2, 0, D:4) a +0 scale mail (2, 2, D:4) a +0 hunting sling (7, 11, D:4) a +0 spear a +0 whip (9, 11, D:4) a +0 spear (11, 10, D:4) a +0 club (12, 10, D:4) a +0 club (14, 10, D:4) a +0 spear (18, -9, D:4) 15 bolts (35, -37, D:4) a +2 vampiric halberd (40, -21, D:4) 6 atropa-tipped darts (43, -2, D:4) 14 arrows (44, 5, D:4) a +1 quarterstaff of draining (52, 4, D:4) 24 arrows (54, -23, D:4) a +0 mace (62, -10, D:4) a +0 dagger Level 5 of the Dungeon (12, -22, D:5) a +0 giant club (19, -2, D:5) 15 bolts (23, -12, D:5) 20 bolts (27, -27, D:5) 16 gold pieces (29, -6, D:5) a +0 scale mail (36, 0, D:5) a +3 leather armour (37, -27, D:5) a wand of flame (19) (38, -34, D:5) a +0 dagger (40, -24, D:5) a +0 giant club (46, -6, D:5) a +0 robe a +1 whip of freezing (47, -24, D:5) a +0 robe (48, -29, D:5) a +0 scale mail (52, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (12, -9, D:6) a +0 ring mail (16, -19, D:6) a +0 falchion (25, -25, D:6) a +0 mace (26, -26, D:6) a +0 mace (28, -26, D:6) a +0 mace (31, -27, D:6) a +4 quarterstaff of chaos (32, -28, D:6) a +0 mace (32, -26, D:6) a +0 mace (33, -28, D:6) a +0 mace (34, -28, D:6) a +0 mace (47, -34, D:6) a scroll of immolation (47, -17, D:6) a +0 scale mail (48, -22, D:6) a +1 robe of cold resistance a +0 halberd a +0 robe a +2 flail (49, -23, D:6) a +5 halberd a +0 robe (51, -17, D:6) a +1 long sword a +0 robe (53, -43, D:6) a +0 quarterstaff (53, -20, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 19 arrows (3, 8, D:7) 10 arrows (13, -17, D:7) a +0 hand axe (13, 13, D:7) a +0 giant club (15, -9, D:7) a +0 dagger (21, 3, D:7) a scroll of immolation (24, -10, D:7) a +0 mace a +0 robe (26, -14, D:7) a +0 scale mail (26, -8, D:7) a +3 short sword a +0 robe (27, -9, D:7) a +0 spear a +0 robe (30, -4, D:7) a +4 short sword a +0 robe (32, -6, D:7) a +2 broad axe of flaming +0 steam dragon scales a +7 falchion a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 15, D:8) 23 arrows (10, 13, D:8) 4 boomerangs (19, 18, D:8) a +0 robe (27, -8, D:8) a +1 antimagic short sword a +0 dagger a +0 short sword 5 poisoned darts a +0 short sword (27, -7, D:8) a +0 short sword (28, -8, D:8) a +0 club (31, -18, D:8) 6 atropa-tipped darts (34, -15, D:8) a +0 shortbow 16 arrows (34, 8, D:8) a +0 dagger a +0 leather armour (42, 14, D:8) a +0 mace a +0 ring mail of willpower (44, 8, D:8) a +0 scale mail (45, 22, D:8) a +0 rapier (47, 3, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Dauqirph's Weapon Shoppe 11 arrows (30 gold) the +10 scimitar "Heiskumy" {freeze, rF- Int+8 Stlth-} (1016 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. Stlth: It makes you less stealthy. the +7 rapier "Dragon's Tongue" {holy, rElec rCorr Dex+2} (924 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +1 rapier of the Turnip {venom, Stlth+} (274 gold) It poisons the flesh of those it strikes. Stlth: It makes you more stealthy. a +0 morningstar (56 gold) a +0 falchion (42 gold) [Shop] Watoahec's Jewellery Emporium a ring of ice (325 gold) an amulet of regeneration (390 gold) a ring of protection from fire (325 gold) the amulet "Acyamm" {Faith rC+ SInv} (756 gold) [amulet of faith] It allows you to gain divine favour quickly. rC: It protects you from cold. SInv: It lets you see invisible. a +6 ring of strength (760 gold) a +4 ring of evasion (468 gold) an amulet of faith (520 gold) a ring of flight (227 gold) [Shop] Nikocs's Distillery a potion of curing (39 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) 2 potions of flight (78 gold) a potion of flight (39 gold) (0, 0, D:9) a +0 dagger (2, 23, D:9) 15 arrows (3, 21, D:9) a +0 rapier (5, -4, D:9) a +0 club (7, 19, D:9) a +1 vorpal hand axe (8, 18, D:9) 5 poisoned darts a +0 dagger 18 arrows a +0 shortbow (12, 18, D:9) a curare-tipped dart a +0 whip (18, 4, D:9) the +1 robe of Inference {Harm rElec Stlth+} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (27, -14, D:9) a +0 leather armour (41, 6, D:9) 10 sling bullets (42, 6, D:9) a yak corpse the Ecumenical Temple