Elsvaer Level 1 of the Dungeon (9, 61, D:1) a +0 dagger (18, 63, D:1) a +0 club (20, 34, D:1) a +0 club (25, 52, D:1) a +0 ring mail (26, 6, D:1) 6 curare-tipped darts (28, 17, D:1) 23 bolts (33, 28, D:1) a +0 ring mail (46, 62, D:1) a +0 short sword (56, 50, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 15, D:2) a scroll of teleportation (4, 28, D:2) a +0 mace (5, -5, D:2) a +0 mace (28, 15, D:2) a +0 dagger (30, 5, D:2) a +0 giant club (31, 10, D:2) a +0 dagger (32, 1, D:2) a +0 spear (34, 35, D:2) 20 sling bullets (35, 17, D:2) a +0 dagger (36, 41, D:2) a +0 short sword (37, 17, D:2) a +0 club (38, 19, D:2) a +0 club (41, 41, D:2) a +0 ring mail (52, -11, D:2) a +0 hand axe (59, 5, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Mileux Idi's Antique Weapon Boutique a +3 trident of venom (593 gold) a +0 short sword (84 gold) the +8 hand axe "Qatiptygg" {venom, Int+3} (1593 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). a +1 great mace of venom (414 gold) a +0 long sword (98 gold) a +0 quarterstaff (112 gold) a +0 mace (84 gold) a +0 long sword of flaming (232 gold) [Shop] Adeubin's Jewellery Shoppe an amulet of regeneration (330 gold) a ring of willpower (275 gold) a ring of ice (275 gold) a ring of positive energy (220 gold) a +6 ring of dexterity (643 gold) the ring of the Jumping Traitor {rC+ Int+6 Dex+5} (913 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). rC: It protects you from cold. a +4 ring of protection (396 gold) a ring of protection from cold (275 gold) [Shop] Lorghije's Assorted Antiques a potion of curing (69 gold) a +0 hunting sling (34 gold) a +0 cloak of preservation (264 gold) a scroll of acquirement (1196 gold) a potion of curing (69 gold) 2 potions of ambrosia (368 gold) [Shop] Olutuv's Antique Weapon Shop a +0 whip (50 gold) a +0 rapier (80 gold) a +0 dagger (40 gold) a +0 flail (70 gold) a +0 quarterstaff (80 gold) a +0 mace (60 gold) [Shop] Daid Vak's Armour Shoppe a +0 plate armour (230 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +1 scale mail of cold resistance (160 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 flail (1, 1, D:3) a +0 mace 2 boomerangs a +0 dagger a +0 robe (6, -7, D:3) 16 arrows (10, 6, D:3) a +0 short sword (22, -2, D:3) a +0 robe (25, -22, D:3) a +0 club (26, 23, D:3) a +0 dagger (27, -34, D:3) a +0 scythe (30, -34, D:3) a +0 scale mail (44, -2, D:3) 15 arrows (45, 6, D:3) a +0 falchion (46, 6, D:3) a +2 dagger of venom a +0 robe a +0 club (52, -11, D:3) a +3 chain mail a +0 mace (58, 5, D:3) a +0 mace a +0 chain mail (62, 0, D:3) a +0 whip a +0 leather armour (62, 1, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (20, 4, D:4) a +0 dagger (22, 8, D:4) a +0 flail (24, -8, D:4) a +0 hunting sling (27, 5, D:4) a +0 dagger a +0 hunting sling (30, 12, D:4) a +0 club a +0 halberd a +0 flail (32, 21, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -5, D:5) 14 arrows (10, -15, D:5) a +0 club (11, -15, D:5) a +0 dagger a +0 robe a +0 mace a +0 chain mail (12, -15, D:5) a +0 mace (13, 4, D:5) a +0 club (16, 7, D:5) a +0 hand axe a +0 plate armour (18, 19, D:5) 28 arrows (30, 4, D:5) a +0 dagger (32, -5, D:5) a +0 pair of gloves (32, 31, D:5) a +0 club (32, 32, D:5) a +0 flail a +0 spear (43, 20, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, 0, D:6) a +0 dire flail a +0 giant club (1, 49, D:6) a +0 shortbow 15 arrows (11, 10, D:6) a +0 ring mail (19, 8, D:6) 5 atropa-tipped darts (20, 37, D:6) a +0 club (44, -3, D:6) a +0 short sword (45, 0, D:6) a +0 giant club (55, 35, D:6) a +0 dagger a +0 robe (55, 36, D:6) a +0 dagger a +0 dagger a +0 robe (55, 37, D:6) a +0 falchion a +0 chain mail a +0 mace Level 7 of the Dungeon (0, 2, D:7) a +0 dagger a +0 robe a +0 rapier a +0 leather armour (3, 7, D:7) 8 sling bullets (14, 21, D:7) a +2 trident of protection (16, 14, D:7) a +0 broad axe (20, 18, D:7) a +0 ring mail (22, 10, D:7) 14 arrows (22, 11, D:7) a +0 leather armour (23, 9, D:7) a +0 mace of protection (23, 11, D:7) a +0 dagger (24, 0, D:7) a +0 leather armour (24, 12, D:7) a +0 chain mail (24, 18, D:7) a +0 troll leather armour (25, 8, D:7) a +0 scale mail (26, 10, D:7) the +0 leather armour of Xenorr {-Cast Fly rC+} rC: It protects you from cold. Fly: It grants you flight. -Cast: It prevents spellcasting. (28, 12, D:7) a +0 pair of gloves (34, 17, D:7) a +0 dagger (45, -9, D:7) a +0 flail (47, 3, D:7) a +0 short sword a +0 short sword (48, 3, D:7) a +0 short sword (49, 2, D:7) a +0 whip a +0 dagger (49, 4, D:7) a +0 dagger a curare-tipped dart (50, 4, D:7) a +0 club a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 robe a +0 halberd a +0 robe (1, 0, D:8) a +1 battleaxe a +0 robe (5, 7, D:8) a +0 hand axe (8, 10, D:8) a +0 shortbow 27 arrows (9, 36, D:8) a +0 club (19, -19, D:8) a +0 shortbow (still there?) 17 arrows (still there?) a centaur skeleton (still there?) (21, -18, D:8) the elephant slug corpse of Gastronok (23, -16, D:8) a +0 short sword (still there?) a +0 robe (still there?) a scroll of fog (still there?) 19 gold pieces (still there?) (33, 9, D:8) the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). (34, 8, D:8) 7 gold pieces (34, 9, D:8) a +0 scale mail (34, 10, D:8) a +0 dagger (36, 28, D:8) a +0 lajatang (40, 15, D:8) a +0 dagger of venom (41, 18, D:8) a +0 spear (42, 18, D:8) a +0 club a +0 robe (43, 18, D:8) a +0 spear a +0 spear (44, 20, D:8) a +0 whip (46, -22, D:8) a +0 robe a +0 dagger (46, -20, D:8) a +0 short sword of draining (46, -2, D:8) a +0 war axe (47, -21, D:8) a +0 chain mail a +0 long sword (47, -20, D:8) a +0 scale mail a +0 hand axe (49, -19, D:8) a +0 hand axe the Ecumenical Temple