Elsvaer Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -45, D:1) a +0 short sword (1, -37, D:1) a +0 dagger (10, -5, D:1) a +0 club (13, -3, D:1) a +0 short sword (15, -17, D:1) a +0 dagger (22, -34, D:1) 21 arrows (38, -7, D:1) a +0 dagger (39, -33, D:1) 12 sling bullets (39, -18, D:1) a +0 club (44, 11, D:1) a +0 spear (49, -41, D:1) a +0 dagger (49, -8, D:1) a +0 dagger (51, -2, D:1) a +0 club Level 2 of the Dungeon [Shop] Egeyfoff's Jewellery Shoppe a +6 ring of intelligence (819 gold) an amulet of regeneration (420 gold) a ring of fire (350 gold) a ring of poison resistance (280 gold) a ring of ice (350 gold) a +6 ring of intelligence (819 gold) an amulet of reflection (420 gold) a ring of flight (245 gold) a ring of ice (350 gold) [Shop] Uracrokk's General Store 2 boomerangs (13 gold) 17 arrows (44 gold) a +0 club (13 gold) a scroll of identify (26 gold) 2 silver boomerangs (39 gold) 6 atropa-tipped darts (46 gold) the +6 eveningstar "Leata" {spect, Int+3 Dex+4 Stlth-} (1141 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). Stlth: It makes you less stealthy. 4 datura-tipped darts (20 gold) a scroll of identify (26 gold) a potion of attraction (39 gold) a potion of resistance (130 gold) (0, 0, D:2) 13 bolts (1, 19, D:2) a +0 dagger (2, 11, D:2) a +0 long sword (10, 12, D:2) a hobgoblin corpse (12, 8, D:2) a +0 leather armour (12, 16, D:2) a book of Geomancy (21, 18, D:2) a +0 short sword a kobold corpse (22, 25, D:2) a quokka corpse (22, 46, D:2) a +0 short sword (35, 7, D:2) a +0 club (36, 8, D:2) an adder corpse (36, 9, D:2) a +0 club (still there?) a throwing net (still there?) (47, 43, D:2) a +0 dagger a +0 dagger (48, 43, D:2) a +0 dagger of holy wrath a +0 robe (49, 43, D:2) a +0 morningstar a boomerang (51, 53, D:2) a +0 hunting sling a +0 dagger