Elsvaer Level 1 of the Dungeon (5, -3, D:1) a +0 dagger (21, -2, D:1) a +0 dagger (22, 25, D:1) 17 sling bullets (27, 13, D:1) a +0 dagger (35, 26, D:1) a +0 mace (38, -10, D:1) a +0 short sword (39, 1, D:1) a +0 club a +0 ring mail Level 2 of the Dungeon [Shop] Guymmyin's Weapon Shop a +1 antimagic dagger (169 gold) a +0 vampiric spear (143 gold) a +2 long sword of electrocution (269 gold) a +0 spear (39 gold) the +1 glaive of Qityaxucyp {elec, Will++} (475 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Will: It greatly increases your willpower. a +0 flail (45 gold) a +0 short sword (39 gold) a +0 hunting sling (19 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) (34, -15, D:2) a +0 chain mail (42, -39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (3, -29, D:3) a +0 robe (3, -27, D:3) a +0 buckler (3, -1, D:3) a +0 robe a +0 dagger (6, -28, D:3) a +0 dagger a +0 whip (7, -25, D:3) a +0 halberd (8, -27, D:3) a +0 leather armour a +0 club (9, -27, D:3) a +0 whip (13, -18, D:3) a +0 club (15, -28, D:3) a +0 flail (17, -30, D:3) a +0 flail (19, 2, D:3) a +0 club (21, -40, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -4, D:4) a +0 mace (4, 33, D:4) a +0 hunting sling a +0 dagger (14, 16, D:4) a +0 hand axe (16, 38, D:4) a +0 dagger (23, 13, D:4) a +0 vorpal hand axe (27, 12, D:4) a +0 whip a +0 robe (30, 15, D:4) a +0 club (31, 15, D:4) a +0 club a +0 ring mail (31, 19, D:4) 21 sling bullets (32, 10, D:4) a +0 short sword (37, 35, D:4) 7 bolts (41, 39, D:4) a +4 whip (53, 10, D:4) 24 arrows (68, 17, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (0, 1, D:5) a +0 whip a +0 flail (2, -7, D:5) a +0 dagger a +0 robe (6, -27, D:5) 3 boomerangs (8, 3, D:5) a +0 giant club (13, -42, D:5) the +18 Lear's hauberk (14, -29, D:5) 14 arrows (16, -21, D:5) a +0 ring mail (17, -21, D:5) a +0 quarterstaff (19, -31, D:5) a +0 plate armour (22, -21, D:5) a +2 whip of freezing a +0 robe (32, -9, D:5) a +0 mace (43, -42, D:5) a +0 giant club (48, 7, D:5) a +0 vorpal war axe a +0 leather armour (49, 7, D:5) a +0 falchion a +0 leather armour a +0 falchion a +0 leather armour (52, -35, D:5) a +0 short sword a +0 robe Level 6 of the Dungeon (18, -47, D:6) a +0 club a +2 leather armour of positive energy (46, -22, D:6) 5 poisoned darts (48, 9, D:6) a +0 giant club (49, 9, D:6) 2 poisoned darts (63, -23, D:6) a +0 dagger a +0 robe (64, -24, D:6) a +0 flail a +0 leather armour a +0 dagger (65, -37, D:6) a +0 spear Level 7 of the Dungeon (6, -2, D:7) a +0 longbow (11, 7, D:7) a +0 long sword (16, 23, D:7) a +0 mace (16, 24, D:7) a +3 quarterstaff of chaos (17, 23, D:7) a +0 mace (19, -2, D:7) a +0 whip a curare-tipped dart (19, -1, D:7) a +0 dagger a +0 dagger a +0 short sword (19, 3, D:7) a +0 club (20, -11, D:7) a +0 shortbow 17 arrows (20, 24, D:7) a +0 mace (24, 25, D:7) a +0 mace (25, -17, D:7) 10 gold pieces (27, 6, D:7) a +0 ring mail (33, -15, D:7) 4 silver boomerangs (39, -3, D:7) 22 arrows (39, 15, D:7) a +0 great sword a +0 robe (40, 18, D:7) a +0 club (41, 10, D:7) 22 sling bullets (43, 13, D:7) a +0 hand axe a +0 robe a +3 flail a +0 robe (50, -9, D:7) a +0 hand axe (53, 6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 rapier of electrocution (1, -21, D:8) an orb of energy (2, -4, D:8) an orb of wrath (4, -5, D:8) a There-And-Back Book (14, -19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff