Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 3117245219432368652 9 Elsvaer the Magician (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2022. Got out of the dungeon alive. The game lasted 00:01:12 (1047 turns). Elsvaer the Magician (Djinni Fire Elementalist) Turns: 1047, Time: 00:01:13 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 21 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - staff of conjuration rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 17% 6-21 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 17% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! x2 Your foxfire is frozen. Your foxfire dissipates! Your foxfire dissipates! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Found 15 gold pieces. You feel a surge of power! You conjure some foxfire! The endoplasm quivers. Your foxfire dissipates! You feel a surge of power! You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! No target in view! You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! x2 Key pressed, stopping explore. No target in view! You now have 21 gold pieces (gained 15). An endoplasm comes into view. An endoplasm is nearby! You reach down and open the large door. There is a large open door here. There is a staircase leading out of the dungeon here. You can't go down here! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.#.####..........# #.#.# ###.######## ##.#.######.########## ...........8.≈≈≈≈≈≈≈≈## .. ..J ##.########.≈≈≈.....≈≈# #. ... ##.####.###.≈≈..≈≈≈..≈# #.#.#. ..........#.≈..≈≈≈≈≈..# ..... ##..###.#.+.≈.≈≈...≈≈.#######.#.. #..# #.#.+.≈..≈@≈..≈.'.##....... #..# #.###.≈≈...≈≈.≈.'........#. #..# #†# #..≈≈≈≈≈..≈.####....... ##..###.# #≈..≈≈≈..≈≈.# #######.. ........# #≈≈.....≈≈≈.# ......... ##..###.# ##≈≈≈≈≈≈≈≈.8..########. ##..###.#############...####..... ............ ............† ##..###.#### ............. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) 33 foxfires (D:1) 33 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 832 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1047 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, serial_shops, nicolae_lakefront_shop Action || total -------------------------++------- Melee: Short sword || 4 Staff || 4 Cast: Foxfire || 24 Armor: Robe || 4 Dodge: Dodged || 6