Elsvaer Level 1 of the Dungeon [Shop] Ifrajea's Book Shoppe a book of Geomancy (216 gold) a book of the Tundra (408 gold) a book of Party Tricks (192 gold) a book of Hexes (432 gold) a book of Cantrips (144 gold) a book of Callings (240 gold) (0, 0, D:1) a +0 whip (1, 21, D:1) a +0 leather armour (7, -10, D:1) a +0 short sword (16, 18, D:1) a +0 club (18, 25, D:1) a +0 dagger (22, -1, D:1) a +0 dagger (22, 13, D:1) a +0 ring mail (23, 9, D:1) a +0 club (29, -3, D:1) a +0 dagger (42, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club (1, 1, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger of speed (9, 10, D:2) a +0 dagger (13, -9, D:2) a +0 dagger (13, 8, D:2) a +0 club a +0 animal skin (23, 15, D:2) a +0 hunting sling (26, 18, D:2) a +1 dagger of electrocution (31, 19, D:2) a +0 mace (33, 6, D:2) a +2 dagger of venom (33, 21, D:2) a +0 club (35, 35, D:2) a +0 dagger (38, 2, D:2) a +0 robe (41, 21, D:2) a +0 dagger (43, -12, D:2) 22 bolts (43, 21, D:2) a +0 ring mail (44, 12, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, 8, D:3) a +0 dagger (9, 24, D:3) a +0 robe (17, -26, D:3) 19 arrows (19, 21, D:3) a +0 scythe a +0 robe (20, 27, D:3) a +0 chain mail (29, 1, D:3) a +0 war axe (30, -25, D:3) a +0 short sword (35, -10, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ivoigum's Neck Hole a +0 cloak (49 gold) a scarf of harm (99 gold) a scarf of invisibility (132 gold) an amulet of magic regeneration (330 gold) an amulet of magic regeneration (330 gold) an amulet of guardian spirit (330 gold) (0, 0, D:4) a +0 ring mail (16, 10, D:4) 17 arrows (55, -12, D:4) a +0 club (59, -10, D:4) 11 sling bullets Level 5 of the Dungeon (0, 15, D:5) a +0 leather armour (3, -10, D:5) a +0 scythe (8, -11, D:5) a +0 ring mail (13, -21, D:5) a +0 flail a +0 flail (14, -21, D:5) a +0 spear (15, 8, D:5) a +0 dagger a +0 robe (16, 7, D:5) a +0 club a +0 chain mail (17, 6, D:5) a +0 club (17, 7, D:5) a +0 dagger of venom a +0 robe (18, 7, D:5) a +0 club (23, -8, D:5) a +0 cloak (26, -4, D:5) a +0 spear (26, -3, D:5) a +0 flail a +0 scale mail (27, -2, D:5) a +0 spear a +0 whip (30, -14, D:5) a +0 club (31, -11, D:5) a +0 dagger a +0 robe (32, -12, D:5) a +0 club a +0 dagger (33, -11, D:5) a +0 hand axe (38, 7, D:5) a +2 mace of protection (50, -14, D:5) 19 sling bullets Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (2, -2, D:6) a +2 tower shield (10, 21, D:6) a +0 halberd (10, 22, D:6) a +0 halberd a +0 halberd a +0 club (10, 26, D:6) a +0 hand axe (12, 32, D:6) a +0 robe (31, 16, D:6) 4 large rocks (34, 4, D:6) a +0 plate armour (35, 22, D:6) a +0 hand axe a +0 ring mail (36, 7, D:6) 20 arrows (36, 23, D:6) a +0 flail a +0 leather armour (37, 23, D:6) a +0 club (39, 3, D:6) 21 bolts (42, 13, D:6) 19 sling bullets (44, 42, D:6) a +0 morningstar a +0 leather armour (47, 27, D:6) a +0 troll leather armour (51, 45, D:6) a +0 trident (55, 19, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) the +1 ring mail of the Sky {-Cast rF+ rN+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. -Cast: It prevents spellcasting. (5, -18, D:7) a +1 trident of protection (7, -31, D:7) a +0 whip (8, 7, D:7) a +0 short sword (8, 8, D:7) a +0 club (8, 9, D:7) a +0 dagger (9, 7, D:7) a +0 club 4 poisoned darts (13, 2, D:7) 30 bolts (still there?) a +0 hand crossbow (still there?) a +0 short sword (still there?) (13, 3, D:7) a +0 short sword (14, 3, D:7) a +0 short sword (15, 1, D:7) a +0 plate armour (still there?) a +1 flail of protection (still there?) (21, 14, D:7) a +0 chain mail (29, -12, D:7) a +0 mace a +0 leather armour (29, -11, D:7) a +0 dagger a +0 robe (30, -11, D:7) a +0 mace a +0 chain mail a +0 club a +0 leather armour (32, -5, D:7) a +0 dagger a +0 robe (33, -28, D:7) a +2 whip of pain (34, -29, D:7) a +0 spear (35, -30, D:7) a +0 flail a +0 club a +0 leather armour a +0 whip (35, -29, D:7) a +0 club (36, -37, D:7) a +0 scale mail (36, -3, D:7) a +0 ring mail (42, -13, D:7) a +0 dagger (49, -28, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon (2, 2, D:8) 28 stones (9, -22, D:8) a +0 robe a +0 halberd (9, -20, D:8) a +0 robe a +0 halberd (10, -21, D:8) a +0 robe a +0 long sword (10, -1, D:8) a +0 ring mail (10, 0, D:8) a potion of degeneration (10, 1, D:8) a +0 leather armour (11, -20, D:8) a +0 robe a +0 scimitar (13, 9, D:8) 19 sling bullets (18, -15, D:8) a +0 ring mail a +0 short sword a +0 whip (19, -30, D:8) 3 poisoned darts (20, -15, D:8) a +0 leather armour a +0 dagger (21, 9, D:8) a +0 robe (23, -13, D:8) a +0 hand crossbow a +0 dagger 22 bolts (24, -10, D:8) a +1 spear a +0 animal skin (25, -4, D:8) a +0 short sword of flaming a +0 whip (25, 12, D:8) a +2 hunting sling of flaming a +2 quarterstaff of holy wrath 19 sling bullets a +0 ring mail (26, -3, D:8) 3 poisoned darts a +0 whip (30, -4, D:8) 17 bolts (30, 0, D:8) a +0 whip (31, -13, D:8) a +0 leather armour (32, 0, D:8) a +0 cloak (35, -22, D:8) a +0 shortbow 18 arrows (39, -14, D:8) a +1 trident of protection (40, -10, D:8) a scroll of vulnerability (54, 11, D:8) 18 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 flail 2 boomerangs a +0 chain mail (6, -19, D:9) a +0 long sword a +0 ring mail (8, -23, D:9) a +0 long sword a +0 ring mail a +3 shortbow 26 arrows (16, -38, D:9) a +0 flail a +0 leather armour a +0 long sword a +0 chain mail (17, -38, D:9) a +0 dagger a +0 club a +0 leather armour (18, -38, D:9) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (22, -29, D:9) 16 arrows (29, -35, D:9) the +8 plate armour of Stained Intercession {rF+ rC+ SInv} rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. (33, -32, D:9) a +0 dire flail (35, -35, D:9) a +0 dire flail of protection (37, -30, D:9) a +0 dagger a +0 robe (38, -26, D:9) a +0 long sword a +0 robe (40, -27, D:9) a +0 shortbow 17 arrows (42, -30, D:9) a +0 dire flail a +0 robe a +4 flail a +0 robe (43, -30, D:9) a +1 scimitar a +0 robe (44, -30, D:9) a +0 flail a +0 robe (44, -8, D:9) a scroll of vulnerability (48, -4, D:9) the +3 leather armour of Koukick {rElec} rElec: It insulates you from electricity. (49, -20, D:9) a +0 spear (50, -20, D:9) a +0 club (50, -19, D:9) a +0 spear a +0 ring mail a +0 kite shield a +0 club a +0 whip Level 10 of the Dungeon (0, 0, D:10) a throwing net (6, 4, D:10) a +0 robe a +0 dagger (8, 4, D:10) a +0 long sword a +0 chain mail (10, 2, D:10) a +0 club (14, 4, D:10) a +0 chain mail a +0 mace (15, 3, D:10) a +0 falchion (16, -6, D:10) a +0 robe a +0 club (16, -5, D:10) a yak corpse (skeletalised by now) (16, 24, D:10) a +0 pair of gloves (17, -10, D:10) a +0 scale mail (21, 3, D:10) a +0 whip a +0 halberd a +0 club (23, -1, D:10) 22 arrows (23, 2, D:10) a +0 halberd a +0 whip (23, 5, D:10) a +0 short sword (23, 6, D:10) a +0 dagger a +0 dagger (23, 8, D:10) a curare-tipped dart a +0 short sword (24, 7, D:10) a +0 short sword (27, 6, D:10) a +0 whip (40, 14, D:10) 19 bolts (48, 21, D:10) a book of Storms (48, 24, D:10) 5 large rocks a cyclops corpse (59, 6, D:10) 17 arrows the Ecumenical Temple