Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1094665019804119737 45 Elsvaer the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 22, 2022. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1084 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 1084, Time: 00:01:08 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 42% Magic: 2/10 EV: 12 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance f - a ring of see invisible Scrolls d - a scroll of noise {unknown} g - 4 scrolls of teleportation {unknown} h - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} j - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Message History The magic dart hits Terence. Terence is lightly wounded. Terence says, "You're history." Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. Found a short sword. The magic dart hits Terence but does no damage. Terence is lightly wounded. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. There are monsters nearby! The magic dart hits Terence. Terence is moderately wounded. Sigmund shouts! There are monsters nearby! The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. There are monsters nearby! Terence attacks as you move away! Terence misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Terence attacks as you move away! Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. The searing ray hits something! Terence hits you with a +0 flail. You die... ..........#.###...>... #''......'...#.....#. ####.#......#...#.###.#. #.................# #.#. #.................# #.#. #.......#.###...#.# #.#. #.......#.# #...#.###.#. #......@#.# #........... ####### #......@#.# #.###.#.#.## #.....# #.##..#.#.###.....#.#... #.....# #.##....#.........###### #.....####.###...#............... #.....'....# #.#...##.........### #.....###### #.#....#......#<.... ##'#### #.####.......######. #.# #................... #.# ###############.....######. You could see Terence. Vanquished Creatures Jessica (D:2) 4 ball pythons 3 bats An endoplasm (D:2) 3 goblins 2 hobgoblins 3 kobolds A rat (D:2) 18 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 498 | D:1 | You fall into a shaft and drop 1 floor! 507 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 739 | D:2 | Noticed Jessica 741 | D:2 | Killed Jessica 742 | D:2 | Reached skill level 5 in Conjurations 742 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 745 | D:2 | Learned a level 2 spell: Searing Ray 1069 | D:2 | Noticed Terence 1074 | D:2 | Noticed Sigmund 1084 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_corner_1, infiniplex_forest_clump_medium, nicolae_concentric_dashed_squares_mild D:2: layout_basic, uniq_terence, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 34 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 4