Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3389549700532040449 46 Elsvaer the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 23, 2022. Shot with a sling bullet by a goblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1717 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 1717, Time: 00:01:05 Health: -3/19 AC: 4 Str: 4 XL: 3 Next: 46% Magic: 0/10 EV: 12 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +1 robe (worn) e - a +0 helmet (worn) Jewellery i - an amulet of reflection Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} Potions b - a potion of magic f - 3 potions of heal wounds {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 28% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The goblin shoots a sling bullet. The sling bullet hits you. The worm bites you. Unknown command. The magic dart hits the worm. The worm is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. The magic dart hits the worm. The worm is severely wounded. The goblin shoots a sling bullet. The sling bullet hits you. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 93% to hit) The searing ray hits the worm! The worm is almost dead. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The searing ray hits the worm! You kill the worm! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. You die... ###### ### #..#.# ...# ####...####..# #...........# #.........#.# ##.........# # #######....†.....#.## .##.....######..@...# .....<..## ####.....# ##.......##### .g...# #.#####.....## #....# #.# #####..## ....# ##.# ##..# ....# #..# ##.# ...# #.############.## #### <...............# You could see a goblin. Vanquished Creatures A gnoll (D:1) 2 worms (D:2) 3 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 3 kobolds A quokka (D:1) 4 bats 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 276 | D:1 | Learned a level 2 spell: Searing Ray 361 | D:1 | You fall into a shaft and drop 1 floor! 944 | D:1 | Reached skill level 5 in Conjurations 944 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/10 1717 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, st_stairs_3, minivault_11 D:2: layout_rooms, columned_hall_lemuel, minivault_23 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 59 Searing Ray || 2 Use: Scroll || 7 Armor: Robe || 2 Dodge: Dodged || 7