Elsvaer Level 1 of the Dungeon [Shop] Rimessig's General Store a scroll of identify (20 gold) a scroll of noise (10 gold) a +3 dire flail of holy wrath (242 gold) a ring of ice (250 gold) 2 poisoned darts (8 gold) the +1 dagger of Big Damage {pain, rCorr} (226 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. 7 stones (7 gold) a potion of mutation (80 gold) 4 poisoned darts (16 gold) a box of beasts (400 gold) (0, 0, D:1) a +0 dagger (0, 8, D:1) a +0 dagger (20, -27, D:1) 4 stones (37, -28, D:1) a +0 dagger (37, -23, D:1) a +0 dagger (37, -22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (20, -11, D:2) a +0 club (31, 12, D:2) a +0 club 2 stones (39, 11, D:2) a +0 mace (43, 37, D:2) a +0 robe (47, 7, D:2) a +0 whip (58, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 dagger (1, 8, D:3) a +0 dagger a +0 club (2, 2, D:3) a +0 club (2, 4, D:3) a +0 short sword of venom a +0 animal skin the +0 helmet of Repulsion {+Inv rN+++ Int-3 Dex-4} Int: It affects your intelligence (-3). Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. (2, 5, D:3) a +0 dagger a +0 club (2, 7, D:3) a +0 club (2, 15, D:3) a +0 club 8 stones (2, 18, D:3) a +0 war axe (8, 6, D:3) a +0 club 2 stones (17, 20, D:3) a bat corpse (skeletalised by now) (19, -2, D:3) a +0 dagger (20, 37, D:3) 5 stones (34, 19, D:3) a +0 dagger (36, -8, D:3) 5 poisoned darts (41, 37, D:3) a +0 rapier (42, 11, D:3) a +0 ring mail (49, 14, D:3) a bat corpse Level 4 of the Dungeon (0, 0, D:4) a +0 whip