Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 17147075128038743060 233 Elsvaer the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Mar 11, 2023. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (3037 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 3037, Time: 00:02:25 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 74% Magic: 0/15 EV: 12 Int: 31 God: Gold: 147 SH: 5 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves Will ..... (no boots) Stlth ++........ m - amulet of reflection HPRegen 0.09/turn k - +6 ring of intelligence MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Magical Staves i - a staff of cold Jewellery k - a +6 ring of intelligence (left hand) m - an amulet of reflection (around neck) Scrolls e - 6 scrolls of identify {unknown} f - 4 scrolls of blinking {unknown} g - 2 scrolls of teleportation {unknown} h - 2 scrolls of amnesia {unknown} Potions b - 2 potions of magic c - a potion of degeneration {unknown} d - 3 potions of curing {unknown} l - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Conjure Flame Conj/Fire 29% 6-21 4% 3 Dazzling Flash Conj/Hex 58% N/A 4% 3 Flame Wave Conj/Fire 29% 2d9 13% 4 Fulminant Prism Conj/Hex 14% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 13% 4 Inner Flame Hex/Fire 9% N/A 14% 3 Ozocubu's Armour Ice 9% N/A 14% 3 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Message History You feel a bit more experienced. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 club. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Your Spellcasting skill increases to level 6! The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc! You kill the orc! The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 85% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the gnoll. The gnoll hits you with a +0 club. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club! You block the gnoll's attack. The gnoll attacks as you move away! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... ).#...###### #########.# ##### )..........###.........# # #.####..##.............########## ................................. #.###......###.#........######### #.# #..##........................ #.# #..###..........#.#.######### #.# #..###.###.#.##.....######## #.###......###.#@####...#......# ................g.......#......# #.###.........##<######.#......# #.###..###....##)# #.#......## #.##.#<###....##)# #.#.)...... .........##...##)# #.#.......# .........##...##)######.#.......# ###....####...##................# # ##..## ######.#######......... You could see a gnoll. Vanquished Creatures 2 orc priests (D:3) A hound (D:3) An orc wizard (D:3) 3 gnolls (D:3) 3 adders (D:2) A worm (D:2) 2 dart slugs (D:3) 5 orcs (D:3) 3 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins A quokka (D:3) 2 ball pythons 3 bats 8 frilled lizards 3 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 619 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1047 | D:1 | Learned a level 2 spell: Searing Ray 1442 | D:2 | Reached skill level 5 in Conjurations 1442 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 2534 | D:3 | Reached skill level 5 in Spellcasting 2534 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/13 2684 | D:3 | Reached XP level 5. HP: 24/28 MP: 2/15 2973 | D:3 | Found a runed translucent door. 2974 | D:3 | Noticed Crazy Yiuf 3037 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, grunt_decor_one_mirror, kennysheep_nondescript D:2: layout_loops_corners D:3: layout_basic, okawaru_trees_1, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 75 | 11 || 86 Searing Ray | | 9 || 9 Armor: Robe | 2 | || 2 Dodge: Dodged | 4 | 4 || 8 Block: Other | | 1 || 1