Elsvaer Level 1 of the Dungeon (10, 14, D:1) 3 stones (23, 19, D:1) a +0 dagger (30, 26, D:1) a +0 leather armour (33, 7, D:1) 5 poisoned darts (37, 6, D:1) a +0 dagger (46, 5, D:1) a +0 dagger Level 2 of the Dungeon (3, 22, D:2) a +0 club (8, 6, D:2) a +0 hand axe (23, 24, D:2) a +0 ring mail (26, 26, D:2) a +0 scale mail (31, 28, D:2) a +0 glaive (34, 8, D:2) a +0 rapier (35, 19, D:2) a +0 short sword Level 3 of the Dungeon (5, -2, D:3) a +0 whip a +0 club (6, -7, D:3) a +0 hand axe a +0 scale mail (6, -6, D:3) a +0 morningstar (13, 7, D:3) an adder skeleton (14, 7, D:3) a +0 trident a +0 leather armour (17, -11, D:3) a +0 short sword of electrocution 5 stones (18, -5, D:3) a +0 hand axe (18, -4, D:3) a +0 dagger the +0 whip of Aguleril {freeze, rElec Str+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rElec: It insulates you from electricity. (18, -3, D:3) a +0 short sword (24, 16, D:3) a +0 short sword (26, 15, D:3) a +0 robe (27, 16, D:3) a +0 whip (38, -17, D:3) a scroll of poison (40, 9, D:3) a +0 ring mail (46, 1, D:3) a hobgoblin corpse