Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 10158035681259132645 38 Elsvaer the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on May 16, 2023. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:51 (1532 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 1532, Time: 00:00:52 Health: -4/19 AC: 3 Str: 4 XL: 3 Next: 25% Magic: 5/10 EV: 12 Int: 30 God: Gold: 89 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery c - a +6 ring of intelligence (left hand) Scrolls f - a scroll of immolation {unknown} g - a scroll of identify {unknown} k - 2 scrolls of brand weapon Potions b - a potion of magic d - 2 potions of invisibility {unknown} e - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 3.0 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 7% 3 Poisonous Vapours Pois/Air 12% N/A 10% 2 Mephitic Cloud Conj/Pois/Air 15% N/A 10% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:3 Terence Message History The magic dart hits the adder. The adder is almost dead. The adder closely misses you. An adder is nearby! The magic dart hits the adder. You kill the adder! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 89 gold pieces (gained 9). Terence the Incautious comes into view. He is wielding a +0 mace. Terence screams, "I want your blood!" Memorise Searing Ray, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 Terence drinks a potion. Terence goes berserk! You finish memorising. Spell assigned to 'b'. The magic dart hits Terence. Terence is lightly wounded. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, berserk, 86% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace! The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... ########.......# # .......)###.#### #. #########.###.# .###...[..†......### ................... ......####.####### #.###.####.# #@###......# #.@........# ########........ #.###.### #.# ... #.# ### ... ### You could see Terence (berserk). Vanquished Creatures An adder (D:3) 2 ball pythons 2 endoplasms 2 goblins (D:1) 5 hobgoblins A quokka (D:1) 5 bats 2 frilled lizards (D:2) 4 kobolds (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 1313 | D:2 | Found Coobbu's Weapon Emporium. 1426 | D:2 | You fall into a shaft and drop 1 floor! 1456 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 1525 | D:3 | Noticed Terence 1529 | D:3 | Learned a level 2 spell: Searing Ray 1532 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, minmay_hedge_maze, minmay_3d_cube D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_shops, shop D:3: layout_loops_ring, gammafunk_ghost_arena, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 1 Use: Scroll || 6 Armour: Robe || 3 Dodge: Dodged || 6