Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 1462779621334127286 30 Elsvaer the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 1, 2023. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1162 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 1162, Time: 00:00:47 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 1/10 EV: 12 Int: 24 God: Gold: 58 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: repel missiles @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a scarf of repulsion (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - 2 potions of curing {unknown} f - 2 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund, Terence Message History There is an open door here. Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence. Terence is heavily wounded. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Terence hits you with a +0 mace! Ouch! That really hurt! The searing ray hits Terence. Terence is severely wounded. Sigmund screams, "You will never... NEVER!!!" Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 mace. You die... #. #. ###. #... . #...### ...#.$.#.## ......@#..## #.#.@..@...## .......#....## .......#.....## .......##.†...## .......###.....# .......#####'####### ....#+.............. ....#.....#.#####..# #<##..#.# You could see Sigmund and Terence. Vanquished Creatures A dart slug (D:2) 6 ball pythons (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 249 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 557 | D:1 | Learned a level 2 spell: Searing Ray 594 | D:1 | Found a faded altar of an unknown god. 823 | D:1 | Found Vehyp's Antique Armour Shoppe. 1096 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1152 | D:2 | Noticed Terence 1159 | D:2 | Noticed Sigmund 1162 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross, serial_shops, shop, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic, minmay_quadrilaterals, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.5 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 2 Dodge: Dodged || 7