Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4686288963516955067 122 Elsvaer the Conjurer (level 4, -2/36 HPs) Began as a Deep Elf Conjurer on Jan 5, 2024. Slain by a lemure (5 damage) ... led by Pikel ... on level 3 of the Dungeon. The game lasted 00:03:54 (3749 turns). Elsvaer the Conjurer (Deep Elf Conjurer) Turns: 3749, Time: 00:03:54 Health: -2/36 AC: 26 Str: 4 XL: 4 Next: 78% Magic: 10/13 EV: 2 Int: 25 God: Gold: 185 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . c - staff of conjuration rCold . . . (no shield) rNeg . . . a - melded +1 robe rPois + f - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... e - amulet of magic regeneration Stlth ++ m - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Armour a - a +1 robe (melded) f - a +0 helmet (melded) Magical Staves c - a staff of conjuration (weapon) Jewellery e - an amulet of magic regeneration (around neck) m - a +4 ring of protection (left branch) Potions b - a potion of magic d - a potion of brilliance h - 2 potions of might j - a potion of attraction Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations * Level 1.3 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 17% 3d11 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 52% N/A 4% 1 Dazzling Flash Conj/Hex 70% N/A 6% 3 Summon Small Mammal Summ 24% N/A 9% 1 Confusing Touch Hex 13% N/A 14% 3 Summon Guardian Golem Hex/Summ 9% N/A 19% 3 Call Canine Familiar Summ 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You don't know that spell. Unknown command. The lemure attacks as you move away! The lemure hits you but does no damage. The lemure hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (79% to hit) Okay, then. The lemure attacks as you move away! The lemure hits you. The lemure attacks as you move away! The lemure hits you. The lemure attacks as you move away! The lemure barely misses you. You aren't carrying any scrolls. Unknown command. Really quaff the potion of lignification? You turn into a tree. Your +0 helmet melds into your body. Your +1 robe melds into your body. Your roots penetrate the ground. The lemure hits you! * * * LOW HITPOINT WARNING * * * The lemure hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (79% to hit) You feel a surge of power! The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) The lemure hits you. * * * LOW HITPOINT WARNING * * * The lemure hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure. The lemure is moderately wounded. The lemure hits you but does no damage. x2 The searing ray hits the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. The lemure hits you. You die... .#.##.#.##.#.## #.######### #.#.##.##.#.## #######.###### ##.#.###.#.## #............# .##.#.#.#.## #............#### #.##.#.#.## #...............# .#.##.#.## #######.##...........# #.#.##.## #........#...........# ##.#.### #..................... ###...#### #...5♣................ .........#####.5#................ ########..)))>.#########......... ######.## #......... #.# #........> #.# #......... #.# #......... ####.# #......... #....# #......... You could see 2 lemures. Vanquished Creatures Robin (D:3) A gnoll (D:3) 3 worms (D:2) 3 dart slugs An orc (D:3) 6 bats 6 endoplasms 4 giant cockroaches 7 hobgoblins 8 jackals 3 quokkas 5 ball pythons 2 frilled lizards 14 goblins 7 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elsvaer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 144 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 932 | D:1 | Reached skill level 5 in Conjurations 2456 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2931 | D:3 | Reached skill level 5 in Spellcasting 3064 | D:3 | Learned a level 4 spell: Fulminant Prism 3082 | D:4 | Noticed Robin 3093 | D:3 | Killed Robin 3416 | D:3 | Reached skill level 1 in Hexes 3584 | D:4 | Noticed a lemure 3584 | D:4 | Noticed a lemure 3749 | D:3 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, minivault_27, hangedman_decor_points D:2: layout_basic, minmay_liquid_box D:3: minmay_inner_zag, layout_basic D:4: layout_rooms, minmay_temple_entry_purple_smoke, uniq_robin, uniq_pikel, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Hexes | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 2 || 2 Cast: Magic Dart | 90 | 23 || 113 Searing Ray | | 8 || 8 Use: Scroll | 3 | 5 || 8 Potion | | 5 || 5 Armour: Robe | | 24 || 24 Skin | | 14 || 14 Dodge: Dodged | 7 | 53 || 60