Emberiza Level 1 of the Dungeon [Shop] Ududigob's Assorted Antiques a potion of resistance (310 gold) 2 potions of heal wounds (310 gold) a potion of curing (93 gold) a +0 mace (93 gold) an amulet of faith (1240 gold) a +0 hand axe (93 gold) a potion of ambrosia (248 gold) a +0 helmet (139 gold) a potion of heal wounds (155 gold) [Shop] Avoettu's Distillery a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of flight (36 gold) (0, 0, D:1) a +0 dagger (11, -8, D:1) a book of Winter (12, -13, D:1) a +0 whip (13, -13, D:1) a +0 dagger (30, -15, D:1) a +0 whip (32, 15, D:1) a +0 spear (38, -10, D:1) a +0 whip (38, -9, D:1) a +0 dagger (40, 11, D:1) a +0 club (44, 27, D:1) a +0 dagger (54, 14, D:1) a +0 mace (55, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (4, -5, D:2) a +0 chain mail (9, -22, D:2) a +0 ring mail (9, -11, D:2) a +0 hand axe (27, -23, D:2) a +2 short sword of speed (28, 4, D:2) 3 stones (32, -13, D:2) 5 stones (35, 3, D:2) a +0 battleaxe (42, -5, D:2) a +0 scale mail (43, -6, D:2) a +0 mace (51, -1, D:2) 2 datura-tipped darts (56, -13, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (12, -18, D:3) a book of Burglary (21, -24, D:3) a +0 dagger a +0 sling (22, -5, D:3) a +0 pair of gloves (23, -24, D:3) a +0 dagger a +0 club (24, -25, D:3) a +0 club (24, -23, D:3) a +0 helmet a +2 animal skin a +0 mace (24, 7, D:3) a +0 flail (25, -25, D:3) a +0 club (25, -23, D:3) a +0 club (27, -18, D:3) a +0 short sword (33, 6, D:3) a +0 dagger a +0 chain mail (34, 6, D:3) a +0 club (40, 4, D:3) a +0 mace (49, -26, D:3) a +0 club (49, -21, D:3) Sievverch's Lectures on Assembled Poison Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. (59, -22, D:3) a book of Armaments Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, 18, D:4) a +0 ring mail (15, -17, D:4) a +1 flail of protection a +0 leather armour (29, -5, D:4) a +0 spear (30, 5, D:4) a +0 whip 3 stones (30, 7, D:4) a +0 dagger (34, -25, D:4) a +0 hand axe (40, -10, D:4) a +0 whip (41, -3, D:4) a +0 dagger a +0 robe a +0 club (42, -5, D:4) a +0 flail (43, 20, D:4) a +0 dagger (44, -5, D:4) a +0 short sword a +0 chain mail (46, -24, D:4) a +0 dagger (48, -10, D:4) a +0 dagger (50, 18, D:4) a +0 war axe a scroll of vulnerability (52, -9, D:4) a staff of poison (53, -22, D:4) a +0 leather armour (53, 11, D:4) a +0 falchion of holy wrath (57, 0, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) the Compilation of Intoxicating Beckoning Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Eringya's Noxious Bog Transmutation/Poison 6 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (16, -36, D:5) a +2 leather armour of cold resistance (17, -36, D:5) a +0 ring mail a +0 flail (18, -37, D:5) a +1 hand axe of draining (18, -36, D:5) a +0 dagger (21, -20, D:5) 2 stones (22, -37, D:5) a +0 short sword (22, -36, D:5) a +0 hand axe (23, -37, D:5) a +0 robe a +0 dagger (24, -37, D:5) a +0 leather armour a +0 hand axe (25, -23, D:5) a +0 hand axe (27, -12, D:5) a +0 chain mail (37, -35, D:5) a +0 leather armour a +0 short sword (38, -35, D:5) a +0 chain mail a +0 dagger (38, -2, D:5) a scroll of vulnerability (39, -49, D:5) a +0 war axe (39, -35, D:5) a +0 whip 3 boomerangs a +0 leather armour (39, -34, D:5) a +0 giant club (49, -25, D:5) a +0 club (49, -24, D:5) a +0 robe a +0 whip (50, -34, D:5) 2 datura-tipped darts (50, -24, D:5) a +0 club a +0 whip (57, -29, D:5) 4 stones (58, -50, D:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (60, -50, D:5) the +1 ring mail of Gravitas {Harm Rampage Int-4 SInv} Int: It affects your intelligence (-4). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +4 ring mail a +0 animal skin (61, -51, D:5) a +0 dagger a +0 plate armour a +0 glaive (62, -43, D:5) 3 boomerangs (63, -48, D:5) a +0 ring mail a +0 whip (64, -51, D:5) a +0 short sword (64, -50, D:5) a +0 hand axe (65, -50, D:5) a +1 ring mail of willpower a +0 club (65, -49, D:5) a +0 short sword (66, -50, D:5) a +0 war axe a +0 flail (67, -50, D:5) a +0 scale mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 1, D:6) a +0 dagger a +0 dagger 2 stones (5, 1, D:6) a +1 short sword of draining (6, 1, D:6) a +0 short sword a +0 club 5 stones (6, 2, D:6) a +0 dagger 5 stones (8, 20, D:6) the +1 scale mail "Qusos" {+Blink Will+} +Blink: It lets you blink. Will: It increases your willpower. (9, 2, D:6) 6 stones (15, 22, D:6) a +0 club (18, 7, D:6) a +0 flail a +0 ring mail (23, 4, D:6) 7 stones (25, 8, D:6) a +0 spear (34, 32, D:6) a +0 dagger a +0 robe (34, 33, D:6) a +0 short sword a +0 ring mail a ring of wizardry (35, 4, D:6) a +0 morningstar a +0 leather armour (35, 21, D:6) 3 stones (36, 0, D:6) a staff of conjuration (37, 39, D:6) a +0 dagger (39, 32, D:6) a +0 short sword (47, 39, D:6) a +0 club 5 stones (47, 40, D:6) a +0 dagger a curare-tipped dart a +0 dagger a +0 dagger (66, 1, D:6) a book of Callings Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -17, D:7) a book of Hexes (3, 21, D:7) a +0 falchion (11, 6, D:7) a scarf of harm (12, 3, D:7) a scroll of poison (14, -15, D:7) a +0 mace a +0 leather armour (16, -16, D:7) a +0 flail a +0 club (17, -15, D:7) a +0 flail (19, 5, D:7) a +0 dagger (25, -26, D:7) a +0 dagger (33, 6, D:7) a +0 ring mail (60, 18, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 3 stones (6, 13, D:8) a +0 sling (9, 20, D:8) a +0 dagger a curare-tipped dart a +0 club a +0 whip (10, -14, D:8) a +0 flail a +0 club a +0 club a +0 club a +0 robe (10, -13, D:8) a +0 flail (10, 19, D:8) a +0 club a +0 club 4 stones a +0 short sword (11, -14, D:8) a +0 spear (14, -9, D:8) a +0 short sword a +0 chain mail (14, -5, D:8) a +0 short sword a +0 scale mail (15, -5, D:8) a +0 dagger a +0 robe (16, -7, D:8) a +0 chain mail (18, -7, D:8) a +0 flail (19, 4, D:8) a +0 spear (20, 4, D:8) a +0 club a +0 dagger a +0 robe a +0 short sword 2 boomerangs of dispersal a +0 war axe a +0 chain mail a +0 spear a +0 hand axe a +2 whip of pain a +0 club a +0 shortbow a +0 whip a +0 robe a +0 whip a +0 flail (21, 3, D:8) a +1 battleaxe of freezing a +0 chain mail (30, -3, D:8) 8 stones (33, -5, D:8) 8 stones (38, -17, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 dagger a +0 robe a +0 dire flail a +0 hand axe a +0 dagger a +0 leather armour a yak corpse an orc corpse an orc corpse an orc corpse (2, -6, D:9) a -2 demon whip of venom a +0 shortbow a poisoned dart a +0 club a centaur corpse a yak corpse a yak corpse (12, 17, D:9) a +0 dagger a +0 robe an orc corpse (12, 18, D:9) a +0 mace a +0 leather armour (13, 18, D:9) a +0 dagger a +0 robe