Dungeon Crawl Stone Soup version 0.24-a0-464-g6b2be6b8c7 (webtiles) character file. Game seed: 4847958562709705407 43 EnegeticOcto the Skirmisher (level 3, 0/30 HPs) Began as a Mummy Skald on July 4, 2019. Was an Initiate of Makhleb. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1101 turns). EnegeticOcto the Skirmisher (Mummy Skald) Turns: 1101, Time: 00:00:55 Health: 0/30 AC: 3 Str: 15 XL: 3 Next: 37% Magic: 3/7 EV: 11 Int: 12 God: Makhleb [......] Gold: 124 SH: 0 Dex: 11 Spells: 6/7 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery h - a +3 ring of evasion {unknown} Scrolls c - 2 scrolls of identify {unknown} d - a scroll of random uselessness {unknown} e - 2 scrolls of remove curse {unknown} f - a scroll of fog {unknown} g - 2 scrolls of noise {unknown} i - a scroll of teleportation {unknown} Skills: + Level 3.8 Fighting - Level 1.5 Long Blades - Level 0.7 Armour - Level 1.5 Dodging - Level 2.6 Spellcasting - Level 2.4 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 17% 2 N/A Shroud of Golubria Chrm/Tloc #..... 28% 2 N/A Spectral Weapon Hex/Chrm #....... 50% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History A jackal comes into view. The jackal barks! A rat comes into view. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. The jackal barely misses you. You riposte. You barely miss the jackal. You closely miss the jackal. The jackal bites you. An adder comes into view. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal bites you. The jackal barely misses you. You riposte. You hit the jackal. You kill the jackal! Makhleb accepts your kill. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. x3 The jackal bites you but does no damage. The jackal closely misses you. You riposte. You closely miss the jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. You riposte. You hit the jackal. The jackal is moderately wounded. You see here 14 stones. The jackal bites you but does no damage. Casting: Infusion (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! Makhleb accepts your kill. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The jackal bites you but does no damage. You miss the jackal. The jackal bites you. x2 You closely miss the jackal. The jackal barely misses you. You riposte. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You slash the jackal! You kill the jackal! Makhleb accepts your kill. The adder closely misses you. You riposte. You miss the adder. You miss the adder. Your magical infusion is running out. The adder bites you. You miss the adder. The adder bites you but does no damage. x2 You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. The adder barely misses you. You riposte. You closely miss the adder. The adder is lightly wounded. The adder bites you. You hit the adder. The adder is severely wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. You are no longer magically infusing your attacks. The adder completely misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You riposte. You miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You slash the adder! You kill the adder! Makhleb accepts your kill. The rat closely misses you. You hit the rat. You kill the rat! Makhleb accepts your kill. You closely miss the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... . #....# # #.#....# # #.##.#....# # .......S..##.# # .. #.......r....# # ...###..#.##h###.## ## # #..#....#.##...# # ##.#.# .#.# ........#.##.###.###....###.#.# .......#.##.h@................ #....#.##.#######....##..##. #........# #........... ##..####.# #...###...## #..# ### ####..........# ####<# ##.............. .###....### #....#.#.....#.# ..........# #....#.#.....#.# #.#.....### #....#.....#.#.# You could see a jackal. Vanquished Creatures 2 adders (D:2) A leopard gecko (D:1) 2 giant cockroaches (D:2) 3 hobgoblins 6 jackals A kobold (D:1) A quokka (D:2) 4 frilled lizards (D:1) A goblin (D:2) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 211 | D:1 | Reached XP level 2. HP: 17/23 MP: 5/5 706 | D:2 | Reached skill level 3 in Fighting 851 | D:2 | Found a burning altar of Makhleb. 860 | D:2 | Became a worshipper of Makhleb the Destroyer 1017 | D:2 | Reached XP level 3. HP: 25/29 MP: 7/7 1097 | D:2 | HP: 1/29 [adder (4)] 1101 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms D:2: layout_basic, okawaru_altar_gauntlet_db, overflow_temple_1_default Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.8 Long Blades | | 1.5 Armour | | 0.7 Dodging | | 1.5 Spellcasting | | 2.6 Charms | | 2.4 Action || total -------------------------++------- Melee: Falchion || 72 Cast: Infusion || 2 Armor: Leather armour || 28 Dodge: Dodged || 57 Rpst.: Falchion || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 62 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 44 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------