Dungeon Crawl Stone Soup version 0.26-a0-317-ge2f3d4a7ca (webtiles) character file. Game seed: 13323645552216888486 (classic levelgen) 2 EnegeticOcto the Magician (level 1, 6/13 HPs) Began as a Mummy Enchanter on July 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (141 turns). EnegeticOcto the Magician (Mummy Enchanter) Turns: 141, Time: 00:01:19 Health: 6/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 4/4 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.0 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.8 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice #..... 19% 2 Confusing Touch Hex #....... 22% 3 Tukima's Dance Hex #....... 22% 3 Dazzling Flash Conj/Hex #..... 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, EnegeticOcto the Mummy Enchanter. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found 5 gold pieces. Found a staircase leading out of the dungeon. Unknown command. A hobgoblin comes into view. It is wielding a +0 club. You see here 5 gold pieces. You now have 5 gold pieces. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (asleep, chance to defeat MR: 62%) The hobgoblin shouts! The hobgoblin is outlined in light. You hear a shout! The hobgoblin hits you with a +0 club! Ouch! That really hurt! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! Found a knobbly granite ring. c - a knobbly granite ring c - a ring of positive energy (left hand) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You can't quiver worn items. You remove your ring of positive energy. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - an uncursed ring of positive energy for throwing. Tossing away (i - inventory) c - an uncursed ring of positive energy (quivered) Press: ? - help, Shift-Dir - straight line You toss away a ring of positive energy. There is a staircase leading out of the dungeon here. A goblin comes into view. It is wielding a +0 dagger. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! Your Short Blades skill increases to level 1! Things that are here: a +0 dagger; a goblin corpse You enter the shallow water. Moving in this stuff is going to be slow. You hit the plant. The plant is lightly damaged. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a bark! The goblin hits the plant but does no damage. The goblin hits the plant with a +0 dagger. You hear a splashing noise. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##P≈ g♣♣ ≈P..######### ## #P≈≈♣♣P♣♣♣≈..#.......###. ##≈P♣PPPP≈♣♣≈≈#.###..#.#.. #.≈♣≈P.≈PP♣♣P≈#.# #..##... ##.P≈≈..≈≈P≈≈PP#.# #..##... #≈≈≈≈P≈.##PP≈≈...# #..####. ##PP♣≈P..###≈≈P..## #..# #.# #.PP≈PP#....≈≈♣..# #..###.# #PPP≈PP####@.≈≈P## #......# #.≈≈P≈## ##P.≈≈# #......# #PP≈P## ##PPP# #.###### ###.## ##### #.# #.# #.# #.# #.# #.# #.# #.######### #.# #.........# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Mummy Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 46 | D:1 | Reached skill level 1 in Short Blades 141 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minivault_24, serial_bayou_lagoon_a Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.8 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------