Dungeon Crawl Stone Soup version 0.26-a0-519-gb2f46efeda (webtiles) character file. Game seed: 16546777318697644352 (classic levelgen) 5 EnegeticOcto the Sneak (level 1, -2/11 HPs) Began as a Halfling Enchanter on Aug 11, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (92 turns). EnegeticOcto the Sneak (Halfling Enchanter) Turns: 92, Time: 00:00:57 Health: -2/11 AC: 3 Str: 9 XL: 1 Next: 88% Magic: 2/3 EV: 15 Int: 13 God: Gold: 27 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 16 sling bullets h - 21 stones (quivered) Armour b - a +0 robe (worn) c - a +0 kite shield d - a +0 cloak (worn) Potions e - a potion of curing {unknown} f - a potion of ambrosia {unknown} Skills: + Level 1.7 Short Blades - Level 2.1 Dodging - Level 3.2 Stealth - Level 1.5 Spellcasting + Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice #..... 24% 2 Confusing Touch Hex #....... 28% 3 Tukima's Dance Hex #....... 28% 3 Dazzling Flash Conj/Hex #..... 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to defeat MR: 59%) The goblin struggles to resist. Found 16 sling bullets. Casting: Corona (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (chance to defeat MR: 59%) The goblin struggles to resist. Your magical contamination has completely faded away. You barely miss the goblin. The goblin misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! You see here a +0 club. You now have 21 gold pieces (gained 10). You now have 27 gold pieces (gained 6). Found 21 stones. You see here 16 sling bullets. g - 16 sling bullets You see here 21 stones. h - 21 stones You open the door. A jackal and a goblin come into view. The goblin shouts! You hear a bark! x2 The goblin moves out of view. You close the door. A goblin opens the door. You open the door. There is an open door here. Casting: Corona (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a -1 club (chance to defeat MR: 59%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Corona (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a -1 club (chance to defeat MR: 59%) You miscast Corona. Nothing appears to happen. The goblin misses you. You closely miss the goblin. You hit the goblin. The goblin is almost dead. The goblin hits you with a cursed -1 club. You barely miss the goblin. The goblin is almost dead. The goblin barely misses you. You closely miss the goblin. The goblin is almost dead. The goblin barely misses you. You hit the goblin. You kill the goblin! A jackal comes into view. The jackal barks! You hear a bark! x2 You see here a cursed -1 club. You barely miss the jackal. The jackal bites you. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You aren't carrying any scrolls. Unknown command. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... .....# .... ####.## ... #...... #.# #...... ###'#### #...... #......# #...... #......# #...... ###########......###...... #........@hh.............. ###########......#.#....). #......###...... #......####....# #..............# ###+###.....#... #...#.##.. #.....#... ##.....#.. You could see 2 jackals. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Halfling Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, minivault_11, minmay_hexomino_f4 Action || total -------------------------++------- Melee: Dagger || 20 Cast: Corona || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts