EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail (11, -8, D:2) a stone (12, -8, D:2) 2 stones (13, -9, D:2) a +0 club (13, -3, D:2) a stone (19, -7, D:2) a +0 hand axe (21, 0, D:2) a stone (22, -13, D:2) 19 stones (22, -5, D:2) a stone (24, -5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, -1, D:3) a cursed -3 whip (21, -4, D:3) a +0 spear (22, 40, D:3) 14 arrows (26, 31, D:3) a +0 ring mail (32, 32, D:3) a cursed -1 hunting sling 13 stones (34, -17, D:3) 19 stones (43, 32, D:3) a +3 rapier (44, -10, D:3) a +0 giant club a +0 club Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (8, -6, D:4) a +0 mace (8, 9, D:4) a +0 flail (13, 17, D:4) a +0 whip (14, 13, D:4) a +0 club (15, -3, D:4) a +0 trident (15, -2, D:4) a +0 morningstar 2 boomerangs (16, -1, D:4) a +0 dagger a +0 robe (16, 5, D:4) a cursed -1 giant spiked club (17, -5, D:4) a +0 hand axe (20, 18, D:4) a +0 giant club (unseen) (21, 18, D:4) a +0 great sword (25, 3, D:4) a +0 robe (26, 3, D:4) a +0 short sword (32, 14, D:4) a +0 hand axe (34, -2, D:4) a +0 giant club (42, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 3 large rocks (5, 14, D:5) a +0 club (20, 27, D:5) a +0 dagger (23, -13, D:5) a cursed +0 leather armour (26, -15, D:5) 11 stones (28, 27, D:5) a +0 robe (29, -5, D:5) 19 stones (29, 20, D:5) a +0 flail (35, 0, D:5) a +0 leather armour (48, -10, D:5) a +0 leather armour (48, 19, D:5) a +0 robe (54, -1, D:5) 21 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed -1 giant club an ogre corpse (skeletalised by now) (18, 35, D:6) a +0 giant spiked club (29, 34, D:6) a +0 dagger a +0 robe (30, -11, D:6) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (31, 36, D:6) a +0 leather armour a +0 whip (45, 29, D:6) a +0 robe a +1 flail of venom Level 7 of the Dungeon (0, 0, D:7) a poisoned dart (1, 0, D:7) a poisoned dart (3, 21, D:7) a cursed -2 chain mail (4, 2, D:7) a poisoned dart (5, 9, D:7) a cursed -3 long sword (7, 2, D:7) a +0 dagger (7, 9, D:7) 14 gold pieces Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (13, -3, D:8) 11 stones (15, 7, D:8) a +0 shortbow 15 arrows (18, 7, D:8) an arrow (20, 5, D:8) 2 arrows (33, -1, D:8) a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 0, D:8) a quokka corpse (skeletalised by now) (34, 1, D:8) a +0 dagger (still there?) a +0 robe (still there?) (45, -4, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 2 potions of brilliance (9, 0, D:9) a yak corpse (still there?) a yak corpse (still there?) (12, 2, D:9) a +0 scale mail (15, 0, D:9) 14 gold pieces (30, 20, D:9) 3 arrows (32, 23, D:9) an arrow (32, 26, D:9) a +0 shortbow 6 arrows a centaur corpse the Ecumenical Temple