Dungeon Crawl Stone Soup version 0.27-a0-1083-gcf8293e1eb (webtiles) character file. Game seed: 2636601823868675958 11 EnegeticOcto the Magician (level 2, -1/21 HPs) Began as a Djinni Air Elementalist on Apr 26, 2021. Shot with a stone by a goblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (150 turns). EnegeticOcto the Magician (Djinni Air Elementalist) Turns: 150, Time: 00:01:04 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 138 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 12% N/A 8% 2 c - Airstrike Air 6% N/A 43% 4 d - Lightning Bolt Conj/Air 6% 1d18 80% 5 V - Swiftness Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The shaft crumbles and collapses. Found 90 gold pieces. A kobold comes into view. It is wielding a +0 short sword. You see here 9 gold pieces. You now have 35 gold pieces (gained 9). You see here 17 gold pieces. You now have 52 gold pieces (gained 17). You see here 8 gold pieces. You now have 60 gold pieces (gained 8). You see here 13 gold pieces. You now have 73 gold pieces (gained 13). You see here 15 gold pieces. You now have 88 gold pieces (gained 15). The kobold hits the fungus with a +0 short sword. The fungus begins to die. The kobold hits the toadstool with a +0 short sword. You see here 8 gold pieces. You now have 96 gold pieces (gained 8). The kobold hits the fungus with a +0 short sword. The kobold hits the toadstool with a +0 short sword. You see here 14 gold pieces. You now have 110 gold pieces (gained 14). The kobold hits the toadstool with a +0 short sword. The toadstool is destroyed! A nearby fungus withers and dies. You see here 5 gold pieces. You now have 115 gold pieces (gained 5). Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold. You kill the kobold! You now have 125 gold pieces (gained 10). Things that are here: a +0 short sword; 2 stones; a kobold corpse b - a +0 short sword (weapon) A jackal comes into view. The jackal barks! You hear a bark! A goblin comes into view. It is wielding a +0 club. A jackal comes into view. Found 13 gold pieces. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. The jackal is almost dead. The jackal misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap misses the jackal. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal is struck by an arc of lightning. You kill the jackal! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The jackal is struck by an arc of lightning! You kill the jackal! The lightning grounds out. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. Your magical contamination has completely faded away. Found a stone staircase leading down. A jackal comes into view. The jackal barks! You hear a shout! Found 6 gold pieces. You see here 13 gold pieces. You now have 138 gold pieces (gained 13). A goblin comes into view. It is wielding a +0 club. Found 8 gold pieces. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you but does no damage. The goblin shoots a stone. The stone hits you. You die... #............# #............# . #............# .. #............# ...####............##### .........h...........PPP .....................P.. .....................P.. .......@#######.††...P.. ........# #......P.P ....g.$.# #......... ........# ########## ..^.....# .$......# ........# ######### You could see a jackal and a goblin. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:2) 2 quokkas (D:1) A bat (D:1) A kobold (D:2) 9 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) A toadstool (D:2) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Reached skill level 3 in Spellcasting 95 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 105 | D:1 | You are sucked into a shaft and drop 1 floor! 138 | D:2 | HP: 1/21 [/static electricity (2)] 150 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_venn, minmay_gold_behind_fungi, uniq_robin Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 14 Static Discharge || 1 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 0 | 2 | 74.5 | Dungeon | 149 | 149 | 0 | 0 | 0 | 2 | 74.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts D:2: 44 daAuts