Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 12619088846050297256 5 EnegeticOcto the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on Apr 29, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (91 turns). EnegeticOcto the Grave Robber (Mummy Necromancer) Turns: 91, Time: 00:01:22 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 0/4 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . b - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging + Level 2.1 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 4% 1 Vampiric Draining Necr 6% 2d6 13% 3 Animate Dead Necr 6% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History You start resting. Magic restored. Things that are here: a +0 dagger; 5 stones; a kobold corpse b - a +0 dagger (weapon) You now have 9 gold pieces. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, chance to affect: 83%) The hobgoblin shouts! The hobgoblin writhes in agony. You kill the hobgoblin! You hear a bark! x2 A jackal comes into view. x2 Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. A jackal comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The jackal barks! You hear a bark! Your Stealth skill increases to level 2! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. A jackal comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. The jackal barely misses you. x2 You hit the jackal. The jackal is severely wounded. A bat comes into view. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. Your magical contamination has completely faded away. The jackal closely misses you. x2 The bat completely misses you. The jackal closely misses you. The jackal bites you. Found Cehuzuti's Distillery. The jackal bites you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The jackal misses you. The bat completely misses you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. The bat misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. You aren't carrying any scrolls. Unknown command. You can't drink. You barely miss the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The bat misses you. The jackal bites you. You die... #...∩.. #...... .... #...... ## .#.. #..... .# .#.###.... #.# ........# ##.# .........####..### ##h# ##†.†.....h.# ##.# #..#..#..##@# ...###.#.....$b†.# ......b#...#..#### #......####...# ##............# ##............. .....##.###..... ....#.....##... ...##.<.....#. You could see a jackal and a bat. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 65 | D:1 | Reached skill level 2 in Stealth 77 | D:1 | Found Cehuzuti's Distillery. 91 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_shops, shop, st_stairs_5, minmay_octomino_j4 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.5 Spellcasting | | 2.6 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Pain || 8 Armor: Robe || 6 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 21 | 2 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 21 | 2 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts