EnegeticOcto Level 1 of the Dungeon [Shop] Onist's Antique Weapon Shop a +6 morningstar of draining (1215 gold) a +2 dagger of venom (446 gold) a +2 spectral quarterstaff (682 gold) a +0 short sword (93 gold) a +0 flail (108 gold) a +0 dagger (62 gold) a +2 flail of protection (502 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) a +4 great mace of protection (923 gold) (0, 0, D:1) a +0 dagger (13, -7, D:1) a +0 club (15, 17, D:1) a +0 short sword (26, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -44, D:2) a +0 club (25, -16, D:2) a +0 dagger (30, -37, D:2) a +0 dagger (33, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a book of Lightning (12, 2, D:3) a +0 dagger (14, -30, D:3) a +0 robe (18, -22, D:3) a +0 whip a +0 halberd (19, -22, D:3) a +0 whip a +0 whip (25, 3, D:3) a +0 dagger (30, -20, D:3) a +0 short sword (30, 1, D:3) a +0 leather armour (31, -20, D:3) a +0 club (32, -20, D:3) a +0 club (33, -20, D:3) a +0 short sword (34, -20, D:3) a +0 spear (37, 13, D:3) a +0 flail (40, -36, D:3) a book of the Wilderness (41, 12, D:3) a +3 short sword (53, -23, D:3) a +0 trident Level 4 of the Dungeon (3, -7, D:4) a +0 spear (5, 2, D:4) a +0 club (12, -26, D:4) a +0 leather armour (27, -40, D:4) a potion of flight (29, -6, D:4) a +0 club (35, -18, D:4) a +0 whip (36, -20, D:4) a +0 hand axe (37, -4, D:4) a +0 dagger (37, -3, D:4) a +0 club (40, 0, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -1, D:5) a +0 short sword a +0 leather armour (9, -8, D:5) a +0 robe (13, 1, D:5) a +0 robe (24, 7, D:5) a +0 whip (24, 8, D:5) a +0 scale mail a +0 dagger (27, 8, D:5) a potion of flight (29, -3, D:5) a +0 rapier (37, -5, D:5) a +0 chain mail (37, 8, D:5) a +0 whip (38, 15, D:5) a +0 flail (38, 30, D:5) a +0 club a +0 club (39, 28, D:5) a +0 club a +0 robe (40, 28, D:5) a +0 whip a +0 flail a +0 ring mail a +0 hand axe (41, 9, D:5) a +0 giant spiked club (41, 28, D:5) a +0 halberd a +0 flail (42, 28, D:5) a +3 dagger a +0 robe (44, 28, D:5) a +0 short sword a +0 dagger a +0 robe (44, 41, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, -8, D:6) a +0 whip (7, -7, D:6) a +0 flail (8, -9, D:6) a +0 spear (8, -8, D:6) a +0 whip a +0 robe (17, 4, D:6) a +0 robe (19, 8, D:6) a +4 dagger (22, -2, D:6) a +0 quarterstaff (30, 8, D:6) a +0 dagger (33, -5, D:6) a +0 hand axe (34, -4, D:6) a +2 heavy long sword a +0 chain mail (37, -19, D:6) a +0 robe (37, -7, D:6) a +0 whip a +0 chain mail (37, 2, D:6) a +0 rapier (39, -20, D:6) a +0 flail Level 7 of the Dungeon [Shop] Untit's Antique Weapon Shop a +0 sling (40 gold) a +3 mace of protection (556 gold) a +0 morningstar (108 gold) a +0 dagger (54 gold) a +0 battleaxe (175 gold) a +0 mace (81 gold) a +0 spear (81 gold) a +0 rapier (108 gold) (6, -5, D:7) a +0 dagger (7, -5, D:7) a +0 dagger a +0 club (8, -6, D:7) a +0 dagger (8, -5, D:7) a +0 short sword (12, -17, D:7) a +0 falchion (23, 4, D:7) a +0 trident (25, -27, D:7) a +0 scale mail (29, -9, D:7) a +0 leather armour a +0 club (34, -5, D:7) a +0 club a +0 whip a +0 whip a +0 robe (41, -1, D:7) a +0 spear Level 8 of the Dungeon [Shop] Iqai's Armour Boutique the +4 ring mail of Courage {-Cast rC+++ rCorr Int-3} (816 gold) Int: It affects your intelligence (-3). rC: It renders you almost immune to cold. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 kite shield (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +2 leather armour of cold resistance (266 gold) a +0 chain mail (63 gold) (1, -5, D:8) 2 javelins (1, -4, D:8) a +0 tower shield (1, 5, D:8) 3 large rocks (2, -18, D:8) a +0 troll leather armour (10, -6, D:8) a +0 mace (12, -11, D:8) 2 javelins (12, 6, D:8) a +0 short sword a +0 leather armour (13, 21, D:8) a +0 ring mail (15, 21, D:8) a +0 scale mail (15, 23, D:8) a +0 troll leather armour (21, 4, D:8) a +1 cloak (24, 6, D:8) a +0 whip a +0 leather armour a +0 short sword a +0 chain mail a +0 long sword a +0 chain mail a +0 mace (24, 25, D:8) a +0 shortbow (25, 29, D:8) a +0 club 3 boomerangs (26, -24, D:8) a +5 trident a +0 robe (26, 5, D:8) a +0 club (26, 14, D:8) a +0 pair of boots (26, 29, D:8) a +1 heavy mace a +0 leather armour a +0 mace (27, 29, D:8) a +0 dagger (28, -24, D:8) a +0 war axe a +0 robe a +4 morningstar of freezing a +0 robe a +0 robe (29, -24, D:8) a +0 long sword (30, 1, D:8) a +0 short sword a +0 whip a +0 plate armour (30, 3, D:8) a +0 short sword (31, -10, D:8) a +0 chain mail (31, -1, D:8) a +1 short sword of speed (32, 25, D:8) a +0 dagger (33, 6, D:8) a book of Geomancy (36, -7, D:8) a +0 longbow a ring of protection from fire (36, -5, D:8) a +0 leather armour a +0 club a +0 robe a +2 short sword a +0 whip (37, 2, D:8) a +1 cloak (39, -8, D:8) a +0 giant spiked club a +0 giant club (40, -9, D:8) a +0 longbow (48, 3, D:8) a +0 cloak Level 9 of the Dungeon [Shop] Weexal's Magic Scroll Emporium a scroll of amnesia (56 gold) a scroll of vulnerability (56 gold) (0, 0, D:9) a +0 club (1, 0, D:9) a +0 whip (2, -27, D:9) a +0 helmet (2, 0, D:9) a +0 ring mail a +0 spear (4, 2, D:9) a +0 dagger (5, -6, D:9) a +0 scale mail a +0 spear (6, -4, D:9) 3 boomerangs a +0 short sword (7, -37, D:9) a +0 shortbow (7, -30, D:9) a +0 mace (8, -19, D:9) a +0 robe a +0 dire flail a +0 robe a +4 scimitar a +0 robe a +0 short sword of electrocution a +0 robe a +5 hand axe (9, -13, D:9) a +0 giant club a +0 chain mail (9, -12, D:9) a +0 leather armour a +0 dagger a +0 short sword (9, -11, D:9) a +0 giant club (9, -8, D:9) a +3 dagger of venom (11, -5, D:9) a +0 dagger (13, -17, D:9) a +0 chain mail a +0 scimitar a +0 arbalest (17, 4, D:9) a +0 shortbow (19, -42, D:9) a +0 giant spiked club (19, -30, D:9) a +0 dagger (21, -34, D:9) a book of Minor Magic (25, -29, D:9) a +0 robe (27, -20, D:9) a +0 club (28, -21, D:9) a +0 club (29, -21, D:9) a +0 spear a +0 scale mail a +0 buckler a +0 dagger (30, -21, D:9) a +0 flail a +0 dagger (30, -20, D:9) a +0 giant spiked club (30, -19, D:9) a +0 plate armour a +0 glaive a +0 leather armour a +0 club (32, -19, D:9) a scroll of noise a scroll of amnesia (32, 4, D:9) a +0 pair of boots (33, -28, D:9) a +0 dagger a +0 leather armour (33, -27, D:9) a +0 war axe a +0 plate armour (33, -20, D:9) a +0 spear a +0 ring mail (36, -26, D:9) a book of Flames (49, -15, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (7, -7, D:10) +0 steam dragon scales (25, 18, D:10) a potion of flight (27, -28, D:10) a +2 short sword a +0 robe (27, 5, D:10) a +0 robe a +0 dagger (27, 6, D:10) a +0 club a +0 leather armour a +0 club (27, 12, D:10) a +0 spear (28, -28, D:10) a +4 spear a +0 robe (28, 10, D:10) a +0 ring mail a +0 spear (28, 13, D:10) a +0 halberd (29, 13, D:10) a +0 halberd (33, -28, D:10) a +5 flail a +0 robe (35, -28, D:10) a +0 mace a +0 robe (35, -17, D:10) a javelin (36, -28, D:10) a +0 whip a +0 chain mail a +0 dagger a +0 robe (36, -27, D:10) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (36, -17, D:10) Jaana's Lessons on Excavation Spells Type Level a - Animate Armour Summoning/Earth 4 b - Iron Shot Conjuration/Earth 6 (36, -11, D:10) a +0 dagger (36, -10, D:10) a +0 dagger a +0 robe a +0 dagger (37, -10, D:10) a +0 club (46, -5, D:10) a +0 shortbow (50, 19, D:10) a +0 flail (51, 19, D:10) a +0 robe a +2 dagger of venom (52, 20, D:10) a +0 dagger a +0 club (53, -10, D:10) a +0 ring mail (53, 20, D:10) a +0 leather armour a +0 whip Level 11 of the Dungeon [Shop] Dotoob's Antique Armour Shoppe a +0 chain mail (144 gold) a +0 pair of gloves (144 gold) a +0 chain mail (144 gold) a +0 scale mail (128 gold) a +0 pair of gloves (144 gold) a +1 chain mail of cold resistance (528 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) (0, 0, D:11) a +0 spear (6, 5, D:11) +0 acid dragon scales (10, 5, D:11) a +0 flail (10, 16, D:11) a +0 dagger (16, 11, D:11) a potion of magic a potion of degeneration (18, 6, D:11) a book of the Tundra (25, 8, D:11) a +0 leather armour (30, -13, D:11) a scroll of noise (33, -8, D:11) a +0 dagger (41, 18, D:11) a +0 short sword a +0 whip a +0 dagger (42, 18, D:11) a +0 dagger a +0 robe a +0 short sword (42, 19, D:11) a +0 dagger a +0 club a +0 dagger (47, -7, D:11) a +0 giant club a +0 giant club (48, -9, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a stone (0, 5, D:12) a +0 long sword a +0 club a +0 leather armour (1, 4, D:12) a +0 trident 2 boomerangs (9, 1, D:12) a +0 dagger (11, -2, D:12) a +0 rapier (13, 7, D:12) a book of Transfigurations (15, 3, D:12) a +0 short sword (17, 3, D:12) a +0 short sword (17, 5, D:12) the Cyclopedia of Embers and Shapes Spells Type Level a - Fireball Conjuration/Fire 5 b - Necromutation Transmutation/Necromancy 8 (19, 22, D:12) a potion of flight (23, -3, D:12) a +0 scale mail (24, 9, D:12) the +2 lajatang "Imuysiny" {freeze, rF- rC++ rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (25, 10, D:12) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (48, -1, D:12) a +0 halberd (49, 0, D:12) a +0 short sword a +0 scimitar a +0 dagger a +0 robe (50, 0, D:12) a +0 dire flail a +0 scimitar (56, 3, D:12) 7 stones a +2 hat (56, 21, D:12) a potion of flight Level 13 of the Dungeon (5, 18, D:13) 4 stones (10, -17, D:13) a +0 war axe (11, 30, D:13) a +0 shortbow (12, -6, D:13) a +0 robe (14, -12, D:13) a scroll of noise (60, -15, D:13) a staff of fire Level 14 of the Dungeon [Shop] Neoleef's Magic Scroll Boutique a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) (10, -22, D:14) a +0 arbalest (11, -40, D:14) 4 boomerangs (11, -21, D:14) 4 large rocks (12, -27, D:14) a +2 halberd of protection a +0 robe (15, -28, D:14) a +0 dagger (17, -29, D:14) a +0 dagger a +0 robe (19, -18, D:14) the Encyclopedia of Freezing Intoxication Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Eringya's Noxious Bog Transmutation/Poison 6 Level 15 of the Dungeon (0, 0, D:15) a +1 long sword of flaming a +0 chain mail (2, 22, D:15) a +0 war axe a +0 leather armour a +0 buckler (9, 21, D:15) a +0 great sword a +0 leather armour (20, -13, D:15) a +0 longbow (30, 33, D:15) a +4 scimitar of flaming (40, 1, D:15) the +1 ring mail of Wailuv {Harm SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (46, -8, D:15) a +4 morningstar of freezing the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zelloafu's Antique Armour Emporium a +0 robe (21 gold) a +1 hat (330 gold) a +1 ring mail of cold resistance (480 gold) a +2 ring mail of positive energy (540 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +2 leather armour of fire resistance (570 gold) a +2 scale mail of willpower (630 gold) a +2 pair of gloves (495 gold) the +0 pair of boots "Cuawel" {Str+4 Dex+5 SInv} (1038 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+5). SInv: It lets you see invisible. (0, 0, Orc:1) a +0 giant spiked club (13, 7, Orc:1) a +0 hand axe (13, 19, Orc:1) a +0 dagger a +0 robe (14, 5, Orc:1) a +0 ring mail a +0 flail (14, 6, Orc:1) a +0 giant club a +0 whip a +0 robe a +0 dagger (14, 14, Orc:1) a +0 flail 2 boomerangs a +0 war axe a +0 chain mail (15, 16, Orc:1) a +0 club (52, -13, Orc:1) a +0 short sword a +0 leather armour (52, -12, Orc:1) a +0 club (53, -11, Orc:1) a +0 club (53, -7, Orc:1) a +0 battleaxe (54, -9, Orc:1) a +0 dagger a +0 robe (54, -8, Orc:1) a +0 trident a +0 chain mail (55, -9, Orc:1) a +0 leather armour (55, -8, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Corediel's Armour Shoppe a +0 scale mail (52 gold) a +2 buckler (214 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +0 chain mail (58 gold) a +0 chain mail of poison resistance (110 gold) a +0 pair of gloves (58 gold) a +0 helmet (58 gold) [Shop] Qoduff's General Store 6 boomerangs (48 gold) a +0 spear (48 gold) a potion of lignification (48 gold) 4 stones (6 gold) 9 stones (14 gold) a stone (1 gold) [Shop] Timeewk's Book Emporium a Trismegistus Codex (420 gold) a Fen Folio (630 gold) a manual of Transmutations (1200 gold) a book of Chaos (750 gold) the Precepts of Conflict and Firn (510 gold) Spells Type Level a - Freeze Ice 1 b - Iron Shot Conjuration/Earth 6 c - Spellforged Servitor Conjuration/Summoning 7 a book of Ice (690 gold) a book of Iron (540 gold) a book of Sloth (540 gold) a book of Lightning (570 gold) [Shop] Qyenun's General Store 5 stones (6 gold) a scroll of poison (48 gold) +1 shadow dragon scales (1044 gold) the +3 morningstar of Welfare {flame, rF- rN++ Will+} (459 gold) It burns those it strikes, dealing additional fire damage. rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Will: It increases your willpower. a +0 plate armour (276 gold) a scroll of identify (24 gold) (0, 0, Orc:2) a +0 club a +0 leather armour (18, 28, Orc:2) a +0 dagger a +0 robe (40, 42, Orc:2) a +0 leather armour (40, 44, Orc:2) a scarf of repulsion a +1 leather armour of cold resistance (42, 43, Orc:2) a +0 buckler (43, 43, Orc:2) a +0 halberd a +0 ring mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 heavy scimitar (12, -18, Elf:1) a +4 glaive of venom (15, 8, Elf:1) a +0 short sword Level 2 of the Elven Halls (30, 11, Elf:2) a +0 pair of gloves (32, 29, Elf:2) a +0 ring mail (35, 18, Elf:2) a +0 leather armour a +0 rapier (36, 14, Elf:2) a +2 dagger of flaming (38, 20, Elf:2) a +0 leather armour a +0 rapier Level 3 of the Elven Halls [Shop] Erhemi's Antique Armour Emporium a +2 pair of boots (577 gold) a +3 leather armour of willpower (840 gold) a +0 chain mail (157 gold) the +3 leather armour of Charity {Rampage rPois Slay+2} (1281 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (70 gold) (0, 0, Elf:3) a +0 long sword (3, -7, Elf:3) a potion of degeneration (5, -37, Elf:3) a +0 short sword (14, 2, Elf:3) a +0 plate armour of fire resistance (15, -51, Elf:3) a +0 dire flail of protection (16, -5, Elf:3) a +0 long sword (37, -47, Elf:3) a +0 battleaxe (44, -43, Elf:3) a staff of death (44, -42, Elf:3) the ring "Ivior" {rC- Will+ rCorr Int+3} [ring of resist corrosion] Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (44, -41, Elf:3) a +0 dagger (45, -43, Elf:3) a piece from Xom's chessboard (15/15) (45, -42, Elf:3) the +6 sling of Tension {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. (45, -40, Elf:3) a +0 hand axe of flaming (46, -41, Elf:3) a +1 chain mail of poison resistance (47, -42, Elf:3) a +0 great sword of holy wrath (48, -43, Elf:3) a +3 falchion of electrocution (48, -41, Elf:3) a lightning rod (4/4) (49, -41, Elf:3) the +6 war axe "Kowaisk" {elec, Will+ Dex+4 SInv Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 helmet of see invisible (50, -41, Elf:3) a phantom mirror (inert) (51, -42, Elf:3) a book of Necromancy (52, -41, Elf:3) a +4 mace of protection (53, -42, Elf:3) an amulet of the acrobat (53, -41, Elf:3) a +2 buckler of protection (54, -42, Elf:3) the +1 glaive of Outrage {flame, rF+ rN+ Str+8} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+8). rF: It protects you from fire. rN: It protects you from negative energy. (54, -41, Elf:3) a staff of air (57, -40, Elf:3) the +8 morningstar "Hydraslayer" {flame, *Rage rPois rN+} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (58, -37, Elf:3) the ring "Heilan" {rPois rN+} [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. (60, -40, Elf:3) a +2 shortbow of freezing (61, -43, Elf:3) a +0 crystal plate armour (61, -41, Elf:3) 8 stones (62, -42, Elf:3) a +0 sling of flaming (63, -41, Elf:3) a +0 scale mail (64, -41, Elf:3) a +0 dagger (64, -40, Elf:3) 4 stones (65, -43, Elf:3) a +0 dagger (65, -42, Elf:3) a +0 plate armour (65, -41, Elf:3) a +0 chain mail (70, -41, Elf:3) 6 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (33, 27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (13, 5, Lair:2) a +0 quarterstaff (20, 50, Lair:2) a +0 chain mail (29, 40, Lair:2) a potion of degeneration (32, 1, Lair:2) a +0 quarterstaff (56, 50, Lair:2) a book of Rime (60, 25, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (11, -28, Lair:3) a potion of degeneration (19, -9, Lair:3) a +0 shortbow (23, -1, Lair:3) a +0 chain mail (25, -13, Lair:3) a +0 chain mail (45, -39, Lair:3) a +0 hand axe (68, 2, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (15, 5, Lair:4) a +0 halberd (22, -21, Lair:4) a +0 great mace (24, -21, Lair:4) a +0 arbalest of draining (48, -18, Lair:4) a scroll of amnesia Level 5 of the Lair of Beasts (8, -9, Lair:5) a +0 quarterstaff a +0 leather armour (20, 29, Lair:5) 6 gold pieces (20, 30, Lair:5) 20 gold pieces (21, 28, Lair:5) 23 gold pieces (21, 29, Lair:5) 14 gold pieces (21, 30, Lair:5) 9 gold pieces (21, 31, Lair:5) 18 gold pieces (22, 29, Lair:5) 15 gold pieces (22, 30, Lair:5) 20 gold pieces (22, 32, Lair:5) 18 gold pieces (23, 31, Lair:5) 18 gold pieces (23, 32, Lair:5) 7 gold pieces (41, 0, Lair:5) a scroll of amnesia (48, 35, Lair:5) a +0 war axe Level 1 of the Shoals (12, -49, Shoals:1) a +0 shortbow (33, -8, Shoals:1) a +0 war axe (37, -6, Shoals:1) a +0 dagger (45, -44, Shoals:1) a +0 trident (56, -46, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Wiunk's Magic Scroll Boutique a scroll of immolation (80 gold) a scroll of identify (40 gold) a scroll of identify (40 gold) a scroll of amnesia (80 gold) a scroll of vulnerability (80 gold) (14, 43, Shoals:2) 4 stones (34, 26, Shoals:2) the +1 leather armour of the Jabberwock {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Level 3 of the Shoals [Shop] Cemyets's Firing Range a +1 triple crossbow of electrocution (352 gold) a +0 longbow (71 gold) a +0 arbalest (49 gold) a +0 shortbow (33 gold) 2 poisoned darts (8 gold) a +0 heavy sling (51 gold) 5 large rocks (38 gold) (11, 11, Shoals:3) a +0 trident (35, -34, Shoals:3) a +0 spear (35, -33, Shoals:3) a +0 trident (36, -36, Shoals:3) a +4 rapier of distortion a +0 robe (36, -16, Shoals:3) a +0 longbow a +0 quarterstaff (39, -23, Shoals:3) a +0 glaive (40, -17, Shoals:3) a +0 sling a +0 club (51, -35, Shoals:3) a throwing net (51, -32, Shoals:3) a javelin (51, -31, Shoals:3) a stone (52, -35, Shoals:3) a stone a stone (53, -35, Shoals:3) a stone a stone (53, -33, Shoals:3) a javelin (53, -32, Shoals:3) a javelin Level 4 of the Shoals (1, -8, Shoals:4) a book of Party Tricks (2, 36, Shoals:4) the ring "Appuomuf" {Fire Contam rPois rCorr Int+4} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (5, -12, Shoals:4) a +0 spear (11, 32, Shoals:4) a +2 vampiric trident 3 boomerangs (12, 30, Shoals:4) a +0 spear a silver javelin a +0 leather armour (26, -6, Shoals:4) 46 poisoned darts (39, 9, Shoals:4) a staff of earth (48, -4, Shoals:4) a +0 war axe (50, -6, Shoals:4) the +2 dagger of Demand {heavy, Will+ rCorr Str+4 Dex-3} It deals dramatically more damage, but attacks with it are much slower. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Level 1 of the Spider Nest (10, -2, Spider:1) a potion of flight (36, -37, Spider:1) a potion of magic (44, -26, Spider:1) a potion of magic Level 2 of the Spider Nest Level 3 of the Spider Nest (14, 6, Spider:3) a +0 robe a +0 hand axe (15, 6, Spider:3) a +0 robe a +0 war axe a +0 robe a +0 hand axe (28, 1, Spider:3) a +0 short sword (39, 33, Spider:3) 5 stones (39, 34, Spider:3) a book of Callings (41, 2, Spider:3) a +0 club Level 4 of the Spider Nest (19, -5, Spider:4) a book of Death (31, 23, Spider:4) a +4 scale mail of willpower the +0 pair of fencer's gloves {Riposte Dex+3} It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). (32, 23, Spider:4) a scarf of invisibility Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) Xaja's Spellbook of Curses Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 (1, 0, Slime:5) the +6 triple crossbow of Goschex {heavy, rF+} Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. rF: It protects you from fire. (2, -1, Slime:5) the Vellum of Forms Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Blade Hands Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 (12, -9, Slime:5) the +1 great sword "Womehup" {chaos, rF+ rC+++ rCorr Int-4} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (12, 0, Slime:5) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. Level 1 of the Vaults [Shop] Amok's Assorted Antiques a +0 arbalest (162 gold) a scroll of identify (72 gold) a +0 great sword (234 gold) a scroll of noise (36 gold) a +0 giant club (61 gold) a scroll of identify (72 gold) a +0 great mace (234 gold) a +0 scimitar of protection (244 gold) a +0 shortbow (108 gold) a +0 hand axe (108 gold) [Shop] Kal Qyng's Book Emporium a book of the Hunter (442 gold) a book of Party Tricks (272 gold) a Fen Folio (714 gold) a book of Alchemy (476 gold) a book of the Senses (544 gold) Samaqaoh's Cyclopedia of Frozen Confrontation (850 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Simulacrum Ice/Necromancy 6 a book of Lightning (646 gold) the Papyrus of Beguiling (612 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Confusing Touch Hexes 3 c - Inner Flame Hexes/Fire 3 d - Metabolic Englaciation Hexes/Ice 5 An Early Guide to Spellcraft (408 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Portal Projectile Hexes/Translocation 3 c - Inner Flame Hexes/Fire 3 a book of Decay (510 gold) (0, 0, Vaults:1) a +0 dire flail a +0 animal skin (11, 30, Vaults:1) a +0 troll leather armour a +0 great mace a +0 ring mail a +0 troll leather armour (11, 31, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (14, 47, Vaults:1) a +1 war axe a +1 plate armour of poison resistance (15, 48, Vaults:1) a +0 troll leather armour a +0 halberd a +0 plate armour a +0 long sword a +0 ring mail (15, 49, Vaults:1) a +0 great mace a +3 leather armour (16, 47, Vaults:1) a +2 war axe of electrocution a +0 plate armour (19, 11, Vaults:1) a +0 arbalest a +0 dagger (20, -4, Vaults:1) a +2 scale mail of fire resistance (21, -3, Vaults:1) a book of Spectacle (22, 0, Vaults:1) a +0 hand crossbow a +0 falchion a +0 scale mail a +0 great mace a +0 ring mail a potion of degeneration a +0 great mace a +0 ring mail a +0 morningstar a +0 leather armour (22, 1, Vaults:1) a +0 arbalest (23, 1, Vaults:1) a +0 dire flail a +0 ring mail (46, 14, Vaults:1) a +0 ring mail (65, 33, Vaults:1) a +0 war axe a +0 arbalest a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest (22, 50, Vaults:2) 8 stones (22, 51, Vaults:2) 19 gold pieces (23, 50, Vaults:2) a phial of floods (23, 51, Vaults:2) a +2 helmet of intelligence (24, 50, Vaults:2) a +6 ring of dexterity (24, 51, Vaults:2) 14 gold pieces (25, 50, Vaults:2) a +1 leather armour of cold resistance (unseen) (25, 51, Vaults:2) a +4 ring of slaying (26, 50, Vaults:2) 24 gold pieces (26, 51, Vaults:2) 13 gold pieces (28, 53, Vaults:2) a +0 leather armour (48, 53, Vaults:2) a +0 dire flail a +0 animal skin (52, 7, Vaults:2) a +2 long sword of holy wrath a +0 arbalest a +3 scale mail (58, 31, Vaults:2) a +0 robe (62, 27, Vaults:2) a +0 arbalest (62, 30, Vaults:2) a +0 arbalest of electrocution Level 3 of the Vaults [Shop] Joic's Antique Armour Shoppe a +0 kite shield (157 gold) a +2 ring mail of willpower (735 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 ring mail (140 gold) a +0 helmet (157 gold) a +2 leather armour of cold resistance (665 gold) a +0 cloak (157 gold) a +0 ring mail (140 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) [Shop] Omeu's Armour Boutique a +2 robe of willpower (389 gold) a +0 leather armour (44 gold) a +1 pair of gloves (253 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 cloak (99 gold) (5, 43, Vaults:3) a +0 long sword a +0 scale mail (6, -19, Vaults:3) a +0 troll leather armour (8, -19, Vaults:3) a +0 dagger a +0 robe a +0 dire flail a +0 ring mail (12, 29, Vaults:3) a +0 flail 2 stones a +0 ring mail a +0 troll leather armour (12, 30, Vaults:3) a +0 troll leather armour a +0 troll leather armour a +2 battleaxe of holy wrath a +0 chain mail (18, 36, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail (22, -22, Vaults:3) a +0 dire flail a +0 animal skin (36, -22, Vaults:3) a +0 ring mail (54, 32, Vaults:3) a +0 arbalest (54, 40, Vaults:3) the +3 spear "Hydrabane" {flame, Will+ rCorr Int-3 Dex+5} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (58, 34, Vaults:3) a +0 ring mail (59, 43, Vaults:3) a +0 buckler a +0 ring mail a +2 war axe (60, 36, Vaults:3) a +0 arbalest (60, 37, Vaults:3) a +0 ring mail a +0 dire flail a +0 arbalest a potion of flight (60, 38, Vaults:3) a +0 troll leather armour a +0 scale mail a +0 great mace a +0 ring mail a +0 great mace (60, 39, Vaults:3) a +0 chain mail a +1 war axe (66, 28, Vaults:3) a +0 chain mail (66, 32, Vaults:3) a +0 scale mail (75, -17, Vaults:3) a +0 dagger a +0 robe (75, 32, Vaults:3) a +0 ring mail a +0 falchion a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +2 heavy long sword (5, -19, Vaults:4) Baek's Grimoire of the Baneful Chill Spells Type Level a - Spider Form Transmutation/Poison 3 b - Polar Vortex Ice 9 (7, 4, Vaults:4) a +0 leather armour (8, -6, Vaults:4) a +0 arbalest (9, -6, Vaults:4) a +0 arbalest (16, 19, Vaults:4) a +0 great mace a +0 leather armour (17, 19, Vaults:4) a +0 dagger a +0 robe (21, -14, Vaults:4) the Vellum of Damaging Ensorcelling Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Chain Lightning Conjuration/Air 9 (23, 1, Vaults:4) a +0 dagger a +0 robe (26, 17, Vaults:4) a +0 troll leather armour (27, 16, Vaults:4) a +0 great mace a +0 leather armour (31, 4, Vaults:4) a +0 troll leather armour (31, 5, Vaults:4) a +0 mace a +0 ring mail (34, -16, Vaults:4) a +4 broad axe a +0 plate armour (38, -31, Vaults:4) a +0 dagger a +0 robe (38, -12, Vaults:4) 3 stones (39, 13, Vaults:4) a +0 ring mail (39, 14, Vaults:4) a +0 great mace a +0 ring mail (50, 14, Vaults:4) a +0 dagger a +0 robe (53, -15, Vaults:4) a +3 battleaxe a +0 chain mail (64, 22, Vaults:4) a +2 heavy long sword a +0 scale mail Level 1 of the Realm of Zot (0, 0, Zot:1) 33 gold pieces (1, -5, Zot:1) a +0 hand axe (3, -6, Zot:1) a +0 flail (6, -5, Zot:1) a scroll of identify (still there?) a +2 cloak (still there?) a +0 whip (still there?) (7, -3, Zot:1) a +0 glaive Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 halberd (1, 1, Zot:2) a +0 flail (1, 2, Zot:2) a +0 cloak a +0 rapier (1, 3, Zot:2) a +0 dire flail (2, 3, Zot:2) a +0 dire flail (13, 5, Zot:2) the ring "Nasew" {Ice Int+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. a staff of cold a +2 robe of cold resistance (15, 35, Zot:2) a +0 hand axe (19, -7, Zot:2) a +0 cloak a +2 great mace of protection (19, -6, Zot:2) a +0 flail (20, -6, Zot:2) a +2 glaive of protection a +0 trident (22, -6, Zot:2) a +0 cloak a +0 long sword (31, 36, Zot:2) a +0 cloak a +0 long sword (32, 35, Zot:2) a +2 cloak a +0 battleaxe of flaming (32, 36, Zot:2) a +0 cloak (33, 36, Zot:2) a +0 war axe (34, 34, Zot:2) a +0 long sword (34, 35, Zot:2) a +0 war axe a +1 cloak (34, 36, Zot:2) a +0 flail of draining (46, -5, Zot:2) +0 shadow dragon scales Level 3 of the Realm of Zot (0, 0, Zot:3) a potion of degeneration Level 4 of the Realm of Zot (4, 27, Zot:4) a +0 dagger a +0 cloak (5, 26, Zot:4) a +0 long sword a +1 cloak Level 5 of the Realm of Zot Level 1 of the Depths (46, 11, Depths:1) a +1 great sword of flaming (47, 5, Depths:1) a +0 spear (51, 6, Depths:1) a +0 troll leather armour (51, 7, Depths:1) a +2 battleaxe of freezing a +0 dire flail a +0 dire flail 8 large rocks (51, 8, Depths:1) a +0 long sword a +0 robe (51, 24, Depths:1) a +4 trident of freezing (54, 23, Depths:1) a +0 troll leather armour (54, 24, Depths:1) a +1 great sword of flaming Level 2 of the Depths (46, 10, Depths:2) 5 stones (49, 8, Depths:2) a +0 dire flail (49, 38, Depths:2) a +0 troll leather armour Level 3 of the Depths (2, 17, Depths:3) a +0 robe (27, -21, Depths:3) a +0 troll leather armour (28, -21, Depths:3) a +0 halberd (29, -21, Depths:3) a +1 halberd of freezing (30, -20, Depths:3) +0 fire dragon scales (32, -19, Depths:3) a +2 scimitar a +0 chain mail a +4 glaive of flaming a +0 plate armour (33, -21, Depths:3) a +5 scimitar of draining a +0 chain mail a +0 dagger a +0 robe (33, -20, Depths:3) a +3 glaive of flaming a +0 chain mail 5 large rocks (33, -19, Depths:3) a +5 war axe of flaming a +0 plate armour (34, 14, Depths:3) a +1 great sword of flaming (37, -18, Depths:3) a +4 great sword a +0 plate armour (38, -17, Depths:3) a +1 demon blade of electrocution (43, -9, Depths:3) a +1 battleaxe of freezing (48, 0, Depths:3) a +0 flail (56, -30, Depths:3) 5 stones (57, -38, Depths:3) 8 stones (58, -39, Depths:3) a ring of protection from cold (58, -38, Depths:3) the +5 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (58, -30, Depths:3) a +0 dire flail a +0 scale mail a +0 long sword a +0 ring mail a +2 buckler (58, -29, Depths:3) a +2 broad axe a +0 plate armour (61, 6, Depths:3) a +0 scale mail (63, -36, Depths:3) a +2 battleaxe of freezing Level 4 of the Depths