Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 14856405964693493837 982 EnegeticOcto the Conjurer (level 7, 35/35 HPs) Began as a Felid Conjurer on Jan 30, 2024. Quit the game on level 5 of the Dungeon. The game lasted 00:06:39 (6076 turns). EnegeticOcto the Conjurer (Felid Conjurer) Turns: 6076, Time: 00:06:39 Health: 35/35 AC: 2 Str: 3 XL: 7 Next: 96% Magic: 12/12 EV: 18 Int: 23 God: Gold: 332 SH: 0 Dex: 15 Spells: 5/12 levels left Lives: 0 Deaths: 2 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ h - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 332 gold pieces. Inventory: Jewellery c - a +6 ring of dexterity (You found it on level 1 of the Dungeon) h - a ring of wizardry (left paw) (You found it on level 3 of the Dungeon) Wands d - a wand of mindburst (10) (You found it on level 2 of the Dungeon) r - a wand of polymorph (9) (You took it off Robin on level 3 of the Dungeon) u - a wand of roots (7) {@v2} (You found it on level 4 of the Dungeon) Scrolls b - 2 scrolls of teleportation {@r3 !r} e - a scroll of vulnerability f - 2 scrolls of torment g - 2 scrolls of blinking {@r4} j - 2 scrolls of fear {unknown} q - a scroll of revelation {@r5 !r} Potions a - a potion of magic k - 2 potions of brilliance l - a potion of experience {unknown} m - a potion of mutation {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} p - a potion of resistance {unknown} s - a potion of attraction {unknown} t - a potion of ambrosia {unknown} Skills: + Level 2.3 Fighting + Level 4.3 Dodging - Level 5.0 Stealth + Level 3.0 Spellcasting + Level 7.3 Conjurations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 7% 2 Flame Wave Conj/Fire 20% 2d7 11% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 11% 4 Call Canine Familiar Summ 3% N/A 14% 3 Fugue of the Fallen Necr 3% N/A 14% 3 Gell's Gravitas Tloc 3% N/A 14% 3 Inner Flame Hex/Fire 3% N/A 14% 3 Sigil of Binding Hex 3% N/A 14% 3 Teleport Other Tloc 3% N/A 14% 3 Sticky Flame Fire/Alch 8% 2d4 28% 4 Anguish Hex/Necr 1% N/A 41% 4 Dispersal Tloc 1% N/A 99% 6 Dimensional Bullseye Hex/Tloc Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 27000 Sewer (visited) Temple: D:4-7 Altars: Elyvilon Fedhas Nemelex Xobeh Okawaru Wu Jian Shops: D:5 = Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin completely misses you. The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. You finish channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 68% to hit) The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) You feel very sick. Your Spellcasting skill increases to level 3! Your Alchemy skill increases to level 2! You feel sick. You feel sick. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. A black bear comes into view. A black bear is nearby! You start resting. Magic restored. A black bear is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (86% to hit) The searing ray hits the black bear! The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The black bear bites you. The black bear claws you. The black bear barely misses you. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. The black bear misses you. The black bear completely misses you. The black bear closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, 86% to hit) The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. The black bear completely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The searing ray misses the black bear. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... The black bear claws you. The black bear bites you. The black bear claws you. The black bear claws you! You rejoin the land of the living... Found 6 stones. Found a blossoming altar of Fedhas and an iron altar of Okawaru. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##.....## ##...8... #.._..( #....# #._@# #...# #...# .....# ....### ...... ...... ...... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) An ogre (D:4) A phantom (D:5) A kobold brigand (Sewer) 2 scorpions (D:4) An orc priest (D:4) A sleepcap (D:4) Robin (D:3) 10 gnolls 8 adders A river rat (Sewer) A dart slug (D:1) 5 ribbon worms 4 orcs (D:4) 11 ball pythons 5 bats 9 endoplasms 7 giant cockroaches 13 goblins 7 hobgoblins 3 jackals (D:1) 2 quokkas 3 frilled lizards 10 kobolds 8 rats 117 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 187 | D:1 | Reached skill level 3 in Stealth 422 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 533 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:1 | Reached skill level 4 in Conjurations 1170 | D:2 | Reached skill level 4 in Stealth 1186 | D:2 | Reached XP level 3. HP: 14/16 MP: 3/7 1418 | D:2 | Noticed Sigmund 1423 | D:2 | Killed Sigmund 1424 | D:2 | Reached skill level 5 in Stealth 1424 | D:2 | Reached skill level 5 in Conjurations 1424 | D:2 | Reached XP level 4. HP: 18/21 MP: 0/8 1424 | D:2 | Gained a life (2 lives remaining) 1424 | D:2 | Reached XP level 5. HP: 20/24 MP: 0/9 1947 | D:2 | Reached skill level 6 in Conjurations 2433 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 2433 | D:3 | Reached XP level 6. HP: 15/28 MP: 4/10 2529 | D:3 | Found a white marble altar of Elyvilon. 2709 | D:3 | Found a glowing drain. 2780 | Sewer | Entered a sewer 3346 | D:3 | Learned a level 4 spell: Fulminant Prism 3414 | D:3 | Noticed Robin 3554 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4188 | D:3 | Killed Robin 4228 | D:3 | Found a white marble altar of Elyvilon. 4434 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4669 | D:4 | Reached skill level 3 in Dodging 4669 | D:4 | Reached skill level 7 in Conjurations 4669 | D:4 | Reached XP level 7. HP: 32/32 MP: 4/11 4803 | D:4 | Reached skill level 1 in Fighting 5050 | D:4 | Reached skill level 1 in Alchemy 5291 | D:4 | Found an ornate altar of the Wu Jian Council. 5881 | D:5 | Entered Level 5 of the Dungeon 5881 | D:5 | Found Pasuadgh's Jewellery Shop. 5895 | D:5 | Reached skill level 2 in Fighting 5895 | D:5 | Reached skill level 4 in Dodging 5946 | D:5 | HP: 1/35 [centaur (5)] 5946 | D:5 | Slain by a centaur 5946 | D:5 | Lost a life (1 life remaining) 6004 | D:5 | Reached skill level 3 in Spellcasting 6004 | D:5 | Reached skill level 2 in Alchemy 6075 | D:5 | Slain by a black bear 6075 | D:5 | Lost a life (0 lives remaining) 6076 | D:5 | Found a blossoming altar of Fedhas. 6076 | D:5 | Found an iron altar of Okawaru. 6076 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_straight_4, minmay_gold_behind_fungi, st_stairs_6, minmay_split_cup_small D:2: layout_loops_corners, uniq_sigmund D:3: layout_loops_cross, lemuel_tele_altar, elyvilon_altar_3, gup_sewer_entry_bubbles, feat_on_display, uniq_robin D:4: layout_cave_pools, lemuel_coloured_pillars_altar D:5: layout_basic, nicolae_overflow_hallway_of_the_gods, serial_shops, shop, nicolae_stop_n_shop_1, kennysheep_generic_room_8 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Conjurations | 4 5 6 7 | 7.3 Dodging | 3 4 | 4.3 Fighting | 2 | 2.3 Alchemy | 2 | 2.0 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | 18 | 8 || 40 Bite | | 3 | 1 || 4 Cast: Magic Dart | 41 | 73 | 42 || 156 Searing Ray | 5 | 14 | 17 || 36 Fulminant Prism | | | 1 || 1 Use: Scroll | 1 | 7 | 1 || 9 Stab: Sleeping | | 1 | || 1 Armour: Skin | 3 | 16 | 31 || 50 Dodge: Dodged | 20 | 36 | 42 || 98 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 234.0 Dungeon | 86.3 | 86.3 | N/A | N/A | 88.6 | 248.8 Sewer | 13.7 | 13.7 | N/A | N/A | 11.4 | 160.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6193 | 6069 | 124 | 389 | 4886 | 6 | 1032.2 | Dungeon | 5573 | 5449 | 124 | 359 | 4410 | 5 | 1114.6 | Sewer | 619 | 619 | 0 | 30 | 476 | 1 | 619.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1916 daAuts D:2: 1571 daAuts D:4: 1019 daAuts D:1: 872 daAuts Sewer: 619 daAuts D:5: 194 daAuts