EnergyMaker Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 5, D:1) a +0 club (11, 5, D:1) a +0 dagger (13, -1, D:1) a +0 scale mail (14, 5, D:1) a +0 dagger (22, 17, D:1) 5 poisoned darts (26, -20, D:1) a +0 ring mail (37, 8, D:1) a +0 ring mail (39, -3, D:1) a +0 club (40, -6, D:1) a +2 ring mail of cold resistance (41, 0, D:1) a +0 club (52, -17, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) 24 arrows (5, 15, D:2) 12 stones (7, 2, D:2) a +0 whip (9, 14, D:2) 21 sling bullets (18, -30, D:2) a +0 dagger 4 stones (22, -10, D:2) 27 stones (24, 6, D:2) a +0 leather armour (25, 12, D:2) a +0 halberd (26, 9, D:2) a +0 hand axe 15 stones (26, 10, D:2) a +0 flail (27, 4, D:2) a +0 dagger (38, 12, D:2) a +0 war axe (46, 4, D:2) a +0 trident (53, -25, D:2) 9 stones (53, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (0, 8, D:3) a staff of poison (2, -18, D:3) 27 stones (5, -25, D:3) 17 stones (8, -18, D:3) 4 stones (8, -13, D:3) 4 sling bullets (8, 24, D:3) 19 arrows (9, -19, D:3) 5 large rocks (10, -21, D:3) a +0 dagger a +0 dagger 7 poisoned darts a +0 short sword 7 stones (10, -10, D:3) a +0 hand axe (11, -10, D:3) a +0 club a +0 ring mail a +0 flail a +0 club (19, 9, D:3) a +0 leather armour (31, 3, D:3) a +0 falchion (34, -6, D:3) a +0 club a +0 scale mail (34, -5, D:3) a +0 hand axe (35, -26, D:3) a +0 club a +0 falchion a +0 dagger a +0 club (35, -14, D:3) a +0 club (36, -27, D:3) a +0 hand axe (37, -6, D:3) a +0 trident a +0 ring mail (38, -28, D:3) 21 stones (39, -10, D:3) a +0 flail (39, 13, D:3) a +0 hunting sling (41, -4, D:3) a +0 short sword (45, 12, D:3) a +0 hand axe (45, 13, D:3) a +0 dagger a +0 ring mail a +0 flail a +0 scale mail (46, 12, D:3) a +0 short sword (50, -8, D:3) a +0 mace a +0 dagger of electrocution (51, -9, D:3) a +0 dagger a +0 ring mail a +0 club 3 boomerangs (52, -9, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 33, D:4) a +0 club (6, 34, D:4) a +0 dagger a +0 robe (6, 35, D:4) a +0 flail a +0 club (7, 33, D:4) a +0 dagger a +0 robe (7, 34, D:4) a +0 whip a +0 ring mail (20, 19, D:4) a +0 hunting sling (25, 8, D:4) the +3 short sword "Newtslayer" {flame, rElec rC+++ Str-3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. (29, 4, D:4) a +0 mace a +0 leather armour (37, 5, D:4) a +0 whip (41, 27, D:4) 28 stones (43, -7, D:4) 4 poisoned darts (44, 25, D:4) a +2 hand axe of venom a +0 leather armour (46, 0, D:4) a +0 giant club (46, 1, D:4) a +0 dagger (48, 3, D:4) a +1 ring mail of poison resistance (48, 30, D:4) a +0 chain mail (49, 30, D:4) 21 stones (50, 12, D:4) a +0 hunting sling (56, 20, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (14, -25, D:5) 26 arrows (21, -14, D:5) a +0 ring mail (23, -2, D:5) 23 bolts (25, 28, D:5) a +0 flail a +3 leather armour (26, 24, D:5) 5 poisoned darts (28, -22, D:5) a +0 rapier (28, 18, D:5) a +0 chain mail (35, 14, D:5) Sif Muna's Incunabulum of Flight Spells Type Level Known a - Shock Conjuration/Air 1 no Trog disapproves of the use of such an item. (52, 0, D:5) a +0 giant club (60, -16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, -3, D:6) a +0 robe (12, -6, D:6) a +0 giant club (13, -1, D:6) a +0 cloak (15, -5, D:6) 18 stones (19, -1, D:6) a +0 giant club (26, -5, D:6) a +0 war axe (27, -8, D:6) 14 stones (42, -1, D:6) 18 sling bullets (46, -6, D:6) a +0 spear (47, -7, D:6) a +0 spear (47, -5, D:6) a +0 club (48, -5, D:6) a +0 club (48, -3, D:6) a +0 flail (49, -3, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe (51, -3, D:6) a +0 club a +0 leather armour a +0 flail a +0 ring mail (52, -3, D:6) a +0 dagger a +0 robe (53, -3, D:6) a +0 club (54, -3, D:6) a +0 hand axe (55, -3, D:6) a +0 mace a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 10, D:7) a +0 halberd (3, 11, D:7) a +0 club a +0 club a +0 whip (18, 28, D:7) 19 arrows (22, 29, D:7) a +0 ring mail (26, 8, D:7) a +0 club (27, 8, D:7) a +0 flail (28, 7, D:7) a +0 falchion a +0 mace a +2 antimagic dagger (29, 22, D:7) a +0 shortbow (30, 9, D:7) a +0 short sword (36, 22, D:7) a +0 great sword a +0 robe a +0 flail a +0 robe (36, 23, D:7) a +0 great sword a +0 robe (37, 21, D:7) a +4 falchion a +0 robe (37, 22, D:7) a +2 falchion of freezing a +0 robe (39, -13, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -22, D:8) a +0 dagger a +0 short sword a +0 leather armour a +0 war axe a +0 plate armour (7, -22, D:8) a +0 dagger of flaming (7, -8, D:8) a +0 ring mail (8, -30, D:8) a +0 dagger (8, 11, D:8) 2 javelins (11, 14, D:8) a +0 animal skin (14, 13, D:8) a +0 giant club a +0 dire flail (18, -25, D:8) a +0 dagger a +0 robe a +0 war axe a +0 dagger a +0 leather armour (18, -23, D:8) a +0 mace a +0 leather armour (18, -4, D:8) 14 stones (19, -26, D:8) a +0 club (22, -18, D:8) a +0 robe (25, -33, D:8) 13 stones (27, -3, D:8) a +2 cloak (41, -1, D:8) a +0 scale mail (44, -26, D:8) 31 sling bullets Level 9 of the Dungeon (0, 0, D:9) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (9, 0, D:9) a +0 short sword a +0 robe (9, 12, D:9) a +5 battleaxe a +0 robe a +3 halberd of freezing a +0 robe (9, 13, D:9) a +0 hand axe a +0 robe a +4 scimitar a +0 robe (10, 0, D:9) a +0 giant spiked club a +0 giant spiked club (10, 13, D:9) a +0 dagger a +0 robe (11, 0, D:9) a +0 giant club a +0 giant spiked club (11, 14, D:9) 26 stones (14, 4, D:9) 18 stones (23, 17, D:9) a +0 giant spiked club a +0 giant club (26, 18, D:9) 4 large rocks (30, 17, D:9) 15 stones (32, 31, D:9) a +0 long sword (39, 21, D:9) 12 stones (48, -5, D:9) a +0 long sword (56, 26, D:9) a ring of willpower Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 2, D:10) 23 sling bullets (2, -2, D:10) a +0 glaive a +0 plate armour (2, 1, D:10) a +0 falchion (3, 0, D:10) a +0 dagger a +0 leather armour (3, 4, D:10) a +0 mace (3, 5, D:10) a +0 spear a +0 leather armour a +0 short sword a +0 whip a +0 club a +0 leather armour (3, 6, D:10) a +0 mace a +0 short sword a +0 whip a +0 war axe a +0 leather armour a +0 whip a +0 ring mail (4, 6, D:10) a +0 club a +0 ring mail a +0 war axe a +0 war axe a +0 plate armour a +0 hand axe a +0 dagger of chaos a +0 robe (4, 8, D:10) a +0 short sword (5, 7, D:10) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (10, 11, D:10) a +0 dagger (12, 16, D:10) a +0 dagger (20, -4, D:10) a +0 mace a +0 chain mail (20, 6, D:10) a staff of air (22, 1, D:10) a +0 dagger a +2 whip of freezing a +0 club (22, 2, D:10) a +1 flail of protection a boomerang a +0 robe 7 poisoned darts a +0 dagger a curare-tipped dart a +0 club a +0 ring mail a +0 trident (22, 3, D:10) a +0 dagger a +0 ring mail a +0 flail (22, 4, D:10) a +0 club a +0 chain mail a +0 scimitar a +0 plate armour (22, 5, D:10) a +0 short sword (24, 3, D:10) a potion of brilliance 2 potions of lignification 2 potions of degeneration (25, 3, D:10) 2 scrolls of vulnerability (25, 7, D:10) a +0 morningstar (26, 29, D:10) a book of Air (33, 23, D:10) a +0 shortbow 6 arrows (34, 36, D:10) 6 boomerangs (40, 26, D:10) a +0 barding (42, 35, D:10) 25 bolts (44, 29, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) an amulet of magic regeneration (3, 4, D:11) 7 gold pieces (9, 4, D:11) a +0 ring mail (18, 11, D:11) 14 gold pieces (23, 10, D:11) 13 gold pieces a Gauntlet (10, -2, Gauntlet) 21 bolts (10, 2, Gauntlet) 40 gold pieces (10, 12, Gauntlet) a +0 hand crossbow (10, 13, Gauntlet) a +1 morningstar of venom (24, -1, Gauntlet) a scroll of magic mapping (24, 1, Gauntlet) a ring of wizardry (24, 2, Gauntlet) a ring of protection from fire (24, 12, Gauntlet) a staff of cold (24, 13, Gauntlet) a wand of acid (5) (24, 16, Gauntlet) the ring "Itiosmi" {rPois Dex+2} [ring of poison resistance] Dex: It affects your dexterity (+2). rPois: It protects you from poison. (38, -2, Gauntlet) 19 gold pieces (38, 1, Gauntlet) the ring "Leczut" {rCorr Str+4 Int+5} [ring of resist corrosion] Str: It affects your strength (+4). Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (38, 2, Gauntlet) the +3 spear "Kibb" {vorpal, rF- Will+ rCorr SInv} It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (38, 13, Gauntlet) a book of Conjurations (38, 15, Gauntlet) the amulet "Cuisie" {Spirit rF- Will+ Str+3 Dex+7} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. Will: It increases your willpower. (38, 16, Gauntlet) a potion of haste