EnergyMaker Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 47, D:1) a +0 club (2, 54, D:1) a +0 club (8, 51, D:1) a staff of air (15, 31, D:1) a +0 ring mail (21, 39, D:1) 7 stones (23, 43, D:1) 4 poisoned darts (34, 47, D:1) a +0 dagger (39, 7, D:1) a +0 animal skin (39, 18, D:1) a +0 dagger (51, 27, D:1) 2 large rocks (59, 22, D:1) a +0 robe (65, 1, D:1) a staff of poison Level 2 of the Dungeon (11, -26, D:2) the +1 leather armour "Umuig" {SInv} SInv: It lets you see invisible. (11, -25, D:2) 4 stones (16, 0, D:2) 4 stones (17, -25, D:2) a +0 spear (18, -45, D:2) a +0 short sword (30, -15, D:2) a +0 club (31, -12, D:2) a book of Frost (37, -19, D:2) a +0 spear (46, -10, D:2) a +0 sling (46, -6, D:2) 5 stones (53, -33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom 5 stones (7, 18, D:3) 5 stones (8, 17, D:3) 5 javelins (10, 3, D:3) a +0 short sword 2 stones (10, 4, D:3) a +0 short sword a +0 scale mail (17, 11, D:3) 6 stones (20, 7, D:3) 5 stones (27, 30, D:3) a +0 dagger (28, 41, D:3) 5 datura-tipped darts (30, 34, D:3) 5 stones (36, 3, D:3) a +0 dagger (39, 14, D:3) a +0 whip a stone (48, 7, D:3) a +0 club a +0 robe (58, 8, D:3) a +0 club (60, 55, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +1 scimitar of venom a +0 robe (1, 27, D:4) a +0 leather armour (9, 37, D:4) a +4 quarterstaff of chaos a +0 cloak (12, 36, D:4) a +0 hammer (12, 47, D:4) a +0 scythe a +0 robe (14, 30, D:4) a +0 club (16, 4, D:4) a +0 club (24, 33, D:4) a +1 robe of willpower (25, 34, D:4) +0 steam dragon scales (28, 5, D:4) 5 stones (31, 33, D:4) a book of Iron (35, 4, D:4) a +0 flail (35, 5, D:4) a +0 flail a +0 club a +0 scale mail (36, 1, D:4) a +0 short sword (36, 5, D:4) a +0 dagger a +0 dagger a +0 robe (46, 10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 8 stones (16, 0, D:5) a +1 sling of flaming (17, 12, D:5) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. (20, 11, D:5) a +0 ring mail (32, -2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Tymaag's Antique Weapon Shoppe a +0 trident (73 gold) a +0 short sword (63 gold) a +4 dire flail of holy wrath (613 gold) the +2 short sword "Ysok" {speed, rF++ Will+} (1031 gold) rF: It greatly protects you from fire. Will: It increases your willpower. a +0 broad axe (84 gold) a +0 mace (63 gold) a +0 club (21 gold) a +0 mace (63 gold) a +0 quarterstaff (84 gold) a +2 rapier of draining (403 gold) a +0 sling (31 gold) (8, -2, D:6) a +0 flail (26, -15, D:6) 4 curare-tipped darts (32, -11, D:6) a +0 dagger (38, -18, D:6) a +1 dagger of speed (38, -17, D:6) a +0 flail (39, -18, D:6) a +0 short sword (39, -17, D:6) a +0 flail a +0 leather armour (40, -17, D:6) a +0 dagger a +0 robe (41, -4, D:6) 6 curare-tipped darts (41, 2, D:6) a +0 robe (42, -3, D:6) 5 stones (42, 0, D:6) a +0 leather armour (45, 6, D:6) a +0 club (47, 8, D:6) a +0 dagger a +0 robe (48, 8, D:6) a +0 war axe a +0 leather armour a +0 flail a +0 scale mail (49, 8, D:6) a +0 dagger of protection a +0 ring mail (52, -19, D:6) a +0 giant club (62, -23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (11, 11, D:7) 7 stones (25, 33, D:7) 4 stones (45, 30, D:7) a +0 dagger a +0 robe (46, 30, D:7) a +0 hand axe a +0 chain mail (46, 32, D:7) a +0 mace a +0 scale mail (49, 11, D:7) a +0 whip (49, 26, D:7) a +0 war axe a boomerang a +0 ring mail a +0 hand axe a +0 dagger a +0 robe (49, 27, D:7) a +0 club a +0 sling a +0 leather armour (49, 31, D:7) a +0 robe (50, 33, D:7) a stone (51, 17, D:7) a +0 giant spiked club (51, 24, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 3, D:8) 5 stones (3, 0, D:8) a +0 dagger (7, -17, D:8) a book of Geomancy (14, 1, D:8) 5 large rocks (14, 4, D:8) a stone (15, -18, D:8) a book of Fire (15, 1, D:8) a stone (16, 3, D:8) 6 large rocks (17, -4, D:8) a +0 whip (17, 0, D:8) a stone (18, -6, D:8) a +0 halberd a +0 flail (18, -5, D:8) a +0 whip of electrocution a +0 robe (18, -4, D:8) a +0 club (18, 2, D:8) 6 large rocks (19, 4, D:8) a stone (20, -5, D:8) a +0 club (31, 19, D:8) a +0 spear (33, 2, D:8) a +0 sling (33, 17, D:8) a +0 whip a +0 mace a +0 robe (33, 18, D:8) a +0 whip (34, 17, D:8) a +0 great sword a +0 robe (34, 19, D:8) a +0 halberd (36, -13, D:8) a +0 dagger a +0 robe (36, -12, D:8) a +0 mace a +0 short sword (36, -11, D:8) a +0 mace a +0 leather armour (39, 21, D:8) a +0 great sword a +0 robe (48, -28, D:8) a +0 ring mail (53, -4, D:8) a +1 vampiric spear a +0 ring mail (58, -6, D:8) a +0 dagger a +0 scale mail (60, 10, D:8) a +0 scimitar Level 9 of the Dungeon (1, 5, D:9) a +0 falchion (8, 8, D:9) a +0 chain mail (13, -23, D:9) 5 throwing nets (13, 1, D:9) a +0 hand axe a +0 chain mail (13, 2, D:9) a +0 dagger a +0 robe a +0 dagger a +2 leather armour of poison resistance a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (14, 2, D:9) a +2 whip of flaming a +0 robe (30, -17, D:9) Fenaf's Writings on Felsic Air Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. (30, -9, D:9) a tin of tremorstones (2/2) (36, -7, D:9) a +3 scale mail (39, -24, D:9) a +0 flail (44, -3, D:9) a +0 dagger a +0 short sword (45, -3, D:9) a +0 short sword 8 poisoned darts (45, -2, D:9) a +0 whip a +0 dagger a +0 dagger 4 stones a +0 dagger of pain (49, -17, D:9) a +0 vampiric glaive a +0 scale mail the human corpse of Harold (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a book of Decay (1, -3, D:10) a +0 falchion (4, -3, D:10) a +0 ring mail (5, 2, D:10) a +0 shortbow (15, -23, D:10) a +0 short sword a +0 dagger a +0 robe an orc corpse (16, -22, D:10) a +0 battleaxe a +0 chain mail