Engwar Level 1 of the Dungeon (4, -8, D:1) a +0 robe (9, -28, D:1) a +0 dagger (9, -25, D:1) a +0 dagger (9, -18, D:1) a +0 short sword (9, -8, D:1) a +0 whip (10, -25, D:1) a +0 robe (11, -24, D:1) a +0 dagger (16, -3, D:1) a +0 leather armour (30, -2, D:1) a +0 spear a +2 dagger (31, -13, D:1) a +0 club (32, -13, D:1) a +0 dagger a +0 club a +0 club (38, -12, D:1) a +0 club (42, 18, D:1) 24 arrows (43, -18, D:1) 24 bolts (49, 11, D:1) a +0 club Level 2 of the Dungeon (8, 23, D:2) a +0 whip (11, 1, D:2) a +0 hand axe (18, 11, D:2) a +0 dagger (19, -12, D:2) a +0 club (19, 5, D:2) a +0 club (36, 19, D:2) a +0 mace (42, 23, D:2) a +0 short sword (44, 23, D:2) a +0 club (47, 24, D:2) a +0 dagger (58, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 naga barding (3, 3, D:3) a +0 club (6, -24, D:3) a cursed +0 ring mail (6, -23, D:3) a +0 club (7, -24, D:3) a +0 scale mail (7, -1, D:3) a +0 whip (7, 3, D:3) a +0 club a +0 ring mail a +0 club (7, 4, D:3) a +0 leather armour (8, -1, D:3) a +0 leather armour (9, -25, D:3) a +0 dagger (12, 12, D:3) a +0 spear (13, -6, D:3) a +0 ring mail (21, -34, D:3) a cursed -3 dagger (33, -24, D:3) a +4 quarterstaff of chaos (34, -34, D:3) a +0 club (36, -10, D:3) a +0 dagger (41, -22, D:3) a scroll of random uselessness (44, 13, D:3) a +0 dagger (44, 21, D:3) a +0 dagger a +0 trident (44, 22, D:3) a +0 dagger a +0 robe (50, 22, D:3) a +0 long sword a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 0, D:4) a cursed -1 whip (1, 1, D:4) a +0 flail (3, 50, D:4) a scroll of vulnerability (6, 10, D:4) a +1 falchion of slicing (13, 47, D:4) a scroll of random uselessness (19, 5, D:4) a +0 giant spiked club (25, 9, D:4) a ration (26, 5, D:4) a cursed -2 dagger (26, 9, D:4) 9 gold pieces (26, 13, D:4) a +0 flail (31, 25, D:4) a stone (40, 36, D:4) a +0 scale mail (44, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +1 mace of protection a +0 robe (7, 8, D:5) a +0 great mace (14, 44, D:5) a +0 flail (16, 42, D:5) 4 potions of degeneration (20, 11, D:5) a +0 spear (22, 22, D:5) a +0 whip (26, -3, D:5) a +0 spear (31, 8, D:5) 18 arrows (43, 11, D:5) 24 sling bullets (51, 42, D:5) 8 bolts (54, 11, D:5) a +0 giant club (54, 46, D:5) a +0 shortbow 17 arrows (57, 25, D:5) 19 arrows (62, 24, D:5) a wand of random effects (13) (62, 26, D:5) a +0 ring mail a +0 club Level 6 of the Dungeon [Shop] Kyr Tumo's Book Boutique a book of the Earth (910 gold) a book of Flames (490 gold) a book of Geomancy (490 gold) a book of Necromancy (420 gold) a book of Cantrips (280 gold) a book of Maledictions (350 gold) a book of Misfortune (280 gold) a book of Frost (490 gold) a Fen Folio (1050 gold) a book of Enchantments (700 gold) a Grand Grimoire (1545 gold) (18, -4, D:6) an arrow (18, -3, D:6) a +2 shortbow of flaming 15 arrows (19, -5, D:6) an arrow (20, -8, D:6) an arrow (23, -4, D:6) a +0 trident a +0 robe (24, -20, D:6) a +0 club (24, -12, D:6) a +0 robe (27, -42, D:6) a +0 robe (27, -35, D:6) a +0 robe (32, -40, D:6) 22 bolts (33, 1, D:6) an uncursed ring of teleportation (37, -32, D:6) a +0 dagger (39, -32, D:6) a +0 plate armour a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 23 arrows (2, 10, D:7) a +0 scale mail (6, 2, D:7) a +0 hunting sling (7, 44, D:7) a +0 robe (11, 55, D:7) a scroll of immolation (12, 29, D:7) Sif Muna's Disquisition on Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 (13, 5, D:7) 2 potions of degeneration (18, 3, D:7) 2 rations (18, 4, D:7) a ration (19, 3, D:7) 2 rations (23, 43, D:7) a +0 hand axe a +0 animal skin (29, 25, D:7) the cursed +1 shortbow "Faxi" {freeze, MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (29, 26, D:7) a +5 trident of protection (30, 25, D:7) an uncursed staff of conjuration (30, 27, D:7) a +10 plate armour of ponderousness (30, 28, D:7) 2 large rocks (31, 25, D:7) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (31, 26, D:7) a +0 long sword of slicing (34, 1, D:7) 26 arrows (34, 27, D:7) a +0 hand axe a +0 leather armour (38, 24, D:7) a +0 trident (40, 24, D:7) a +0 dagger (40, 36, D:7) 5 boomerangs a cursed -1 short sword (42, 20, D:7) 15 arrows (42, 24, D:7) 17 stones (45, 26, D:7) a +0 falchion a +0 ring mail (46, 27, D:7) a +0 trident (46, 28, D:7) a +0 dagger a +0 robe (46, 29, D:7) a +0 club a +0 trident a +0 leather armour (48, 40, D:7) a +0 leather armour Level 8 of the Dungeon (3, 21, D:8) a +0 chain mail (5, -3, D:8) a +0 hand axe (5, 20, D:8) a cursed -3 hand axe (5, 30, D:8) a +0 giant club a +0 giant club (7, 22, D:8) a +0 halberd a +0 chain mail (8, 30, D:8) a +0 whip (13, 20, D:8) a +0 shortbow 16 arrows (15, 14, D:8) a cursed -3 halberd a throwing net (15, 43, D:8) a ration (16, 14, D:8) a +0 halberd of protection (16, 38, D:8) 15 arrows a +0 shortbow (25, 30, D:8) a +0 scale mail (28, 3, D:8) a +0 short sword a +0 cloak Level 9 of the Dungeon (7, -18, D:9) an uncursed amulet of guardian spirit (8, 10, D:9) 12 sling bullets (16, 21, D:9) an arrow (17, 21, D:9) 2 arrows (19, 20, D:9) a +0 shortbow 20 arrows (21, -16, D:9) a +0 giant club (22, 7, D:9) 17 arrows (25, -14, D:9) a sack of spiders (29, 18, D:9) 15 bolts (32, -16, D:9) a +0 giant club a +0 dire flail (33, -16, D:9) a +0 dagger (34, 23, D:9) a scroll of immolation (35, -8, D:9) a +0 whip (43, 4, D:9) 8 boomerangs (45, -7, D:9) a +0 falchion (47, 6, D:9) a +2 pair of boots Level 10 of the Dungeon (0, 0, D:10) a large rock