Engwar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 12, D:1) 6 stones (9, -22, D:1) 3 poisoned darts (15, -13, D:1) a +0 mace (20, -19, D:1) a +0 leather armour (33, -22, D:1) a +0 club (33, -19, D:1) a +0 whip (37, -3, D:1) a +0 club (42, -7, D:1) a +0 mace (51, -17, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (6, 9, D:2) a +0 sling (11, -30, D:2) a +0 whip (14, 0, D:2) a +0 robe (20, 1, D:2) a +0 leather armour (21, 3, D:2) a +0 chain mail (24, 3, D:2) a +0 ring mail (31, -27, D:2) a +0 chain mail (43, -18, D:2) a +0 dagger 4 stones (56, 18, D:2) 4 stones Level 3 of the Dungeon (0, 3, D:3) a +0 club 3 stones (3, -12, D:3) the +4 sling of Gehenna {freeze, rPois rC+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rPois: It protects you from poison. (5, 4, D:3) a +0 dagger (29, -33, D:3) a +1 dagger of draining (31, -8, D:3) a +0 spear (33, 3, D:3) a scroll of vulnerability (41, -20, D:3) a +0 robe (41, -5, D:3) a +0 dagger (43, 1, D:3) a +0 dagger a +0 sling (47, -17, D:3) a hobgoblin corpse (skeletalised by now) (61, -19, D:3) 4 stones (61, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ring of ice (0, 4, D:4) an adder corpse a jackal corpse (12, 4, D:4) a +0 club (25, 14, D:4) a +0 flail