Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 12131536380374133189 77 Engwar the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on Oct 31, 2022. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:34 (1942 turns). Engwar the Conjurer (Draconian Conjurer) Turns: 1942, Time: 00:06:35 Health: -2/33 AC: 5 Str: 9 XL: 4 Next: 14% Magic: 1/7 EV: 12 Int: 20 God: Gold: 85 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis . l - +4 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons l - a +4 club (weapon) Scrolls d - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of fear {unknown} f - 4 scrolls of teleportation {unknown} g - 2 scrolls of enchant armour {unknown} j - a scroll of poison {unknown} Potions a - a potion of magic b - 2 potions of haste {unknown} c - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} k - a potion of brilliance {unknown} m - a potion of invisibility {unknown} Skills: - Level 1.8 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 5.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence drinks a potion. Terence seems to grow stronger. You open the door. There is an open door here. Terence attacks as you move away! Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, strong, 81% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 falchion! You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is moderately wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You barely miss Terence. You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence closely misses you. Terence barely misses you. You feel very mighty all of a sudden. Terence misses you. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 falchion. You die... #....(..#.#####†###### #.# #.# # #.......#.# ##...## #.###.# # #.........###.....## #.##..# # #####.######.......## #..#.## # ##..(####.........####....#### #.......+.........'........... ##...####.........####.....).. ##.## ##.......## ##.#..### #..# ##..@..## ####.# #.## ##.@.## #.# #.# ##'## #.# #.# #.# #.# #.# #.# #.# #.# ##.## #.# #.# ##...## #.# #.# #.....# #.# #.# ##...## ########.# You could see Terence (strong). Vanquished Creatures Robin (D:1) An adder (D:2) 2 worms (D:2) 4 bats 5 endoplasms 3 giant cockroaches 5 hobgoblins 3 kobolds 3 quokkas (D:1) A ball python (D:1) 2 frilled lizards 12 goblins 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Engwar the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 212 | D:1 | Learned a level 2 spell: Searing Ray 764 | D:1 | Reached skill level 1 in Maces & Flails 955 | D:2 | Reached XP level 3. HP: 7/26 MP: 0/6 1010 | D:2 | Learned a level 3 spell: Dazzling Flash 1055 | D:2 | Noticed Robin 1085 | D:1 | Killed Robin 1214 | D:2 | Reached skill level 5 in Conjurations 1493 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 1906 | D:2 | Noticed Terence 1942 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic D:2: layout_loops_corners, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 1 | 1.8 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Club | 14 | 10 || 24 Tailslap | 3 | 2 || 5 Cast: Magic Dart | 73 | 12 || 85 Searing Ray | 2 | 4 || 6 Use: Potion | | 1 || 1 Armor: Skin | 10 | 1 || 11 Dodge: Dodged | 17 | 6 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1945 | 1931 | 14 | 164 | 1423 | 2 | 972.5 | Dungeon | 1945 | 1931 | 14 | 164 | 1423 | 2 | 972.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1009 daAuts D:2: 935 daAuts