Dungeon Crawl Stone Soup version 0.30-a0-867-g305f33218d (webtiles) character file. Game seed: 17658738736413316346 10 Engwar the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Mar 10, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (396 turns). Engwar the Conjurer (Mummy Conjurer) Turns: 396, Time: 00:01:21 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 10% Magic: 1/6 EV: 11 Int: 17 God: Gold: 21 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: about to teleport A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History You don't have enough magic to cast this spell. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. You see here a giant cockroach corpse. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The quokka bites you. The hobgoblin hits you. The quokka bites you. Things that are here: a +0 dagger; a goblin corpse The quokka attacks as you move away! The quokka barely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled FASEIZ NOENUA, it crumbles to dust. It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. The quokka closely misses you. The quokka misses you. As you read the scroll labelled LIXKA KEOFIO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The quokka bites you. You die... ..#.......#..##..## #.#.. ..#.......#..##.######.#.....### ..#####+###..##......... ....... .... #[#####... ....... ..... #.# #..#......... ####.# #.####># ......... .#### ###.>..#.# ....... .r....##...##...####....... ..........@rg..†.......... .#.##########....##.$...). #.##># ....... #.##.# ....?.) #.##.> ....... ..##..#....... ####.†#....... ........... You could see a quokka and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Engwar the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 323 | D:1 | Learned a level 2 spell: Searing Ray 396 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 25 Use: Scroll || 2 Armour: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 396 | 396 | 0 | 0 | 318 | 1 | 396.0 | Dungeon | 396 | 396 | 0 | 0 | 318 | 1 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 396 daAuts