Enish Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 4, D:1) a -3 hunting sling (6, 8, D:1) a +0 short sword (9, -10, D:1) a +0 club (30, -5, D:1) a +0 dagger (31, -2, D:1) a +0 club (33, 8, D:1) a +0 club (41, 9, D:1) a +0 club (45, -1, D:1) a +0 short sword (46, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -6, D:2) a +0 robe (5, -38, D:2) a +0 scale mail (6, -2, D:2) a +0 dagger (6, -1, D:2) a +0 hunting sling (8, 0, D:2) a +0 dagger (10, 0, D:2) a +0 dagger a +0 club a +0 club (12, 0, D:2) a +0 short sword a +0 animal skin a +0 helmet (14, -29, D:2) a +0 long sword (14, -24, D:2) a +0 dagger (14, 0, D:2) a +0 dagger (17, -31, D:2) a +0 club (24, -29, D:2) a +0 club (34, -12, D:2) a +0 hand axe (44, 3, D:2) a +0 short sword (50, -27, D:2) a +0 club (50, -17, D:2) a +0 ring mail Level 3 of the Dungeon (9, 7, D:3) a cursed +0 hand axe a +0 ring mail (16, 1, D:3) a +0 club a +0 short sword (17, 3, D:3) a cursed -2 spear (29, -1, D:3) a +0 spear (29, 11, D:3) a +0 dagger (33, -18, D:3) a +0 ring mail (34, -7, D:3) a +0 dagger (36, -11, D:3) a +0 club (39, -8, D:3) a +0 chain mail a +0 flail (43, -20, D:3) a +0 club (44, -9, D:3) a +0 robe a +0 club (44, 15, D:3) a +0 club (45, -10, D:3) a +0 club (52, 6, D:3) a +0 dagger (54, -9, D:3) a +0 whip (61, -10, D:3) a +0 robe (64, -1, D:3) a +0 club Level 4 of the Dungeon (1, 0, D:4) a +0 hand axe (2, 11, D:4) a +0 halberd (2, 12, D:4) a +0 flail (3, 5, D:4) a +0 ring mail a +0 mace (3, 8, D:4) a +0 robe (4, 4, D:4) a +0 dagger (4, 5, D:4) a +0 leather armour a +0 club a +0 short sword (5, 40, D:4) a +0 club (9, 32, D:4) a +0 robe a +0 club (16, 5, D:4) a +0 ring mail (20, 45, D:4) a +2 scimitar of holy wrath (22, 26, D:4) a +0 robe (48, -11, D:4) a +0 robe (62, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (8, -15, D:5) a +0 robe (22, -1, D:5) a +0 leather armour a +0 rapier (29, 12, D:5) a +0 robe (31, -10, D:5) a +0 mace (31, -8, D:5) a +0 spear (32, -4, D:5) a +0 leather armour a cursed -1 whip (33, -10, D:5) a +0 falchion (33, -8, D:5) a +0 hand axe (39, -20, D:5) a +0 leather armour (39, -16, D:5) a +0 shortbow (42, 19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 rapier Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 4, D:7) 2 arrows (3, -1, D:7) 2 arrows (15, 14, D:7) 13 arrows of frost (18, 20, D:7) a scroll of remove curse (27, -6, D:7) a +0 war axe (37, 23, D:7) a +0 leather armour (40, 6, D:7) a +0 short sword (47, 4, D:7) a +0 flail Level 8 of the Dungeon [Shop] Ycoogarr's Armour Boutique a +0 robe (8 gold) a +1 robe of magic resistance (152 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1288 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 pair of gloves (54 gold) the +5 ring mail of Raebuac {Dex+3} (507 gold) It affects your dexterity (+3). a +0 buckler (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +7 ring mail of the Three Beggars {rPois rF- MR+++ Int-5} (526 gold) It affects your intelligence (-5). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 ring mail (48 gold) (0, 0, D:8) 14 gold pieces (14, -5, D:8) 20 stones (14, -4, D:8) a +0 robe (15, -17, D:8) 14 gold pieces (16, -5, D:8) 2 tomahawks (17, -44, D:8) 9 gold pieces (34, -32, D:8) 27 gold pieces (37, -28, D:8) 50 gold pieces (39, -38, D:8) a scroll of identify (39, -16, D:8) a +0 club 5 tomahawks of returning (41, -37, D:8) a +0 whip (41, -23, D:8) a +0 war axe the Ecumenical Temple