Enroth Level 1 of the Dungeon (0, 0, D:1) a +0 club (28, 3, D:1) a +0 short sword (-1, 6, D:1) a +0 ring mail (-8, 7, D:1) a +0 flail (-9, 10, D:1) a +0 hand axe (-9, 12, D:1) a +0 club (21, 28, D:1) a +0 short sword (27, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling of flaming a +0 club 19 sling bullets (2, 0, D:2) a +0 leather armour (3, 0, D:2) a +0 short sword (1, 1, D:2) 18 poisoned arrows (10, 6, D:2) a +0 dagger (-29, 14, D:2) a +0 halberd (-32, 16, D:2) a +0 spear (-1, 17, D:2) a +0 mace (-28, 21, D:2) a +0 spear (-14, 25, D:2) a cursed -2 dagger (7, 25, D:2) a +0 dagger (11, 27, D:2) a +0 short sword (-16, 30, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 16 poisoned needles (19, 12, D:3) 2 tomahawks (-21, 36, D:3) 10 arrows (-19, 36, D:3) a +0 chain mail (-38, 40, D:3) a +0 dagger (-5, 43, D:3) a +0 long sword (-30, 47, D:3) a +0 rapier (-27, 48, D:3) a +0 short sword (-7, 49, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (-17, 1, D:4) 8 tomahawks (32, 1, D:4) a +0 club a +0 leather armour (13, 5, D:4) a +0 short sword (14, 5, D:4) a cursed -2 club a +0 leather armour (14, 6, D:4) a +0 hand axe a +0 war axe a +0 club a +0 ring mail (9, 23, D:4) a +0 robe (0, 24, D:4) 23 arrows (17, 40, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (10, 4, D:5) a +2 short sword of draining (21, 16, D:5) a potion of degeneration (18, 18, D:5) a +0 flail (38, 25, D:5) 10 arrows (35, 37, D:5) 13 arrows (-2, 40, D:5) a throwing net (0, 40, D:5) a +0 spear (-3, 41, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +1 mace (32, 9, D:6) a +0 whip of freezing a +0 robe (3, 13, D:6) a +0 chain mail a +1 robe (9, 15, D:6) a +0 whip (50, 16, D:6) a +0 quarterstaff (20, 17, D:6) a +0 flail a +0 flail (20, 18, D:6) a +0 hand axe a +0 dagger a +0 robe (21, 18, D:6) a +2 dagger of speed (24, 19, D:6) a +0 war axe a +0 robe (36, 35, D:6) 11 sling bullets Level 7 of the Dungeon (0, 0, D:7) a cursed +0 plate armour (-27, 2, D:7) a scroll of random uselessness (1, 4, D:7) a +0 large shield (-10, 7, D:7) a +0 flail (-36, 9, D:7) 10 poisoned needles (1, 22, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 lajatang (18, 3, D:8) a cursed +0 ring mail (22, 3, D:8) a +0 trident a +0 mace a +0 ring mail (23, 3, D:8) a +0 flail a +0 chain mail (5, 4, D:8) a +3 morningstar of draining (-15, 6, D:8) 18 bolts (-10, 8, D:8) a +0 giant club a +2 robe of resistance (-24, 13, D:8) 7 arrows (25, 13, D:8) a +0 dagger (-24, 17, D:8) a +0 flail 5 tomahawks (-22, 19, D:8) a cursed +0 flail a cursed +0 leather armour a +0 mace a cursed -3 war axe a +0 chain mail (-21, 19, D:8) a +0 dagger (-19, 19, D:8) a +0 dagger a +0 robe (-10, 22, D:8) a +1 whip of electrocution (-16, 24, D:8) a +0 falchion (-16, 25, D:8) a +3 dagger a +0 flail (3, 25, D:8) a plain deck of summoning (-21, 28, D:8) a +0 leather armour (17, 29, D:8) a +0 ring mail (9, 31, D:8) a +0 mace (10, 33, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Moupracu's Book Emporium Jaipton's Grimoire of Bewitchment (600 gold) Spells Type Level a - Corona Hexes 1 b - Spectral Weapon Hexes/Charms 3 c - Discord Hexes 8 a Necronomicon (1104 gold) an Akashic Record (1104 gold) a book of Summonings (700 gold) a book of Unlife (650 gold) the Papyrus of Creative Glamour (800 gold) Spells Type Level a - Confuse Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Summon Ice Beast Ice/Summoning 4 d - Dragon's Call Summoning 9 a manual of Bows (1104 gold) a book of the Tempests (700 gold) Acvum's Collected Works on Torrid Confrontation (609 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Delayed Fireball Conjuration/Fire 7 (0, 0, D:9) a +0 whip (5, 0, D:9) 17 sling bullets (-25, 2, D:9) a +0 plate armour a +0 mace (-24, 2, D:9) a +0 flail (-23, 2, D:9) a +0 ring mail a +0 club (-32, 6, D:9) an arrow (-33, 7, D:9) an arrow (-40, 8, D:9) a +0 chain mail a +0 mace (-13, 8, D:9) 12 arrows of frost a +0 shortbow (-40, 9, D:9) 4 arrows (-39, 9, D:9) an arrow (-38, 9, D:9) a +0 chain mail (-23, 9, D:9) a +0 giant club a +0 giant spiked club (-38, 10, D:9) 2 arrows a +1 shortbow of flaming (2, 11, D:9) a scroll of immolation (1, 15, D:9) a +0 robe a cursed +0 scimitar (-23, 17, D:9) 17 poisoned needles (-6, 23, D:9) a sheep corpse (-35, 24, D:9) a -2 halberd a +0 animal skin (-7, 24, D:9) a +0 giant spiked club a +0 giant club (-9, 25, D:9) a jackal corpse (skeletalised by now) (-8, 25, D:9) a +0 robe a cursed +1 halberd (-6, 25, D:9) a sheep corpse (-9, 27, D:9) a jackal corpse (skeletalised by now) (-6, 30, D:9) 20 bolts (-41, 32, D:9) a wolf corpse (skeletalised by now) (-44, 38, D:9) an arrow of flame (-43, 40, D:9) 11 arrows of flame a +0 shortbow (-49, 50, D:9) the +5 quarterstaff "Kicaim" {venom, Dex+5 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+5). It lets you see invisible. (-48, 50, D:9) the cursed ring of Peace {rF+ Str+2 Int-3 Stlth-} [ring of intelligence] It affects your strength (+2). It affects your intelligence (-3). It protects you from fire. It makes you less stealthy. It has a curse placed upon it. Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a potion of degeneration (24, 0, D:10) a +0 whip a +0 ring mail (26, 0, D:10) a potion of poison (1, 1, D:10) a cursed +0 animal skin (26, 1, D:10) a potion of poison (1, 2, D:10) a +0 war axe (8, 2, D:10) a +0 mace of holy wrath a potion of degeneration (26, 2, D:10) a potion of poison (0, 3, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (1, 3, D:10) a +0 dagger (5, 3, D:10) a +0 club (10, 3, D:10) a +0 scale mail a +0 dagger a +0 robe a +0 leather armour (11, 3, D:10) a +0 flail (-4, 4, D:10) a +0 ring mail a +0 mace a +0 plate armour 2 potions of poison (0, 4, D:10) a +0 club (-34, 5, D:10) a +2 great sword of slicing a +0 robe (3, 5, D:10) a +0 long sword a +0 plate armour 2 potions of poison (11, 5, D:10) a +0 dagger a +0 ring mail (20, 5, D:10) a +0 animal skin (-30, 11, D:10) a cursed +0 chain mail (-4, 22, D:10) a +0 club (-16, 24, D:10) a +0 club a +0 dagger a +0 club (-4, 25, D:10) a +0 blowgun (-19, 32, D:10) a plain deck of escape (-35, 33, D:10) a +0 whip (-6, 33, D:10) a +0 giant club (-30, 34, D:10) 2 large rocks a +0 greatsling (-28, 37, D:10) a book of Transfigurations a book of Callings a book of Summonings a book of Geomancy (-36, 38, D:10) a +0 club (-30, 38, D:10) a large rock (-5, 38, D:10) a +2 dagger of venom (-3, 38, D:10) a +0 robe (-30, 41, D:10) 2 large rocks (-20, 41, D:10) a cursed -1 club a +0 dagger a +0 robe a +4 flail a +0 short sword a +0 leather armour (-7, 42, D:10) a +0 long sword (6, 49, D:10) 2 potions of lignification (20, 51, D:10) 12 arrows of frost the Ecumenical Temple