Enroth Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) a stone (0, 5, D:1) a stone (0, 6, D:1) a stone (-20, 9, D:1) 17 poisoned arrows (9, 15, D:1) a +0 mace (-30, 17, D:1) a +0 club (-52, 27, D:1) 23 stones (-43, 29, D:1) 15 stones (-31, 29, D:1) 13 stones (-22, 29, D:1) a +0 dagger (-2, 32, D:1) a +0 shield (-28, 34, D:1) 19 poisoned needles (-45, 37, D:1) a +0 club a +0 club (-3, 43, D:1) a +0 club (-19, 45, D:1) a +0 short sword (-60, 53, D:1) a +1 antimagic dagger (-23, 54, D:1) 13 stones (-56, 59, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) 9 arrows (21, 0, D:2) a +0 ring mail (5, 5, D:2) 19 bolts (8, 6, D:2) a +0 dagger (-2, 7, D:2) a cursed -2 shortbow (14, 15, D:2) 24 stones (6, 16, D:2) a +0 dagger (2, 18, D:2) a +0 ring mail (-15, 20, D:2) 21 stones (-13, 20, D:2) a +0 quarterstaff (-19, 33, D:2) a +0 short sword (37, 33, D:2) a throwing net (-14, 36, D:2) 18 bolts (-12, 42, D:2) 26 stones (-8, 45, D:2) a +0 dagger (36, 51, D:2) 5 needles of sleeping Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (25, 9, D:3) 11 arrows of dispersal (-18, 11, D:3) a +0 hand axe (39, 11, D:3) a +0 mace (4, 13, D:3) a +0 club (13, 19, D:3) a +0 leather armour (-17, 22, D:3) 27 bolts (38, 41, D:3) a +0 club (-2, 47, D:3) a +0 whip (-2, 60, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (33, 3, D:4) a +0 ring mail (-8, 6, D:4) a +0 leather armour a +0 mace (-7, 6, D:4) a +0 club (-9, 7, D:4) 11 poisoned needles (6, 8, D:4) a +0 rapier a +0 leather armour (26, 9, D:4) a +3 battleaxe (33, 9, D:4) a +0 halberd (33, 10, D:4) 5 needles of frenzy (-10, 12, D:4) 22 bolts (37, 12, D:4) 27 sling bullets (35, 16, D:4) a +0 club a +0 robe a +0 whip (36, 16, D:4) a +0 spear (4, 19, D:4) a +0 club (3, 20, D:4) a +1 spear of pain (4, 20, D:4) a +0 flail (-1, 21, D:4) a +0 ring mail (6, 21, D:4) a potion of degeneration (27, 21, D:4) a +0 robe a +0 scythe (18, 32, D:4) a +0 flail a +0 scale mail (26, 37, D:4) a +3 flail of crushing Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (-2, 5, D:5) a +0 robe (-27, 6, D:5) a +0 flail (-27, 7, D:5) a +0 scale mail a +1 mace of protection (-43, 19, D:5) a +0 giant club (-50, 20, D:5) a throwing net (-38, 20, D:5) a +0 robe (-31, 20, D:5) a +0 leather armour (-54, 23, D:5) a +0 flail (-53, 23, D:5) a +0 club a cursed +0 robe (-55, 25, D:5) a +0 club (-54, 25, D:5) a +0 flail (-52, 26, D:5) a wand of random effects (20) (-8, 38, D:5) a +0 falchion a +0 plate armour a +2 scimitar of electrocution (-19, 39, D:5) a +0 giant club (-8, 39, D:5) a +0 hand axe (0, 42, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon (0, 0, D:6) 21 sling bullets (-26, 2, D:6) a +0 naga barding (-18, 4, D:6) 28 arrows (-32, 5, D:6) a cursed -2 trident (-33, 10, D:6) a +0 giant club (-43, 16, D:6) the +0 naga barding of the Eternal Fruit {Str+4} It affects your strength (+4). (-27, 25, D:6) a +0 short sword (-30, 29, D:6) 21 sling bullets (-28, 29, D:6) a +0 dagger of venom (-27, 29, D:6) a +0 club a +0 leather armour (8, 29, D:6) an arrow (-29, 30, D:6) 13 sling bullets (-27, 30, D:6) a +0 dagger a +0 robe (8, 30, D:6) 19 arrows a +0 shortbow (-27, 31, D:6) a +0 dagger a +0 robe (5, 31, D:6) an arrow (11, 33, D:6) 10 poisoned needles (-37, 36, D:6) a cursed -1 dagger (-36, 36, D:6) a +0 dagger a +0 robe a +0 dagger (-22, 37, D:6) a +0 club (-6, 39, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, 3, D:7) 7 arrows a +0 shortbow (7, 4, D:7) 2 arrows (8, 4, D:7) 3 arrows (8, 5, D:7) an arrow (1, 13, D:7) a +0 flail (1, 14, D:7) a +0 trident a +0 plate armour (-1, 15, D:7) a +0 scale mail a +0 war axe (0, 15, D:7) a +0 plate armour a +0 halberd (0, 16, D:7) a +0 dagger (12, 19, D:7) a +0 rapier (-11, 21, D:7) an arrow (-13, 23, D:7) a +0 shortbow 29 arrows (27, 33, D:7) 17 sling bullets (-25, 36, D:7) a +0 flail (-25, 37, D:7) a +0 club (7, 43, D:7) a +0 flail a +0 robe a +0 halberd (8, 43, D:7) a +0 whip a +0 leather armour (10, 56, D:7) a scroll of immolation Level 8 of the Dungeon [Shop] Moucyptere's Antique Weapon Shoppe a +0 quarterstaff (92 gold) a +0 shortbow (69 gold) a +0 hand axe (69 gold) a +3 quarterstaff (92 gold) a +0 trident (80 gold) a +2 long sword of draining (80 gold) a +0 dagger (46 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1212 gold) It protects you from negative energy. a +6 giant club (39 gold) the +8 blowgun "Hyast" {speed, +Inv rElec rC- Stlth+} (172 gold) Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. a +0 hand axe (69 gold) (0, 0, D:8) a +0 broad axe (-13, 1, D:8) a +0 robe (-25, 4, D:8) a +0 club (0, 12, D:8) a +0 rapier a +0 chain mail (7, 12, D:8) a potion of ambrosia (8, 12, D:8) a +1 hat (8, 13, D:8) a +1 short sword of venom a cursed +0 robe (-20, 20, D:8) a +0 hand axe a +0 flail a +0 ring mail a +0 whip a cursed -3 dagger a +0 robe (-21, 24, D:8) a +0 cloak (15, 30, D:8) a +0 giant club a +0 robe (-11, 33, D:8) 6 arrows of flame (-37, 44, D:8) a +0 mace (10, 44, D:8) 17 poisoned arrows (-24, 48, D:8) a +0 quarterstaff (-13, 54, D:8) a +0 war axe (-30, 56, D:8) 17 arrows (17, 56, D:8) a wand of cold (0) Level 9 of the Dungeon (0, 0, D:9) a +0 robe (24, 3, D:9) a +0 trident (46, 5, D:9) a +0 robe (1, 6, D:9) a +0 chain mail (31, 6, D:9) a +6 blowgun (50, 13, D:9) 18 arrows (5, 15, D:9) a plain deck of destruction (57, 21, D:9) 6 tomahawks of dispersal (43, 28, D:9) 18 poisoned needles (31, 32, D:9) a +0 scimitar a +0 chain mail (43, 34, D:9) 20 bolts (51, 35, D:9) a +0 giant club (61, 36, D:9) a +0 dagger a +0 robe (57, 38, D:9) a +0 flail a +0 leather armour (58, 38, D:9) a +0 falchion a +0 chain mail (52, 39, D:9) a +0 spear (58, 39, D:9) a +0 dagger (52, 40, D:9) 2 throwing nets (6, 45, D:9) a +0 rapier (43, 45, D:9) a +0 hand axe (44, 45, D:9) a +0 club a +0 dagger (31, 46, D:9) a +0 leather armour (43, 46, D:9) a +0 trident a +0 ring mail (13, 49, D:9) a +0 mace Level 10 of the Dungeon [Shop] Veijiw's Serpentskin Sales an uncursed ring of poison resistance (300 gold) a potion of poison (15 gold) 10 poisoned arrows (60 gold) a +1 cloak of poison resistance (202 gold) a +0 falchion of venom (84 gold) 3 poisoned arrows (18 gold) a +2 quarterstaff of venom (252 gold) [Shop] Ebesolaa's Gadget Shoppe a disc of storms (280 gold) a phial of floods (560 gold) a lantern of shadows (280 gold) a wand of magic darts (32) (142 gold) a plain deck of wonders (196 gold) a +1 rod of clouds (13/13) (1330 gold) a plain deck of defence (196 gold) an ornate deck of wonders (280 gold) a wand of lightning (3) (98 gold) (0, 0, D:10) a +0 arbalest (14, 3, D:10) a cursed +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 ring mail (-35, 8, D:10) a cursed -2 leather armour (-3, 10, D:10) a +0 mace of holy wrath (-27, 11, D:10) a +0 dagger (-26, 11, D:10) a +1 dagger of electrocution (-27, 12, D:10) a +0 dagger (-26, 12, D:10) a +0 short sword a +0 short sword (-39, 18, D:10) a +0 giant club a +0 giant spiked club (-27, 29, D:10) a +0 giant spiked club (8, 30, D:10) a +0 giant club (-17, 31, D:10) a +0 short sword a +0 robe a +0 long sword a +0 plate armour a +1 dagger of venom a +0 leather armour (-18, 32, D:10) a +0 dagger a +0 robe (-17, 32, D:10) a +0 short sword (-17, 35, D:10) a +0 dagger (-25, 38, D:10) a +0 dagger a cursed +0 robe a +0 dagger a +0 dagger a +0 robe (-24, 39, D:10) a +0 flail a +0 leather armour (5, 56, D:10) 21 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (-58, 5, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (-61, 16, Lair:1) a +0 long sword (-12, 19, Lair:1) a +0 scale mail (5, 28, Lair:1) a +0 hunting sling (-38, 29, Lair:1) 2 potions of degeneration (-22, 42, Lair:1) a +0 robe (-5, 48, Lair:1) a +0 flail (-1, 50, Lair:1) a +2 shield Level 2 of the Lair of Beasts (-13, 14, Lair:2) a +0 chain mail (-38, 15, Lair:2) a +2 rod of clouds (13/13) a wand of confusion (37) (2, 27, Lair:2) a +0 plate armour (-49, 32, Lair:2) a +0 rapier (-14, 42, Lair:2) a +0 short sword (-29, 43, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (-61, 2, Lair:3) 18 arrows (-62, 3, Lair:3) an uncursed ring of protection from fire an uncursed ring of fire (-8, 7, Lair:3) a +0 helmet (-51, 11, Lair:3) a scroll of random uselessness (-18, 18, Lair:3) a cursed -3 club (-34, 28, Lair:3) 16 bolts of frost (-37, 36, Lair:3) a +0 chain mail (-65, 60, Lair:3) a cursed -1 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a poisoned arrow (1, 1, Lair:4) a +0 shortbow 11 poisoned arrows (31, 9, Lair:4) a +0 dagger (14, 12, Lair:4) a +0 broad axe (8, 16, Lair:4) 7 bolts (6, 23, Lair:4) a +0 hand crossbow (-28, 30, Lair:4) 2 large rocks (19, 32, Lair:4) a +0 trident (-13, 36, Lair:4) the +6 quick blade "Killer Klown's Doom" {pain, -Tele Int+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+8). It prevents most forms of teleportation. (11, 37, Lair:4) 3 arrows of frost (13, 37, Lair:4) a +0 pair of boots a wand of paralysis (4) a wand of slowing (19) a +0 lajatang a +0 shortbow 11 arrows of frost (-15, 38, Lair:4) a +0 scale mail (8, 38, Lair:4) 5 arrows of frost (-28, 50, Lair:4) a +0 pair of boots (17, 53, Lair:4) an uncursed staff of cold Level 5 of the Lair of Beasts (22, 2, Lair:5) 2 potions of ambrosia (20, 7, Lair:5) a +4 antimagic rapier (-10, 8, Lair:5) 18 arrows (20, 17, Lair:5) a +0 short sword a +0 robe (21, 18, Lair:5) a +0 rapier a +0 robe (-27, 30, Lair:5) a +0 dagger (-23, 30, Lair:5) a +2 long sword a +0 chain mail (13, 41, Lair:5) 9 sling bullets of flame (9, 43, Lair:5) a +0 war axe (-6, 48, Lair:5) a +0 spear (13, 49, Lair:5) 2 throwing nets (22, 50, Lair:5) a +0 chain mail (-7, 57, Lair:5) a +2 great mace of holy wrath Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (-37, 10, Lair:6) 23 arrows (-37, 19, Lair:6) a +0 chain mail (-19, 23, Lair:6) 9 sling bullets (-9, 23, Lair:6) a +0 spear (-8, 25, Lair:6) a +0 robe (-4, 30, Lair:6) a +2 ring of evasion (-32, 35, Lair:6) a +0 flail (-20, 45, Lair:6) a scroll of immolation (-39, 47, Lair:6) 5 needles of sleeping Level 7 of the Lair of Beasts (0, 0, Lair:7) a +4 mace (-28, 14, Lair:7) a Young Poisoner's Handbook an uncursed ring of protection from magic (-6, 14, Lair:7) a +0 ice dragon armour (-21, 15, Lair:7) a book of Callings (-11, 17, Lair:7) a +0 ring mail (-4, 17, Lair:7) a catoblepas corpse (-5, 22, Lair:7) a wyvern corpse (-4, 22, Lair:7) a crocodile skeleton (-19, 26, Lair:7) a lamp of fire (-34, 28, Lair:7) a +0 halberd (-24, 37, Lair:7) a +0 chain mail Level 8 of the Lair of Beasts (0, 0, Lair:8) an uncursed ring of invisibility (-30, 3, Lair:8) a +1 ring mail of cold resistance (-26, 3, Lair:8) a +2 quarterstaff of draining (-25, 3, Lair:8) an uncursed ring of see invisible (-3, 5, Lair:8) a cursed -2 club (-6, 7, Lair:8) an uncursed ring of fire (2, 12, Lair:8) 19 sling bullets (-46, 22, Lair:8) a +0 robe (-13, 23, Lair:8) a +0 battleaxe (-19, 26, Lair:8) a +0 chain mail (0, 26, Lair:8) a +2 ring mail of fire resistance (-1, 36, Lair:8) 11 arrows of frost (-16, 37, Lair:8) a +2 plate armour of positive energy (-26, 41, Lair:8) a +0 hand crossbow (-48, 46, Lair:8) a +0 flail (-36, 48, Lair:8) a +2 flail of draining (-35, 50, Lair:8) 2 needles of sleeping Level 1 of the Spider Nest (0, 0, Spider:1) 16 gold pieces (1, 7, Spider:1) a +0 spear