Enroth Level 1 of the Dungeon (0, 0, D:1) 17 bolts (3, 13, D:1) a +0 spear (9, -21, D:1) a +0 leather armour (10, 14, D:1) a +0 dagger (11, -2, D:1) a stone (11, 0, D:1) a stone (11, 1, D:1) a stone (12, -3, D:1) a stone (24, -14, D:1) a +0 ring mail (25, -14, D:1) 29 stones (47, -6, D:1) a +0 club (47, 7, D:1) a +0 club (48, 8, D:1) a +0 dagger (49, 0, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (2, -14, D:2) 18 bolts (4, -28, D:2) a +0 mace (7, -18, D:2) 23 arrows (13, -33, D:2) a +0 robe (23, -21, D:2) a +0 ring mail (43, -25, D:2) a +0 scale mail (44, 5, D:2) a +0 robe (54, -25, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, 2, D:3) 25 bolts (4, -1, D:3) a cursed +0 buckler (12, 15, D:3) 17 stones (14, -7, D:3) 7 tomahawks (21, 10, D:3) 18 arrows (23, -17, D:3) 3 curare-tipped needles (23, -12, D:3) 19 stones (23, -6, D:3) 19 stones (31, 3, D:3) 14 arrows (39, -16, D:3) a +0 spear (42, -16, D:3) 14 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (2, 0, D:4) a +0 flail (15, -11, D:4) a +0 falchion of slicing (22, -26, D:4) a +0 giant club (22, -2, D:4) 17 bolts (31, -20, D:4) a +2 leather armour of cold resistance (38, 1, D:4) 15 stones (46, -11, D:4) 11 stones (48, -30, D:4) a +0 dagger (49, -7, D:4) a cursed +0 naga barding (49, 0, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar (2, -23, D:5) a +0 hand axe (3, -23, D:5) a +0 dagger a +0 robe (4, -36, D:5) a +0 leather armour (6, -14, D:5) a +0 lajatang of pain (12, -30, D:5) 2 arrows (12, -29, D:5) a +0 scimitar a +0 plate armour an arrow (12, -28, D:5) a +0 shortbow 17 arrows (16, -28, D:5) a +0 flail (16, -15, D:5) 9 poisoned needles (19, -11, D:5) a cursed -2 dagger (31, -35, D:5) 19 arrows (33, 0, D:5) a +2 vampiric spear (33, 1, D:5) a +0 spear (34, -1, D:5) a +0 halberd (40, -36, D:5) a +0 ring mail (40, 5, D:5) an arrow (41, 5, D:5) an arrow (43, 4, D:5) an arrow (44, -13, D:5) a +0 leather armour (48, -20, D:5) 18 bolts (48, -17, D:5) a +0 plate armour (51, -2, D:5) an arrow (51, -1, D:5) a +0 halberd an arrow (51, 0, D:5) an arrow (52, -43, D:5) a +0 giant spiked club (52, -4, D:5) a cursed +0 shortbow 11 arrows (54, -20, D:5) a +0 halberd (54, -12, D:5) a +0 dagger (56, -40, D:5) an uncursed ring of ice an uncursed ring of wizardry (56, -15, D:5) 16 stones (58, 6, D:5) a +0 quarterstaff (60, -4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 24 stones (3, -25, D:6) 4 poisoned needles (4, -21, D:6) 7 arrows (9, 10, D:6) a +0 quarterstaff (22, -13, D:6) a cursed -1 hunting sling (28, 16, D:6) 26 arrows (40, 14, D:6) 19 sling bullets Level 7 of the Dungeon (0, 9, D:7) a wand of polymorph (10/24) (0, 20, D:7) 18 stones (1, 28, D:7) 19 stones (6, -9, D:7) 14 arrows (6, 27, D:7) 15 poisoned needles (7, 17, D:7) a +0 giant club (7, 25, D:7) a +0 helmet (13, 14, D:7) a +0 leather armour (14, 27, D:7) 17 arrows (16, 5, D:7) 2 potions of degeneration (19, 5, D:7) 2 potions of degeneration (21, -8, D:7) 24 stones (21, 5, D:7) a +0 spear (21, 6, D:7) a +0 robe a +0 spear 2 potions of degeneration (22, 3, D:7) 2 potions of degeneration (22, 4, D:7) a +0 spear (22, 5, D:7) a +0 spear (22, 6, D:7) 2 potions of degeneration (25, 17, D:7) a +0 leather armour (28, 9, D:7) a cursed -2 falchion (32, 9, D:7) a +0 ring mail (34, 8, D:7) 6 poisoned needles (36, 33, D:7) a +0 leather armour (39, 28, D:7) a +0 helmet (41, 4, D:7) a +0 greatsling (41, 35, D:7) a +0 battleaxe a +0 plate armour (44, 25, D:7) a +0 dagger a +0 robe (47, 36, D:7) 9 stones (49, -6, D:7) a +0 robe (54, 11, D:7) a book of Geomancy Level 8 of the Dungeon (0, 0, D:8) a cursed -1 trident (18, -31, D:8) a +0 short sword (20, -31, D:8) a +0 flail a +0 leather armour (20, -30, D:8) a +0 dagger a cursed +0 robe (21, -31, D:8) a cursed +0 club a +0 hand axe a +0 flail a +0 ring mail (28, -31, D:8) a +1 mace of crushing (36, -15, D:8) an arrow (38, -12, D:8) 2 arrows (39, -19, D:8) 2 arrows (41, -19, D:8) a +0 shortbow 10 arrows (52, -12, D:8) a +0 spear (53, -36, D:8) a wand of polymorph (11/24) Level 9 of the Dungeon (0, 0, D:9) 22 stones (3, -32, D:9) a +0 leather armour (4, -40, D:9) a +0 centaur barding (16, -35, D:9) 13 stones (18, -18, D:9) a +0 robe a cursed +3 spear (18, -13, D:9) a +0 robe a +2 short sword (18, -12, D:9) a +0 dire flail a cursed +0 robe a +0 scimitar a +0 robe a +0 hand axe a +0 robe (21, -38, D:9) a +0 giant spiked club (27, -3, D:9) a +0 robe (32, -8, D:9) a +0 long sword (40, -5, D:9) a -3 ring of dexterity the ring "Betymue" {*Tele *Confuse +Inv rF- Dex+10} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+10). It makes you vulnerable to fire. It lets you turn invisible. It may confuse you when you take damage. a +0 war axe (41, -7, D:9) a +0 ring mail (41, -6, D:9) a +0 battleaxe a +0 chain mail (42, -6, D:9) a +2 whip of flaming a +0 ring mail (46, -35, D:9) a +0 ring mail (46, -4, D:9) a plain deck of wonders Level 10 of the Dungeon (0, 0, D:10) 14 arrows (2, 11, D:10) a +0 dagger (7, 12, D:10) a +0 robe (9, 25, D:10) 8 stones (14, 23, D:10) a +0 quarterstaff (15, 52, D:10) 6 gold pieces Level 11 of the Dungeon (0, 0, D:11) a killer bee corpse (0, 1, D:11) a killer bee corpse (3, -10, D:11) 15 gold pieces (8, -7, D:11) a killer bee corpse (9, -7, D:11) a killer bee corpse (9, -6, D:11) a +0 giant spiked club (unseen) (12, 0, D:11) 12 gold pieces the Ecumenical Temple